RE: [hlds_linux] HL Protocols
Look like I am going to have to filter the udp packets at my servers port # > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]] On Behalf Of > Simon Garner > Sent: July 8, 2002 5:30 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlds_linux] HL Protocols > > > From: "Grant Popoff" <[EMAIL PROTECTED]> > > > > This is a very unusual question, but does anyone know what > protocol HL > > uses. I am asking cause I am interested in analyzing the > data stream > > from my HLDS server with ethereal. I have found that ethereal can > > filter Quake II Network protocol packets, and from what I > understand > > HL is based on the Quake II engine. > > > > Grant > > > > > Half-Life uses the Half-Life Network protocol :) > > -Simon > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo> /hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] HL Protocols
I stand corrected, thanks for the info. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]] On Behalf Of > Daniel Reinhardt > Sent: July 8, 2002 5:30 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlds_linux] HL Protocols > > > It uses the UDP Protocol as opposed to TCP/IP, and isnt the > HL Engine based on Quake 1 not 2 engine. > > Daniel > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]]On Behalf Of > Grant Popoff > Sent: Monday, July 08, 2002 5:16 PM > To: [EMAIL PROTECTED] > Subject: [hlds_linux] HL Protocols > > > This is a very unusual question, but does anyone know what > protocol HL uses. I am asking cause I am interested in > analyzing the data stream from my HLDS server with ethereal. > I have found that ethereal can filter Quake II Network > protocol packets, and from what I understand HL is based on > the Quake II engine. > > Grant > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo> /hlds_linux > > > ___ > > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo> /hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] HL Protocols
On Tue, 2002-07-09 at 12:29, Daniel Reinhardt wrote: > It uses the UDP Protocol as opposed to TCP/IP, and isnt the HL Engine based > on Quake 1 not 2 engine. > Actually TCP and UDP are both implementations of the transport layer in a TCP/IP network. and to the guys original post. netstat -apn |grep hlds or cd /halflifedirhere/;less linuxreadme.txt -then /7) - Will tell you the details you wish to know. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] HL Protocols
From: "Grant Popoff" <[EMAIL PROTECTED]> > This is a very unusual question, but does anyone know what protocol HL > uses. > I am asking cause I am interested in analyzing the data stream from my > HLDS server with ethereal. I have found that ethereal can filter Quake > II Network protocol packets, and from what I understand HL is based on > the Quake II engine. > > Grant > Half-Life uses the Half-Life Network protocol :) -Simon ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] HL Protocols
It uses the UDP Protocol as opposed to TCP/IP, and isnt the HL Engine based on Quake 1 not 2 engine. Daniel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Grant Popoff Sent: Monday, July 08, 2002 5:16 PM To: [EMAIL PROTECTED] Subject: [hlds_linux] HL Protocols This is a very unusual question, but does anyone know what protocol HL uses. I am asking cause I am interested in analyzing the data stream from my HLDS server with ethereal. I have found that ethereal can filter Quake II Network protocol packets, and from what I understand HL is based on the Quake II engine. Grant ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux