Hi,

I have no idea how this can happen to a server - if the patch got
loaded
it prevents anything beyond 255 characters from being passed to the
original function.

I'm guessing, since no one else is reporting crashes/hangs/overflows, that this isnt related to your patch. Frank, are you sure beyond a doubt? If the patch wasnt working, or was crashing servers, don't you think we would see more comments here? I *know* attacks stopped against my servers once i applied the patch.


We have over a dozen servers using that patch on 3.1.1.0.c, all were tested
after patching and none have went down since it was applied. I think Frank
is doing something wrong. Watch your server output when you fire it up
Frank, I forgot to put the .so file in the hlds_l dir on one of the servers
I upgraded but caught the mistake when I saw it looking for the file on
startup.

Thank you for your answers. We are investigating further into it and will retry this test. To clear some questions:

We wrote the line 'export LD_PRELOAD=./boffix_i386.so' into hlds_run in
the halflife directory direct after the 'export
LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH' line. We copied boffix_i386.so in
the hlds_l directory. It shows up when we fired up the server.
The only difference could be, it was an LAN server we tried this.

Dominic, I will contact you for further informations to this topic.

cheers
Frank

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