Re: [hlds_linux] Orientation
[ Converted text/html to text/plain ] Is that something new ? Because my CS:1.6 works fine, and there is it also only the udp-port I have opened ? (sorry my bad English) / [Team-Jogge] SuicideMe [DK] -- From: Kennycom [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Orientation Date: Sun, 23 Jul 2006 14:04:54 -0700 You probably didn't forward the servers port for tcp as well on your firewall/router... rcon goes through the tcp port... - Original Message - From: Henrik Semark [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, July 23, 2006 6:48 AM Subject: RE: [hlds_linux] Orientation I know this is my own settings, but now when I am at holiday, I found out that my rcon pass doesn't work. What is rung ? / [Team-Jogge] SuicideMe [DK] From: Henrik Semark [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Orientation Date: Fri, 21 Jul 2006 09:44:26 + [ Converted text/html to text/plain ] To start your CS:S: konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate Now your CS:S is running with the right arguments To set op server name and rcon edit server cfg my server cfg: // Set the Host Name hostname Team-Jogge ClanServer CS:S (HDS-Linux-Server) // Set the rcon password rcon_password [your_pass] // rcon is disabled // Exec files on startup exec banned.cfg exec listip.cfg // Server Logging log on mp_logdetail 0 mp_logmessages 1 // Server Variables mp_timelimit 25 mp_autokick 1 mp_autoteambalance 1 mp_c4timer 30 mp_flashlight 0 mp_footsteps 1 mp_forcechasecam 0 mp_freezetime 2 mp_friendlyfire 0 mp_hostagepenalty 2 mp_limitteams 2 mp_roundtime 5 mp_tkpunish 1 sv_restartround 0 sv_maxspeed 320 sv_proxies 1 allow_spectators 0 mp_startmoney 2400 mp_chattime 0 sv_allowupload 1 sv_allowdownload 1 sv_voiceenable 1 sv_alltalk 0 pausable 0 decalfrequency 60 mp_falldamage 1 // cheat and fun modes sv_aim 0 sv_cheats 0 // Set Rates sv_maxrate 8000 sv_minrate 4000 // Enable/Disable LAN mode sv_lan 0 // Contact Geo sv_contact [EMAIL PROTECTED] sv_region 3 exec autoban.cfg exec sb_login.cfg now download the maps you wont to play, and put them in your map folder, and write them into mapcycle.txt Mod make folder: makedir addons MetaMod (http://www.sourcemm.net/[2]) edit your gameinfo.txt my gameinfo.txt: GameInfo { gameCounter-Strike Source title COUNTER-STRIKE' title2 source type multiplayer_only nomodels 1 nohimodel 1 nocrosshair 0 hidden_maps { test_speakers 1 test_hardware 1 } nodegraph 0 FileSystem { SteamAppId 240 // This will mount all the GCFs we need (240=CS:S, 220=HL2). ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc. // // The code that loads this file automatically does a few things here: // // 1. For each Game search path, it adds a GameBin path, in dir\bin // 2. For each Game search path, it adds another Game path in front of it with _langage at the end. //For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it. // 3. For the first Game search path, it adds a search path called MOD. // 4. For the first Game search path, it adds a search path called DEFAULT_WRITE_PATH. // // // Search paths are relative to the base directory, which is where hl2.exe is found. // // |gameinfo_path| points at the directory where gameinfo.txt is. // We always want to mount that directory relative to gameinfo.txt, so // people can mount stuff in c:\mymod, and the main game resources are in // someplace like c:\program files\valve\steam\steamapps\username\half-life 2. // SearchPaths { exec gameinfopatcher.cfg GameBin |gameinfo_path|addons/metamod/bin Game|gameinfo_path|. Game
RE: [hlds_linux] Orientation
I know this is my own settings, but now when I am at holiday, I found out that my rcon pass doesn't work. What is rung ? / [Team-Jogge] SuicideMe [DK] From: Henrik Semark [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Orientation Date: Fri, 21 Jul 2006 09:44:26 + [ Converted text/html to text/plain ] To start your CS:S: konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate Now your CS:S is running with the right arguments To set op server name and rcon edit server cfg my server cfg: // Set the Host Name hostname Team-Jogge ClanServer CS:S (HDS-Linux-Server) // Set the rcon password rcon_password [your_pass] // rcon is disabled // Exec files on startup exec banned.cfg exec listip.cfg // Server Logging log on mp_logdetail 0 mp_logmessages 1 // Server Variables mp_timelimit 25 mp_autokick 1 mp_autoteambalance 1 mp_c4timer 30 mp_flashlight 0 mp_footsteps 1 mp_forcechasecam 0 mp_freezetime 2 mp_friendlyfire 0 mp_hostagepenalty 2 mp_limitteams 2 mp_roundtime 5 mp_tkpunish 1 sv_restartround 0 sv_maxspeed 320 sv_proxies 1 allow_spectators 0 mp_startmoney 2400 mp_chattime 0 sv_allowupload 1 sv_allowdownload 1 sv_voiceenable 1 sv_alltalk 0 pausable 0 decalfrequency 60 mp_falldamage 1 // cheat and fun modes sv_aim 0 sv_cheats 0 // Set Rates sv_maxrate 8000 sv_minrate 4000 // Enable/Disable LAN mode sv_lan 0 // Contact Geo sv_contact [EMAIL PROTECTED] sv_region 3 exec autoban.cfg exec sb_login.cfg now download the maps you wont to play, and put them in your map folder, and write them into mapcycle.txt Mod make folder: makedir addons MetaMod (http://www.sourcemm.net/[2]) edit your gameinfo.txt my gameinfo.txt: GameInfo { gameCounter-Strike Source title COUNTER-STRIKE' title2 source type multiplayer_only nomodels 1 nohimodel 1 nocrosshair 0 hidden_maps { test_speakers 1 test_hardware 1 } nodegraph 0 FileSystem { SteamAppId 240 // This will mount all the GCFs we need (240=CS:S, 220=HL2). ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc. // // The code that loads this file automatically does a few things here: // // 1. For each Game search path, it adds a GameBin path, in dir\bin // 2. For each Game search path, it adds another Game path in front of it with _langage at the end. //For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it. // 3. For the first Game search path, it adds a search path called MOD. // 4. For the first Game search path, it adds a search path called DEFAULT_WRITE_PATH. // // // Search paths are relative to the base directory, which is where hl2.exe is found. // // |gameinfo_path| points at the directory where gameinfo.txt is. // We always want to mount that directory relative to gameinfo.txt, so // people can mount stuff in c:\mymod, and the main game resources are in // someplace like c:\program files\valve\steam\steamapps\username\half-life 2. // SearchPaths { exec gameinfopatcher.cfg GameBin |gameinfo_path|addons/metamod/bin Game|gameinfo_path|. Gamecstrike Gamehl2 } } } remember to set gameinfo.txt to read only (chmod 644 gameinfo.txt) my gameinfopatcher.cfg cfg/gameinfopatcher.cfg #/bin/bash if [ `grep addons/metamod/bin gameinfo.txt` = ] then # I love here document patches. echo gameinfo.txt needs patching for metamod. patch -Np0 EOPATCH *** gameinfo.txt.bakSun Apr 16 19:04:34 2006 --- gameinfo.txtMon Apr 17 11:01:49 2006 *** *** 41,44 --- 41,45 SearchPaths^M {^M + GameBin |gameinfo_path|addons/metamod/bin^M EOPATCH test $? || echo patch failed rm gameinfo.txt.orig || echo temp file deletion failed else echo Already patched
Re: [hlds_linux] Orientation
You probably didn't forward the servers port for tcp as well on your firewall/router... rcon goes through the tcp port... - Original Message - From: Henrik Semark [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, July 23, 2006 6:48 AM Subject: RE: [hlds_linux] Orientation I know this is my own settings, but now when I am at holiday, I found out that my rcon pass doesn't work. What is rung ? / [Team-Jogge] SuicideMe [DK] From: Henrik Semark [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Orientation Date: Fri, 21 Jul 2006 09:44:26 + [ Converted text/html to text/plain ] To start your CS:S: konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate Now your CS:S is running with the right arguments To set op server name and rcon edit server cfg my server cfg: // Set the Host Name hostname Team-Jogge ClanServer CS:S (HDS-Linux-Server) // Set the rcon password rcon_password [your_pass] // rcon is disabled // Exec files on startup exec banned.cfg exec listip.cfg // Server Logging log on mp_logdetail 0 mp_logmessages 1 // Server Variables mp_timelimit 25 mp_autokick 1 mp_autoteambalance 1 mp_c4timer 30 mp_flashlight 0 mp_footsteps 1 mp_forcechasecam 0 mp_freezetime 2 mp_friendlyfire 0 mp_hostagepenalty 2 mp_limitteams 2 mp_roundtime 5 mp_tkpunish 1 sv_restartround 0 sv_maxspeed 320 sv_proxies 1 allow_spectators 0 mp_startmoney 2400 mp_chattime 0 sv_allowupload 1 sv_allowdownload 1 sv_voiceenable 1 sv_alltalk 0 pausable 0 decalfrequency 60 mp_falldamage 1 // cheat and fun modes sv_aim 0 sv_cheats 0 // Set Rates sv_maxrate 8000 sv_minrate 4000 // Enable/Disable LAN mode sv_lan 0 // Contact Geo sv_contact [EMAIL PROTECTED] sv_region 3 exec autoban.cfg exec sb_login.cfg now download the maps you wont to play, and put them in your map folder, and write them into mapcycle.txt Mod make folder: makedir addons MetaMod (http://www.sourcemm.net/[2]) edit your gameinfo.txt my gameinfo.txt: GameInfo { gameCounter-Strike Source title COUNTER-STRIKE' title2 source type multiplayer_only nomodels 1 nohimodel 1 nocrosshair 0 hidden_maps { test_speakers 1 test_hardware 1 } nodegraph 0 FileSystem { SteamAppId 240 // This will mount all the GCFs we need (240=CS:S, 220=HL2). ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc. // // The code that loads this file automatically does a few things here: // // 1. For each Game search path, it adds a GameBin path, in dir\bin // 2. For each Game search path, it adds another Game path in front of it with _langage at the end. //For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it. // 3. For the first Game search path, it adds a search path called MOD. // 4. For the first Game search path, it adds a search path called DEFAULT_WRITE_PATH. // // // Search paths are relative to the base directory, which is where hl2.exe is found. // // |gameinfo_path| points at the directory where gameinfo.txt is. // We always want to mount that directory relative to gameinfo.txt, so // people can mount stuff in c:\mymod, and the main game resources are in // someplace like c:\program files\valve\steam\steamapps\username\half-life 2. // SearchPaths { exec gameinfopatcher.cfg GameBin |gameinfo_path|addons/metamod/bin Game|gameinfo_path|. Gamecstrike Gamehl2 } } } remember to set gameinfo.txt to read only (chmod 644 gameinfo.txt) my gameinfopatcher.cfg cfg/gameinfopatcher.cfg #/bin/bash if [ `grep addons/metamod/bin gameinfo.txt` = ] then # I love here document patches. echo gameinfo.txt needs patching for metamod. patch -Np0 EOPATCH *** gameinfo.txt.bakSun Apr 16 19:04:34 2006
RE: [hlds_linux] Orientation
[ Converted text/html to text/plain ] To start your CS:S: konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate Now your CS:S is running with the right arguments To set op server name and rcon edit server cfg my server cfg: // Set the Host Name hostname Team-Jogge ClanServer CS:S (HDS-Linux-Server) // Set the rcon password rcon_password [your_pass] // rcon is disabled // Exec files on startup exec banned.cfg exec listip.cfg // Server Logging log on mp_logdetail 0 mp_logmessages 1 // Server Variables mp_timelimit 25 mp_autokick 1 mp_autoteambalance 1 mp_c4timer 30 mp_flashlight 0 mp_footsteps 1 mp_forcechasecam 0 mp_freezetime 2 mp_friendlyfire 0 mp_hostagepenalty 2 mp_limitteams 2 mp_roundtime 5 mp_tkpunish 1 sv_restartround 0 sv_maxspeed 320 sv_proxies 1 allow_spectators 0 mp_startmoney 2400 mp_chattime 0 sv_allowupload 1 sv_allowdownload 1 sv_voiceenable 1 sv_alltalk 0 pausable 0 decalfrequency 60 mp_falldamage 1 // cheat and fun modes sv_aim 0 sv_cheats 0 // Set Rates sv_maxrate 8000 sv_minrate 4000 // Enable/Disable LAN mode sv_lan 0 // Contact Geo sv_contact [EMAIL PROTECTED] sv_region 3 exec autoban.cfg exec sb_login.cfg now download the maps you wont to play, and put them in your map folder, and write them into mapcycle.txt Mod make folder: makedir addons MetaMod (http://www.sourcemm.net/[2]) edit your gameinfo.txt my gameinfo.txt: GameInfo { gameCounter-Strike Source title COUNTER-STRIKE' title2 source type multiplayer_only nomodels 1 nohimodel 1 nocrosshair 0 hidden_maps { test_speakers 1 test_hardware 1 } nodegraph 0 FileSystem { SteamAppId 240 // This will mount all the GCFs we need (240=CS:S, 220=HL2). ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc. // // The code that loads this file automatically does a few things here: // // 1. For each Game search path, it adds a GameBin path, in dir\bin // 2. For each Game search path, it adds another Game path in front of it with _langage at the end. //For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it. // 3. For the first Game search path, it adds a search path called MOD. // 4. For the first Game search path, it adds a search path called DEFAULT_WRITE_PATH. // // // Search paths are relative to the base directory, which is where hl2.exe is found. // // |gameinfo_path| points at the directory where gameinfo.txt is. // We always want to mount that directory relative to gameinfo.txt, so // people can mount stuff in c:\mymod, and the main game resources are in // someplace like c:\program files\valve\steam\steamapps\username\half-life 2. // SearchPaths { exec gameinfopatcher.cfg GameBin |gameinfo_path|addons/metamod/bin Game|gameinfo_path|. Gamecstrike Gamehl2 } } } remember to set gameinfo.txt to read only (chmod 644 gameinfo.txt) my gameinfopatcher.cfg cfg/gameinfopatcher.cfg #/bin/bash if [ `grep addons/metamod/bin gameinfo.txt` = ] then # I love here document patches. echo gameinfo.txt needs patching for metamod. patch -Np0 EOPATCH *** gameinfo.txt.bakSun Apr 16 19:04:34 2006 --- gameinfo.txtMon Apr 17 11:01:49 2006 *** *** 41,44 --- 41,45 SearchPaths^M {^M + GameBin |gameinfo_path|addons/metamod/bin^M EOPATCH test $? || echo patch failed rm gameinfo.txt.orig || echo temp file deletion failed else echo Already patched. I have this mods on my server: ForgiveTK zBlockMAX uwc3 steambans statsmeminimum serverplugin_autoban mani_admin_plugin mattie_eventscripts metamod Good lock(image) / [Team-Jogge] SuicideMe [DK]
Re: [hlds_linux] Orientation
On Friday 21 July 2006 4:44 am, Henrik Semark wrote: [ Converted text/html to text/plain ] To start your CS:S: konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate That's if you're running KDE though. If you've got shell access already, just issue the command. Or even better, use 'screen'. -John Sheu ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Orientation
- Original Message - From: John Sheu [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Friday, July 21, 2006 7:13 AM Subject: Re: [hlds_linux] Orientation On Friday 21 July 2006 4:44 am, Henrik Semark wrote: [ Converted text/html to text/plain ] To start your CS:S: konsole -e (to start CS:S in new konsole not needed) ./srcds_run -pingboost 3 -console +ip [your_ip (only if internet-server)] -game cstrike -secure -port [your_port] +maxplayers XX +map [first_map] -debug -autoupdate That's if you're running KDE though. If you've got shell access already, just issue the command. Or even better, use 'screen'. -John Sheu _ Make sure to visit serverwiki.. and give this page a good read!!.. http://www.serverwiki.org/index.php/Advanced_Tickrate What distro is on the server? --kennycom __ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux