RE: [hlds_linux] RE: Day of Defeat: Source server preload

2005-09-26 Thread Alfred Reynolds
You need to put +map  on your command line (like all our
games).

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Monday, September 26, 2005 3:18 PM
To: hlds_linux@list.valvesoftware.com
Subject: RE: [hlds_linux] RE: Day of Defeat: Source server preload


downloaded and ran...

starts, but I don't get a status when I type status in the console


Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Day of Defeat"
maxplayers set to 32
Network: IP 66.93.87.42, mode MP, dedicated Yes, ports 27025 SV / 27007
CL
status


?
Unknown command "?"
help
Usage:  help 
help status
"status"
 - Display map and connection status.
status


tried using a paired down server.cfg from CSS, and also the game.cfg...

Anyone else having problems?


On Monday, September 26, 2005 1:38 pm, Alfred Reynolds said:
> The preload is only available to hldsupdatetool users, if you use the
> Steam UI to run a server you must wait until the game is fully
released.
>
> - Alfred
>
> -Original Message-
> From: Alfred Reynolds
> Sent: Monday, September 26, 2005 1:35 PM
> To: 'hlds@list.valvesoftware.com';
'hlds_linux@list.valvesoftware.com';
> [EMAIL PROTECTED]
> Subject: Day of Defeat: Source server preload
>
> We have made Day of Defeat: Source available to preload. You can
preload
> it into a fresh location or with an existing Counter-Strike: Source or
> Half-Life 2: Deathmatch installation.
>
> To preload the server run:
>
> Win32:
> Hldsupdatetool -command update -game dods -beta preload
>
> Linux:
> ./steam -command update -game dods -beta preload
>
>
> Note that the preload does NOT give you a functional Day of Defeat:
> Source server, the last little bit of the server (a couple MB worth)
> will be released when the client is later today.
>
> If you forget to put "-beta preload" on the command line then you will
> not get the preload, so don't forget it.
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>





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Re: [hlds_linux] RE: Day of Defeat: Source server preload

2005-09-26 Thread Brandon Jank
--
[ Picked text/plain from multipart/alternative ]
Im still stuck upgrading to v2:

[EMAIL PROTECTED] [~/hlds]# ./steam -command update -game dods -dir .
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Base Source Shared Materials' version 7

Checking/Installing 'Base Source Shared Models' version 3

Checking/Installing 'Base Source Shared Sounds' version 3

Updating 'Day of Defeat Source Base Content' from version 1 to version 2

Reguards,

Brandon Jank
NexGen Internet Services
http://www.nexgenis.com/

On 9/26/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>
>
> downloaded and ran...
>
> starts, but I don't get a status when I type status in the console
>
> 
> Auto detecting CPU
> Using AMD Optimised binary.
> Auto-restarting the server on crash
>
> Console initialized.
> Attempted to create unknown entity type event_queue_saveload_proxy!
> Game.dll loaded for "Day of Defeat"
> maxplayers set to 32
> Network: IP 66.93.87.42 , mode MP, dedicated Yes,
> ports 27025 SV / 27007 CL
> status
>
>
> ?
> Unknown command "?"
> help
> Usage: help 
> help status
> "status"
> - Display map and connection status.
> status
> 
>
> tried using a paired down server.cfg from CSS, and also the game.cfg...
>
> Anyone else having problems?
>
>
> On Monday, September 26, 2005 1:38 pm, Alfred Reynolds said:
> > The preload is only available to hldsupdatetool users, if you use the
> > Steam UI to run a server you must wait until the game is fully released.
> >
> > - Alfred
> >
> > -Original Message-
> > From: Alfred Reynolds
> > Sent: Monday, September 26, 2005 1:35 PM
> > To: 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com';
> > [EMAIL PROTECTED]
> > Subject: Day of Defeat: Source server preload
> >
> > We have made Day of Defeat: Source available to preload. You can preload
> > it into a fresh location or with an existing Counter-Strike: Source or
> > Half-Life 2: Deathmatch installation.
> >
> > To preload the server run:
> >
> > Win32:
> > Hldsupdatetool -command update -game dods -beta preload
> >
> > Linux:
> > ./steam -command update -game dods -beta preload
> >
> >
> > Note that the preload does NOT give you a functional Day of Defeat:
> > Source server, the last little bit of the server (a couple MB worth)
> > will be released when the client is later today.
> >
> > If you forget to put "-beta preload" on the command line then you will
> > not get the preload, so don't forget it.
> >
> > - Alfred
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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RE: [hlds_linux] RE: Day of Defeat: Source server preload

2005-09-26 Thread steve

downloaded and ran...

starts, but I don't get a status when I type status in the console


Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Day of Defeat"
maxplayers set to 32
Network: IP 66.93.87.42, mode MP, dedicated Yes, ports 27025 SV / 27007 CL
status


?
Unknown command "?"
help
Usage:  help 
help status
"status"
 - Display map and connection status.
status


tried using a paired down server.cfg from CSS, and also the game.cfg...

Anyone else having problems?


On Monday, September 26, 2005 1:38 pm, Alfred Reynolds said:
> The preload is only available to hldsupdatetool users, if you use the
> Steam UI to run a server you must wait until the game is fully released.
>
> - Alfred
>
> -Original Message-
> From: Alfred Reynolds
> Sent: Monday, September 26, 2005 1:35 PM
> To: 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com';
> [EMAIL PROTECTED]
> Subject: Day of Defeat: Source server preload
>
> We have made Day of Defeat: Source available to preload. You can preload
> it into a fresh location or with an existing Counter-Strike: Source or
> Half-Life 2: Deathmatch installation.
>
> To preload the server run:
>
> Win32:
> Hldsupdatetool -command update -game dods -beta preload
>
> Linux:
> ./steam -command update -game dods -beta preload
>
>
> Note that the preload does NOT give you a functional Day of Defeat:
> Source server, the last little bit of the server (a couple MB worth)
> will be released when the client is later today.
>
> If you forget to put "-beta preload" on the command line then you will
> not get the preload, so don't forget it.
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>





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Re: [hlds_linux] RE: Day of Defeat: Source server preload

2005-09-26 Thread OllyF1

The time for the client release is perfectly known ...

And don't get confused by the -beta switch, I'm 100% sure this does NOT
mean the server has beta status. It's just the way they keep us from
downloading the last final peaces to get the server up - and that's
absolutely fine for me as I don't need a server running now, but when
the client is released ...and I'm happy I can preload all the server
stuff now so we can get started at release time !

Regards (and have fun),
Olly

Marcel wrote:


Hi,

Many thanks for the server preloading.

Can you give an ~ETA when the client version will be released?

- Marcel

| -Original Message-
| From: [EMAIL PROTECTED] [mailto:hlds_linux-
| [EMAIL PROTECTED] On Behalf Of Alfred Reynolds
| Sent: Monday, September 26, 2005 10:38 PM
| To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
| [EMAIL PROTECTED]
| Subject: [hlds_linux] RE: Day of Defeat: Source server preload
|
| The preload is only available to hldsupdatetool users, if you use the
| Steam UI to run a server you must wait until the game is fully released.
|
| - Alfred
|
| -Original Message-
| From: Alfred Reynolds
| Sent: Monday, September 26, 2005 1:35 PM
| To: 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com';
| [EMAIL PROTECTED]
| Subject: Day of Defeat: Source server preload
|
| We have made Day of Defeat: Source available to preload. You can preload
| it into a fresh location or with an existing Counter-Strike: Source or
| Half-Life 2: Deathmatch installation.
|
| To preload the server run:
|
| Win32:
| Hldsupdatetool -command update -game dods -beta preload
|
| Linux:
| ./steam -command update -game dods -beta preload
|
|
| Note that the preload does NOT give you a functional Day of Defeat:
| Source server, the last little bit of the server (a couple MB worth)
| will be released when the client is later today.
|
| If you forget to put "-beta preload" on the command line then you will
| not get the preload, so don't forget it.
|
| - Alfred
|
| ___
| To unsubscribe, edit your list preferences, or view the list archives,
| please visit:
| http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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Re: [hlds_linux] RE: Day of Defeat: Source server preload

2005-09-26 Thread Morthy

Why is it -preload beta.

Is this a beta release or something?

- Original Message -
From: "Marcel" <[EMAIL PROTECTED]>
To: 
Sent: Monday, September 26, 2005 9:51 PM
Subject: RE: [hlds_linux] RE: Day of Defeat: Source server preload



Hi,

Many thanks for the server preloading.

Can you give an ~ETA when the client version will be released?

- Marcel

| -Original Message-
| From: [EMAIL PROTECTED] [mailto:hlds_linux-
| [EMAIL PROTECTED] On Behalf Of Alfred Reynolds
| Sent: Monday, September 26, 2005 10:38 PM
| To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
| [EMAIL PROTECTED]
| Subject: [hlds_linux] RE: Day of Defeat: Source server preload
|
| The preload is only available to hldsupdatetool users, if you use the
| Steam UI to run a server you must wait until the game is fully released.
|
| - Alfred
|
| -Original Message-
| From: Alfred Reynolds
| Sent: Monday, September 26, 2005 1:35 PM
| To: 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com';
| [EMAIL PROTECTED]
| Subject: Day of Defeat: Source server preload
|
| We have made Day of Defeat: Source available to preload. You can preload
| it into a fresh location or with an existing Counter-Strike: Source or
| Half-Life 2: Deathmatch installation.
|
| To preload the server run:
|
| Win32:
| Hldsupdatetool -command update -game dods -beta preload
|
| Linux:
| ./steam -command update -game dods -beta preload
|
|
| Note that the preload does NOT give you a functional Day of Defeat:
| Source server, the last little bit of the server (a couple MB worth)
| will be released when the client is later today.
|
| If you forget to put "-beta preload" on the command line then you will
| not get the preload, so don't forget it.
|
| - Alfred
|
| ___
| To unsubscribe, edit your list preferences, or view the list archives,
| please visit:
| http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
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RE: [hlds_linux] RE: Day of Defeat: Source server preload

2005-09-26 Thread Marcel
Hi,

Many thanks for the server preloading.

Can you give an ~ETA when the client version will be released?

- Marcel

| -Original Message-
| From: [EMAIL PROTECTED] [mailto:hlds_linux-
| [EMAIL PROTECTED] On Behalf Of Alfred Reynolds
| Sent: Monday, September 26, 2005 10:38 PM
| To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
| [EMAIL PROTECTED]
| Subject: [hlds_linux] RE: Day of Defeat: Source server preload
|
| The preload is only available to hldsupdatetool users, if you use the
| Steam UI to run a server you must wait until the game is fully released.
|
| - Alfred
|
| -Original Message-
| From: Alfred Reynolds
| Sent: Monday, September 26, 2005 1:35 PM
| To: 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com';
| [EMAIL PROTECTED]
| Subject: Day of Defeat: Source server preload
|
| We have made Day of Defeat: Source available to preload. You can preload
| it into a fresh location or with an existing Counter-Strike: Source or
| Half-Life 2: Deathmatch installation.
|
| To preload the server run:
|
| Win32:
| Hldsupdatetool -command update -game dods -beta preload
|
| Linux:
| ./steam -command update -game dods -beta preload
|
|
| Note that the preload does NOT give you a functional Day of Defeat:
| Source server, the last little bit of the server (a couple MB worth)
| will be released when the client is later today.
|
| If you forget to put "-beta preload" on the command line then you will
| not get the preload, so don't forget it.
|
| - Alfred
|
| ___
| To unsubscribe, edit your list preferences, or view the list archives,
| please visit:
| http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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Re: [hlds_linux] RE: Day of Defeat: Source server preload

2005-09-26 Thread Mike Norton
--
[ Picked text/plain from multipart/alternative ]
beta? Later today? You only have an hour man! But thanks for the bone. More
info please.

ManO

On 9/26/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> The preload is only available to hldsupdatetool users, if you use the
> Steam UI to run a server you must wait until the game is fully released.
>
> - Alfred
>
> -Original Message-
> From: Alfred Reynolds
> Sent: Monday, September 26, 2005 1:35 PM
> To: 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com';
> [EMAIL PROTECTED]
> Subject: Day of Defeat: Source server preload
>
> We have made Day of Defeat: Source available to preload. You can preload
> it into a fresh location or with an existing Counter-Strike: Source or
> Half-Life 2: Deathmatch installation.
>
> To preload the server run:
>
> Win32:
> Hldsupdatetool -command update -game dods -beta preload
>
> Linux:
> ./steam -command update -game dods -beta preload
>
>
> Note that the preload does NOT give you a functional Day of Defeat:
> Source server, the last little bit of the server (a couple MB worth)
> will be released when the client is later today.
>
> If you forget to put "-beta preload" on the command line then you will
> not get the preload, so don't forget it.
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



--
Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO
--

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