Re: [hlds_linux] Console spam when certain weapons are used in TF2

2012-02-21 Thread Ross Bemrose
I don't know about for sounds, but models that aren't precached can crash
the game; this used to happen if you set tf_forced_holiday 2 when
cp_manor_event was loading... the server would crash when the Horsemann
first spawned.

Still, it's a Bad Thing (tm) to have precache errors, as they could
potentially cause crashes.

On Tue, Feb 21, 2012 at 4:16 PM, Emil Larsson  wrote:

> SV_StartSound: )weapons/tf_medic_syringe_overdose.wav not precached (0)
>
> No idea if it would have any perfomance impact, but it's rather annoying as
> it's spammed whenever said weapons are used. And I did check with other
> Linux servers too. I saw it happening with one of the heavy gloves as well
> (I admittly forgot which one).
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[hlds_linux] Console spam when certain weapons are used in TF2

2012-02-21 Thread Emil Larsson
SV_StartSound: )weapons/tf_medic_syringe_overdose.wav not precached (0)

No idea if it would have any perfomance impact, but it's rather annoying as
it's spammed whenever said weapons are used. And I did check with other
Linux servers too. I saw it happening with one of the heavy gloves as well
(I admittly forgot which one).
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[hlds_linux] console spam

2006-01-27 Thread RĂ¼diger Meier
Hi,

even I noticed that on one hlds server houndreds of these messages per
second run over the screen:

  0 fps -- host(7450) sv(902) cl(  0) gfx(  0) snd(  0) ents(107)

The server was working without probs  anyway.

After restart the spamming stoped so far.
Does anybody know what was the problem?

cu,
Rudi

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