Re: [hlds_linux] Matchmaking not working?
On Fri, May 31, 2013 at 7:07 PM, Collin Howard my_azz...@yahoo.com wrote: I didnt know we were able to make matchmaking servers ourselves? Are we? You're confusing matchmaking with Mann-Up mode I think. We're allowed to make quickplay matchmaking servers for MvM, just have it registered with a tf_server_identity_account_id and a tf_server_identity_token and set tf_mm_servermode to 2. We're not allowed to run Mann-Up servers indeed. -- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Matchmaking not working?
I have many MvM servers that are empty which is very very rare - is match making not working or something wrong here? When I look they are signed on for accepting traffic and authorized like normal. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Matchmaking not working?
Clouds position compared to sun might cause things like this. In all seriousness, perhaps it's just normal once a while. There was a case in the past where someone said the same thing and suddenly he had full servers week later. -ics Frank kirjoitti: I have many MvM servers that are empty which is very very rare - is match making not working or something wrong here? When I look they are signed on for accepting traffic and authorized like normal. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Matchmaking not working?
Yeah, I've asked this once before and sure enough there was a problem. Figured it wouldn't hurt to bring it up if in fact there was an issue. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Friday, May 31, 2013 11:26 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Matchmaking not working? Clouds position compared to sun might cause things like this. In all seriousness, perhaps it's just normal once a while. There was a case in the past where someone said the same thing and suddenly he had full servers week later. -ics Frank kirjoitti: I have many MvM servers that are empty which is very very rare - is match making not working or something wrong here? When I look they are signed on for accepting traffic and authorized like normal. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Matchmaking not working?
I didnt know we were able to make matchmaking servers ourselves? Are we? From: Frank ad...@gamerscrib.net To: 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com Sent: Friday, May 31, 2013 11:29:33 AM Subject: Re: [hlds_linux] Matchmaking not working? Yeah, I've asked this once before and sure enough there was a problem. Figured it wouldn't hurt to bring it up if in fact there was an issue. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Friday, May 31, 2013 11:26 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Matchmaking not working? Clouds position compared to sun might cause things like this. In all seriousness, perhaps it's just normal once a while. There was a case in the past where someone said the same thing and suddenly he had full servers week later. -ics Frank kirjoitti: I have many MvM servers that are empty which is very very rare - is match making not working or something wrong here? When I look they are signed on for accepting traffic and authorized like normal. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Matchmaking not working?
My server loads seem normal for this time of day. On Fri, May 31, 2013 at 12:07 PM, Collin Howard my_azz...@yahoo.com wrote: I didnt know we were able to make matchmaking servers ourselves? Are we? From: Frank ad...@gamerscrib.net To: 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com Sent: Friday, May 31, 2013 11:29:33 AM Subject: Re: [hlds_linux] Matchmaking not working? Yeah, I've asked this once before and sure enough there was a problem. Figured it wouldn't hurt to bring it up if in fact there was an issue. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Friday, May 31, 2013 11:26 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Matchmaking not working? Clouds position compared to sun might cause things like this. In all seriousness, perhaps it's just normal once a while. There was a case in the past where someone said the same thing and suddenly he had full servers week later. -ics Frank kirjoitti: I have many MvM servers that are empty which is very very rare - is match making not working or something wrong here? When I look they are signed on for accepting traffic and authorized like normal. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] matchmaking
All, Is there any way to find your current standing? When you start your server you see your server standings, I would like to see that in a command that you can check it (handy to see if it works, and if you are going up and down) Also, I know you have to register to be able to do matchmaking, but If you don’t register you can still get clients from what I understand. Now, if you register your server and it has spawn times changed for instance then according to their website you will not be eligible for matchmaking. So... Does that apply that any 32 slots/nocrits/nospawn servers are better off not registering at all, since it will by default disable them for matchmaking? Just thinking out loud here as usual ;p Eric p.s. had a 24 slots server today filled with 8 people (actual player) 2 hours later, nothing happens.. can't really say its working that well either. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] matchmaking
In the TF2 client, cl_gameserver_list shows you the current standing of all your servers. On 7/7/2011 7:12 AM, Eric Riemers wrote: All, Is there any way to find your current standing? When you start your server you see your server standings, I would like to see that in a command that you can check it (handy to see if it works, and if you are going up and down) Also, I know you have to register to be able to do matchmaking, but If you don’t register you can still get clients from what I understand. Now, if you register your server and it has spawn times changed for instance then according to their website you will not be eligible for matchmaking. So... Does that apply that any 32 slots/nocrits/nospawn servers are better off not registering at all, since it will by default disable them for matchmaking? Just thinking out loud here as usual ;p Eric p.s. had a 24 slots server today filled with 8 people (actual player) 2 hours later, nothing happens.. can't really say its working that well either. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Matchmaking connecting us to sv_lan 1 servers
There are lots of times we tried to play a game through match making, and it finds a sv_lan 1 server and still tries to connect us. It gives us the LAN servers are restricted to local client (Class C) error. Then we tried again, and it connected us to an other sv_lan 1 server. We had to retry many times before finding a server we could play on. Please make the matchmaking ignore sv_lan 1 servers! AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Matchmaking connecting us to sv_lan 1 servers
Yes, sv_lan 0 = internet, and sv_lan 1 = LAN, so you can't connect to them. 2008/11/9 Patrick Shelley [EMAIL PROTECTED] sv_lan 0 means its an internet server right? On 11/9/08, AnAkIn . [EMAIL PROTECTED] wrote: There are lots of times we tried to play a game through match making, and it finds a sv_lan 1 server and still tries to connect us. It gives us the LAN servers are restricted to local client (Class C) error. Then we tried again, and it connected us to an other sv_lan 1 server. We had to retry many times before finding a server we could play on. Please make the matchmaking ignore sv_lan 1 servers! AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Matchmaking connecting us to sv_lan 1 servers
sv_lan 0 means its an internet server right? On 11/9/08, AnAkIn . [EMAIL PROTECTED] wrote: There are lots of times we tried to play a game through match making, and it finds a sv_lan 1 server and still tries to connect us. It gives us the LAN servers are restricted to local client (Class C) error. Then we tried again, and it connected us to an other sv_lan 1 server. We had to retry many times before finding a server we could play on. Please make the matchmaking ignore sv_lan 1 servers! AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Matchmaking connecting us to sv_lan 1 servers
thanks On 11/9/08, AnAkIn . [EMAIL PROTECTED] wrote: Yes, sv_lan 0 = internet, and sv_lan 1 = LAN, so you can't connect to them. 2008/11/9 Patrick Shelley [EMAIL PROTECTED] sv_lan 0 means its an internet server right? On 11/9/08, AnAkIn . [EMAIL PROTECTED] wrote: There are lots of times we tried to play a game through match making, and it finds a sv_lan 1 server and still tries to connect us. It gives us the LAN servers are restricted to local client (Class C) error. Then we tried again, and it connected us to an other sv_lan 1 server. We had to retry many times before finding a server we could play on. Please make the matchmaking ignore sv_lan 1 servers! AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Matchmaking suggestion
I think, we need only serwer browser and something like sv_deny_lobby_connect, so we can make our public servers with no password. I bet, there will be no enough servers for players after premiere because of lobby idea and passworded serwers. - Original Message - From: Raphael Hehl [EMAIL PROTECTED] To: 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com Sent: Sunday, November 09, 2008 8:51 AM Subject: [hlds_linux] Matchmaking suggestion Matchmaking is good, but one thing requires a change, the automatic server search should get replaced with a server browser. And additional it should be possible to connect to a own server who get automatic or manual reserverd by the server owner if he want to play. Then it makes sense, to host a server. -Raphael ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Matchmaking suggestion
Matchmaking is good, but one thing requires a change, the automatic server search should get replaced with a server browser. And additional it should be possible to connect to a own server who get automatic or manual reserverd by the server owner if he want to play. Then it makes sense, to host a server. -Raphael ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Matchmaking feedback
You wanted it, you get it. Tomorrow is today and the current lobby system fails in so many ways at the moment. Is lobby created so that Xbox360 players and PC players can join in same games? Feels a lot like it. If i run a dedicated server, i would like to be able to connect for it directly and so would many of my friends so i/we could play in that particular server and not on some random crap. Right now players are thrown in to a random free slot servers at the different continent and pings are high. I'm sure you thought that this would be a great idea to fill up empty servers but it will not work as intended. There are situations where all 4 players which are from same country, are thrown in to a server at the opposite side of the world and thus everyone has high pings (yes, this happened to me and friends hour ago). Perhaps you say that when there are enough servers, this problem isnt an issue but personally i need an option where i add my favorite servers so i can play on reliable one. What if i quit the game while playing on some bad one that isnt able to run game properly? Do you punish me because i cant stand for crappy servers? I hear there is a reputation system for matchmaking that shows how good and reliable your teammates are. It bases the reputation based on gameplay, do you shoot teammates, do you help them, etc. If i quit the game from bad server, does it judges me as quiter and i lose my reputation? I sure do not want to play on crap servers. There is so little time to even play the game and i need the experience be flawless. What i need is a server which is not over 60ms (i can live with 80 but thats pretty much it) and plays ok. Also i need teamfriends and those i get with current system but i need an option to select proper server. Current system isnt going to work for me. Hell i cant even see the server pings or where it is! I dont see why anyone would run a dedicated server for this game (unless its a listen server by the player itself). There is no control who is allowed to play and no certain group who the server is targeted to. If i would like to run server for certain people only, this isnt possible. There is no password locking. How is server popularity ranked? By players count or its use? In any case, how can players pick the popular servers where to play? I see no option here. There is no real control over the server, your only job would be to keep it running. What does anyone get out from this? Players to a server where you can only get in with a luck? No one will sell gameservers for this game, there just isnt any point. No one will buy a server when there is no chance that you can play in that server that you just bought. Perhaps you guys at Valve knew this and created the fill all servers system because of this so there would be many servers to play on despite the lack of numerous dedicated servers which are available for TF2, CSS, DODS, etc. At some point people will stop doing create servers from themselves due to problems of their own game being too laggy. I tried, i failed. C2D E6600 wasnt enough when zombies horded in. With fps of 10 the game was a joke for me thus having less than 1Mbit/s upload bandwidth is just not going to cut it. I'm assuing a lot of people doesnt have even that much. If you really want to ditch many people who would be able to run servers for everyone, sell them or just have them up for promoting their company that sells servers, go ahead. You can run the servers yourself and dont do that just for US, do it for every continent. Pings from here are ~140ms to states. This is all i can think of now. -ics Eric Smith kirjoitti: This is the first version of what we've been working on, and we're going to want feedback from all of you once things start turning up tomorrow. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux