Re: [hlds_linux] Banned players are unbanned on server restart
Hm, and why server dont exec those banned_xx.cfg automatically like its already done with server.cfg? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Banned players are unbanned on server restart
writeip and writeid are unnecessary in server.cfg. I never have used those, bans stick in fine. -ics Guy Watkins kirjoitti: > Add these 4 lines to server.cfg: > exec banned_user.cfg > exec banned_ip.cfg > writeip > writeid > > Make sure you don't reverse the order, or the files will be empty after the > next time you restart the server. > > The 2 write lines are required to save the ban list in memory to a file. > > } -Original Message- > } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > } boun...@list.valvesoftware.com] On Behalf Of Vegard Mortensen > } Sent: Thursday, October 01, 2009 11:53 AM > } To: Half-Life dedicated Linux server mailing list > } Subject: [hlds_linux] Banned players are unbanned on server restart > } > } Hi > } > } Im not sure if this problem has been posted before (I could not find it). > } > } I have noticed that Counter-Strike Source servers only store its banned > } players in memory. > } So when you restart the server all players are unbanned. > } > } > } Problem: > } > } I ban a player via IP using the following in the terminal > } (You can also ban a player by steamID using banid) > } > } addip 0 123.123.123.132 > } > } I can now see the banned ip by using listip. > } Now I restart the server (using quit and starting srcds again). > } > } The ip 123.123.123.132 is no longer banned. > } I thought the banned plaers would be saved in a file something? > } > } > } Does anyone else have this problem and a possible fix? > } > } > } -- > } Vennlig hilsen > } Vegard Mortensen > } Ingame.no > } > } ___ > } To unsubscribe, edit your list preferences, or view the list archives, > } please visit: > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Banned players are unbanned on server restart
Add these 4 lines to server.cfg: exec banned_user.cfg exec banned_ip.cfg writeip writeid Make sure you don't reverse the order, or the files will be empty after the next time you restart the server. The 2 write lines are required to save the ban list in memory to a file. } -Original Message- } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of Vegard Mortensen } Sent: Thursday, October 01, 2009 11:53 AM } To: Half-Life dedicated Linux server mailing list } Subject: [hlds_linux] Banned players are unbanned on server restart } } Hi } } Im not sure if this problem has been posted before (I could not find it). } } I have noticed that Counter-Strike Source servers only store its banned } players in memory. } So when you restart the server all players are unbanned. } } } Problem: } } I ban a player via IP using the following in the terminal } (You can also ban a player by steamID using banid) } } addip 0 123.123.123.132 } } I can now see the banned ip by using listip. } Now I restart the server (using quit and starting srcds again). } } The ip 123.123.123.132 is no longer banned. } I thought the banned plaers would be saved in a file something? } } } Does anyone else have this problem and a possible fix? } } } -- } Vennlig hilsen } Vegard Mortensen } Ingame.no } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Banned players are unbanned on server restart
Yes as others have said, you have to writeip and writeid to make any permanent bans get stored in files. Also, executing the files ever round ensures they will remain. Keeper -Original Message- From: Vegard Mortensen [mailto:veg...@ingame.no] Sent: Thursday, October 01, 2009 11:53 AM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] Banned players are unbanned on server restart Hi Im not sure if this problem has been posted before (I could not find it). I have noticed that Counter-Strike Source servers only store its banned players in memory. So when you restart the server all players are unbanned. Problem: I ban a player via IP using the following in the terminal (You can also ban a player by steamID using banid) addip 0 123.123.123.132 I can now see the banned ip by using listip. Now I restart the server (using quit and starting srcds again). The ip 123.123.123.132 is no longer banned. I thought the banned plaers would be saved in a file something? Does anyone else have this problem and a possible fix? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Banned players are unbanned on server restart
You really should do: addip 0 123.123.123.123;writeip That will save them to file Regards, Dan -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Vegard Mortensen Sent: 01 October 2009 16:53 To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] Banned players are unbanned on server restart Hi Im not sure if this problem has been posted before (I could not find it). I have noticed that Counter-Strike Source servers only store its banned players in memory. So when you restart the server all players are unbanned. Problem: I ban a player via IP using the following in the terminal (You can also ban a player by steamID using banid) addip 0 123.123.123.132 I can now see the banned ip by using listip. Now I restart the server (using quit and starting srcds again). The ip 123.123.123.132 is no longer banned. I thought the banned plaers would be saved in a file something? Does anyone else have this problem and a possible fix? -- Vennlig hilsen Vegard Mortensen Ingame.no ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to postmas...@multiplay.co.uk. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Banned players are unbanned on server restart
Hi, when you ban a player with "banid" or "banip", you should use "writeid" and "writeip", too. The last two save a current ban list to file. writeid = writes steam id bans into banned_user.cfg writeip = writes ip bans into banned_ip.cfg And I would add the following two commands into your server.cfg, too: exec banned_user.cfg exec banned_ip.cfg That the server loads the ban files on startup. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Vegard Mortensen Sent: Thursday, October 01, 2009 5:53 PM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] Banned players are unbanned on server restart Hi Im not sure if this problem has been posted before (I could not find it). I have noticed that Counter-Strike Source servers only store its banned players in memory. So when you restart the server all players are unbanned. Problem: I ban a player via IP using the following in the terminal (You can also ban a player by steamID using banid) addip 0 123.123.123.132 I can now see the banned ip by using listip. Now I restart the server (using quit and starting srcds again). The ip 123.123.123.132 is no longer banned. I thought the banned plaers would be saved in a file something? Does anyone else have this problem and a possible fix? -- Vennlig hilsen Vegard Mortensen Ingame.no ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Banned players are unbanned on server restart
You can add writeid writeip to your server.cfg. It will write banned_user and banned_ip cfg to your cfg directory every map change. However, this will only log permament bans. Timed bans are not saved anywhere, for those you need a plugin, that writes them to mysql or something. Locutus Vegard Mortensen írta: > Hi > > Im not sure if this problem has been posted before (I could not find it). > > I have noticed that Counter-Strike Source servers only store its banned > players in memory. > So when you restart the server all players are unbanned. > > > Problem: > > I ban a player via IP using the following in the terminal > (You can also ban a player by steamID using banid) > > addip 0 123.123.123.132 > > I can now see the banned ip by using listip. > Now I restart the server (using quit and starting srcds again). > > The ip 123.123.123.132 is no longer banned. > I thought the banned plaers would be saved in a file something? > > > Does anyone else have this problem and a possible fix? > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Banned players are unbanned on server restart
writeip writeid > Hi > > Im not sure if this problem has been posted before (I could not find it). > > I have noticed that Counter-Strike Source servers only store its banned > players in memory. > So when you restart the server all players are unbanned. > > > Problem: > > I ban a player via IP using the following in the terminal > (You can also ban a player by steamID using banid) > > addip 0 123.123.123.132 > > I can now see the banned ip by using listip. > Now I restart the server (using quit and starting srcds again). > > The ip 123.123.123.132 is no longer banned. > I thought the banned plaers would be saved in a file something? > > > Does anyone else have this problem and a possible fix? > > > -- > Vennlig hilsen > Vegard Mortensen > Ingame.no > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Banned players are unbanned on server restart
lrn2writeid Vegard Mortensen wrote: > Hi > > Im not sure if this problem has been posted before (I could not find it). > > I have noticed that Counter-Strike Source servers only store its banned > players in memory. > So when you restart the server all players are unbanned. > > > Problem: > > I ban a player via IP using the following in the terminal > (You can also ban a player by steamID using banid) > > addip 0 123.123.123.132 > > I can now see the banned ip by using listip. > Now I restart the server (using quit and starting srcds again). > > The ip 123.123.123.132 is no longer banned. > I thought the banned plaers would be saved in a file something? > > > Does anyone else have this problem and a possible fix? > > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Banned players are unbanned on server restart
You need to have exec banned_user.cfg and banned_ip.cfg in server config. Then they will be stored. -ics Vegard Mortensen kirjoitti: > Hi > > Im not sure if this problem has been posted before (I could not find it). > > I have noticed that Counter-Strike Source servers only store its banned > players in memory. > So when you restart the server all players are unbanned. > > > Problem: > > I ban a player via IP using the following in the terminal > (You can also ban a player by steamID using banid) > > addip 0 123.123.123.132 > > I can now see the banned ip by using listip. > Now I restart the server (using quit and starting srcds again). > > The ip 123.123.123.132 is no longer banned. > I thought the banned plaers would be saved in a file something? > > > Does anyone else have this problem and a possible fix? > > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux