Re: [hlds_linux] cs source server crashing

2011-07-07 Thread Kacper Nowak
Latest valve update fixed the problem, with hltv off its working, but 
for two weeks servers where down :| Amateur development policy from valve :)

Try with installing/updating theese

•gcc
•gdb
•ia32-libs
•libstdc++6

I do hope it will solve your problems ..

Peter
Sweden

Kacper Nowak skrev 2011-07-07 10:01:
After updating steam all source servers crashed. I`ve noticed that 
+port is now -port, but after fixing this parameter servers crash 
when someone connects:



VAC secure mode is activated.
*Client "kadzbi" connected (193.59.121.100:6489).
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20110704091751_1.dmp
success = yes
response: CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
*
Add "-debug" to the ./srcds_run command line to generate a debug.log 
to help wit

h solving this problem
Mon Jul 4 09:17:52 CEST 2011: Server restart in 10 seconds
Updating server using Steam.
Checking bootstrapper version ...


How to fix it ? I`ve tried reinstalling server, running on separate 
machine, nothing helps. Server has simple config, no plugins. Seams 
like a valve bug.


Regards,
KN
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Re: [hlds_linux] cs source server crashing

2011-07-07 Thread Svensk Ljud & Ljus Produktion

Try with installing/updating theese

•gcc
•gdb
•ia32-libs
•libstdc++6

I do hope it will solve your problems ..

Peter
Sweden

Kacper Nowak skrev 2011-07-07 10:01:
After updating steam all source servers crashed. I`ve noticed that 
+port is now -port, but after fixing this parameter servers crash when 
someone connects:



VAC secure mode is activated.
*Client "kadzbi" connected (193.59.121.100:6489).
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20110704091751_1.dmp
success = yes
response: CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
*
Add "-debug" to the ./srcds_run command line to generate a debug.log 
to help wit

h solving this problem
Mon Jul 4 09:17:52 CEST 2011: Server restart in 10 seconds
Updating server using Steam.
Checking bootstrapper version ...


How to fix it ? I`ve tried reinstalling server, running on separate 
machine, nothing helps. Server has simple config, no plugins. Seams 
like a valve bug.


Regards,
KN
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Re: [hlds_linux] cs source server crashing

2011-07-04 Thread ics
The default CS Source installation is indeed broken due to faulty 
vphysics.so. The optional update where it was shipped was for TF2 only 
but as the engine files are the same, everyone who updates their server 
or installs a fresh server with hldsupdatetool, will receive the faulty 
vphysics.so along with the installation. So that's propably the reason 
for crashing up.


-ics

4.7.2011 13:20, Shin Ice kirjoitti:

Same here.

clean install ->  crash
my default install ->  crash
different install with mods ->  crash

but ONLY with a quit.
I don't have any crash on mapchange neither on connects, only with a quit.

On Mon, Jul 4, 2011 at 11:45 AM, Kacper Nowak  wrote:

After updating steam all source servers crashed. I`ve noticed that +port is
now -port, but after fixing this parameter servers crash when someone
connects:


   VAC secure mode is activated.
*Client "kadzbi" connected (193.59.121.100:6489).
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20110704091751_1.dmp
success = yes
response:  CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
*
Add "-debug" to the ./srcds_run command line to generate a debug.log to help
wit
h solving this problem
Mon Jul  4 09:17:52 CEST 2011: Server restart in 10 seconds
Updating server using Steam.
Checking bootstrapper version ...


How to fix it ? I`ve tried reinstalling server, running on separate machine,
nothing helps. Server has simple config, no plugins. Seams like a valve bug.

Regards,
KN
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Re: [hlds_linux] cs source server crashing

2011-07-04 Thread Shin Ice
The question isn't why someone do a quit but why is there a seg fault
for a quit ;)
Quit is part of the engine, so this problem is a bug that should be
fixed, or even better, it should be found out why quit causes a seg
fault

On Mon, Jul 4, 2011 at 3:08 PM, Johan Hempel Bengtson
 wrote:
> Hello,
>
> Quit will always stop or restart the server...
> Not a crash or anything. And why the F would you do a quit?
>
> 2011/7/4 Philipp Reddigau 
>
>> Hi,
>> we have the same issue.
>> Anyone have another suggestion?
>>
>> -Ursprüngliche Nachricht-
>> Von: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Shin Ice
>> Gesendet: Montag, 4. Juli 2011 12:36
>> An: Half-Life dedicated Linux server mailing list
>> Betreff: Re: [hlds_linux] cs source server crashing
>>
>> Thx Andreas, but i did it saturday ;)
>> Still have crashes on quit.
>>
>> L 07/04/2011 - 12:34:56: server_message: "quit"
>> configstore.cpp (1324) : Assertion Failed: Saving local config store failed
>> during shutdown
>>
>> /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/
>> configstore.cpp
>> 1324 Assertion Failed: Saving local config store failed during shutdown L
>> 07/04/2011 - 12:34:56: Log file closed L 07/04/2011 - 12:34:56:
>> server_message: "restart"
>> Reference Count for Material ___error (10) != 0 Reference Count for
>> Material
>> __depthwrite00 (1) != 0 Reference Count for Material __depthwrite01 (1) !=
>> 0
>> Reference Count for Material __depthwrite10 (1) != 0 Reference Count for
>> Material __depthwrite11 (1) != 0 Reference Count for Material
>> ___glintbuildmaterial (1) != 0 Reference Count for Material
>> __particlesdepthwrite (1) != 0 Reference Count for Material
>> particle/muzzleflash/noisecloud1 (6) != 0
>> PreMinidumpCallback: updating dump comment Looking up breakpad interfaces
>> from steamclient Calling BreakpadMiniDumpSystemInit Segmentation fault Add
>> "-debug" to the ./srcds_run command line to generate a debug.log to help
>> with solving this problem Mon Jul  4 12:34:56 CEST 2011: Server restart in
>> 10 seconds
>>
>> Really interesting is the Assertion Failed and the /home/VALVE path xD
>>
>> On Mon, Jul 4, 2011 at 12:30 PM, Andres Pozos  wrote:
>> > you have to replace vphysics.so
>> > <http://tf2.ian-justman.com/fixes/vphysics.so>
>> > http://tf2.ian-justman.com/fixes/
>> >>
>> >> Same here.
>> >>
>> >> clean install ->  crash
>> >> my default install ->  crash
>> >> different install with mods ->  crash
>> >>
>> >> but ONLY with a quit.
>> >> I don't have any crash on mapchange neither on connects, only with a
>> quit.
>> >>
>> >> On Mon, Jul 4, 2011 at 11:45 AM, Kacper Nowak
>> >>  wrote:
>> >>>
>> >>> After updating steam all source servers crashed. I`ve noticed that
>> >>> +port is now -port, but after fixing this parameter servers crash
>> >>> when someone
>> >>> connects:
>> >>>
>> >>>
>> >>>   VAC secure mode is activated.
>> >>> *Client "kadzbi" connected (193.59.121.100:6489).
>> >>> PreMinidumpCallback: updating dump comment Uploading dump
>> >>> (in-process) [proxy ''] /tmp/dumps/crash_20110704091751_1.dmp
>> >>> success = yes
>> >>> response:  CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
>> >>> *
>> >>> Add "-debug" to the ./srcds_run command line to generate a debug.log
>> >>> to help wit h solving this problem Mon Jul  4 09:17:52 CEST 2011:
>> >>> Server restart in 10 seconds Updating server using Steam.
>> >>> Checking bootstrapper version ...
>> >>>
>> >>>
>> >>> How to fix it ? I`ve tried reinstalling server, running on separate
>> >>> machine, nothing helps. Server has simple config, no plugins. Seams
>> >>> like a valve bug.
>> >>>
>> >>> Regards,
>> >>> KN
>> >>> ___
>> >>> To unsubscribe, edit your list preferences, or view the list
>> >>> archives, please visit:
>> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >>>
>> >>
>> >>
>> 

Re: [hlds_linux] cs source server crashing

2011-07-04 Thread Johan Hempel Bengtson
Hello,

Quit will always stop or restart the server...
Not a crash or anything. And why the F would you do a quit?

2011/7/4 Philipp Reddigau 

> Hi,
> we have the same issue.
> Anyone have another suggestion?
>
> -Ursprüngliche Nachricht-
> Von: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Shin Ice
> Gesendet: Montag, 4. Juli 2011 12:36
> An: Half-Life dedicated Linux server mailing list
> Betreff: Re: [hlds_linux] cs source server crashing
>
> Thx Andreas, but i did it saturday ;)
> Still have crashes on quit.
>
> L 07/04/2011 - 12:34:56: server_message: "quit"
> configstore.cpp (1324) : Assertion Failed: Saving local config store failed
> during shutdown
>
> /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/
> configstore.cpp
> 1324 Assertion Failed: Saving local config store failed during shutdown L
> 07/04/2011 - 12:34:56: Log file closed L 07/04/2011 - 12:34:56:
> server_message: "restart"
> Reference Count for Material ___error (10) != 0 Reference Count for
> Material
> __depthwrite00 (1) != 0 Reference Count for Material __depthwrite01 (1) !=
> 0
> Reference Count for Material __depthwrite10 (1) != 0 Reference Count for
> Material __depthwrite11 (1) != 0 Reference Count for Material
> ___glintbuildmaterial (1) != 0 Reference Count for Material
> __particlesdepthwrite (1) != 0 Reference Count for Material
> particle/muzzleflash/noisecloud1 (6) != 0
> PreMinidumpCallback: updating dump comment Looking up breakpad interfaces
> from steamclient Calling BreakpadMiniDumpSystemInit Segmentation fault Add
> "-debug" to the ./srcds_run command line to generate a debug.log to help
> with solving this problem Mon Jul  4 12:34:56 CEST 2011: Server restart in
> 10 seconds
>
> Really interesting is the Assertion Failed and the /home/VALVE path xD
>
> On Mon, Jul 4, 2011 at 12:30 PM, Andres Pozos  wrote:
> > you have to replace vphysics.so
> > <http://tf2.ian-justman.com/fixes/vphysics.so>
> > http://tf2.ian-justman.com/fixes/
> >>
> >> Same here.
> >>
> >> clean install ->  crash
> >> my default install ->  crash
> >> different install with mods ->  crash
> >>
> >> but ONLY with a quit.
> >> I don't have any crash on mapchange neither on connects, only with a
> quit.
> >>
> >> On Mon, Jul 4, 2011 at 11:45 AM, Kacper Nowak
> >>  wrote:
> >>>
> >>> After updating steam all source servers crashed. I`ve noticed that
> >>> +port is now -port, but after fixing this parameter servers crash
> >>> when someone
> >>> connects:
> >>>
> >>>
> >>>   VAC secure mode is activated.
> >>> *Client "kadzbi" connected (193.59.121.100:6489).
> >>> PreMinidumpCallback: updating dump comment Uploading dump
> >>> (in-process) [proxy ''] /tmp/dumps/crash_20110704091751_1.dmp
> >>> success = yes
> >>> response:  CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
> >>> *
> >>> Add "-debug" to the ./srcds_run command line to generate a debug.log
> >>> to help wit h solving this problem Mon Jul  4 09:17:52 CEST 2011:
> >>> Server restart in 10 seconds Updating server using Steam.
> >>> Checking bootstrapper version ...
> >>>
> >>>
> >>> How to fix it ? I`ve tried reinstalling server, running on separate
> >>> machine, nothing helps. Server has simple config, no plugins. Seams
> >>> like a valve bug.
> >>>
> >>> Regards,
> >>> KN
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list
> >>> archives, please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>
> >>
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
>
> --
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>  Don't Bealive if you don't Touch!
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>
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> please visit:
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>
>
>
>
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Re: [hlds_linux] cs source server crashing

2011-07-04 Thread Philipp Reddigau
Hi,
we have the same issue.
Anyone have another suggestion?

-Ursprüngliche Nachricht-
Von: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Shin Ice
Gesendet: Montag, 4. Juli 2011 12:36
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] cs source server crashing

Thx Andreas, but i did it saturday ;)
Still have crashes on quit.

L 07/04/2011 - 12:34:56: server_message: "quit"
configstore.cpp (1324) : Assertion Failed: Saving local config store failed
during shutdown
/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/
configstore.cpp
1324 Assertion Failed: Saving local config store failed during shutdown L
07/04/2011 - 12:34:56: Log file closed L 07/04/2011 - 12:34:56:
server_message: "restart"
Reference Count for Material ___error (10) != 0 Reference Count for Material
__depthwrite00 (1) != 0 Reference Count for Material __depthwrite01 (1) != 0
Reference Count for Material __depthwrite10 (1) != 0 Reference Count for
Material __depthwrite11 (1) != 0 Reference Count for Material
___glintbuildmaterial (1) != 0 Reference Count for Material
__particlesdepthwrite (1) != 0 Reference Count for Material
particle/muzzleflash/noisecloud1 (6) != 0
PreMinidumpCallback: updating dump comment Looking up breakpad interfaces
from steamclient Calling BreakpadMiniDumpSystemInit Segmentation fault Add
"-debug" to the ./srcds_run command line to generate a debug.log to help
with solving this problem Mon Jul  4 12:34:56 CEST 2011: Server restart in
10 seconds

Really interesting is the Assertion Failed and the /home/VALVE path xD

On Mon, Jul 4, 2011 at 12:30 PM, Andres Pozos  wrote:
> you have to replace vphysics.so
> <http://tf2.ian-justman.com/fixes/vphysics.so>
> http://tf2.ian-justman.com/fixes/
>>
>> Same here.
>>
>> clean install ->  crash
>> my default install ->  crash
>> different install with mods ->  crash
>>
>> but ONLY with a quit.
>> I don't have any crash on mapchange neither on connects, only with a
quit.
>>
>> On Mon, Jul 4, 2011 at 11:45 AM, Kacper Nowak
>>  wrote:
>>>
>>> After updating steam all source servers crashed. I`ve noticed that 
>>> +port is now -port, but after fixing this parameter servers crash 
>>> when someone
>>> connects:
>>>
>>>
>>>   VAC secure mode is activated.
>>> *Client "kadzbi" connected (193.59.121.100:6489).
>>> PreMinidumpCallback: updating dump comment Uploading dump 
>>> (in-process) [proxy ''] /tmp/dumps/crash_20110704091751_1.dmp
>>> success = yes
>>> response:  CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
>>> *
>>> Add "-debug" to the ./srcds_run command line to generate a debug.log 
>>> to help wit h solving this problem Mon Jul  4 09:17:52 CEST 2011: 
>>> Server restart in 10 seconds Updating server using Steam.
>>> Checking bootstrapper version ...
>>>
>>>
>>> How to fix it ? I`ve tried reinstalling server, running on separate 
>>> machine, nothing helps. Server has simple config, no plugins. Seams 
>>> like a valve bug.
>>>
>>> Regards,
>>> KN
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list 
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>
>>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



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Re: [hlds_linux] cs source server crashing

2011-07-04 Thread Shin Ice
Thx Andreas, but i did it saturday ;)
Still have crashes on quit.

L 07/04/2011 - 12:34:56: server_message: "quit"
configstore.cpp (1324) : Assertion Failed: Saving local config store
failed during shutdown
/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/configstore.cpp
1324 Assertion Failed: Saving local config store failed during
shutdown
L 07/04/2011 - 12:34:56: Log file closed
L 07/04/2011 - 12:34:56: server_message: "restart"
Reference Count for Material ___error (10) != 0
Reference Count for Material __depthwrite00 (1) != 0
Reference Count for Material __depthwrite01 (1) != 0
Reference Count for Material __depthwrite10 (1) != 0
Reference Count for Material __depthwrite11 (1) != 0
Reference Count for Material ___glintbuildmaterial (1) != 0
Reference Count for Material __particlesdepthwrite (1) != 0
Reference Count for Material particle/muzzleflash/noisecloud1 (6) != 0
PreMinidumpCallback: updating dump comment
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log
to help with solving this problem
Mon Jul  4 12:34:56 CEST 2011: Server restart in 10 seconds

Really interesting is the Assertion Failed and the /home/VALVE path xD

On Mon, Jul 4, 2011 at 12:30 PM, Andres Pozos  wrote:
> you have to replace vphysics.so
> 
> http://tf2.ian-justman.com/fixes/
>>
>> Same here.
>>
>> clean install ->  crash
>> my default install ->  crash
>> different install with mods ->  crash
>>
>> but ONLY with a quit.
>> I don't have any crash on mapchange neither on connects, only with a quit.
>>
>> On Mon, Jul 4, 2011 at 11:45 AM, Kacper Nowak
>>  wrote:
>>>
>>> After updating steam all source servers crashed. I`ve noticed that +port
>>> is
>>> now -port, but after fixing this parameter servers crash when someone
>>> connects:
>>>
>>>
>>>   VAC secure mode is activated.
>>> *Client "kadzbi" connected (193.59.121.100:6489).
>>> PreMinidumpCallback: updating dump comment
>>> Uploading dump (in-process) [proxy '']
>>> /tmp/dumps/crash_20110704091751_1.dmp
>>> success = yes
>>> response:  CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
>>> *
>>> Add "-debug" to the ./srcds_run command line to generate a debug.log to
>>> help
>>> wit
>>> h solving this problem
>>> Mon Jul  4 09:17:52 CEST 2011: Server restart in 10 seconds
>>> Updating server using Steam.
>>> Checking bootstrapper version ...
>>>
>>>
>>> How to fix it ? I`ve tried reinstalling server, running on separate
>>> machine,
>>> nothing helps. Server has simple config, no plugins. Seams like a valve
>>> bug.
>>>
>>> Regards,
>>> KN
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>
>>
>
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> please visit:
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Re: [hlds_linux] cs source server crashing

2011-07-04 Thread Andres Pozos
you have to replace vphysics.so 
 
http://tf2.ian-justman.com/fixes/

Same here.

clean install ->  crash
my default install ->  crash
different install with mods ->  crash

but ONLY with a quit.
I don't have any crash on mapchange neither on connects, only with a quit.

On Mon, Jul 4, 2011 at 11:45 AM, Kacper Nowak  wrote:

After updating steam all source servers crashed. I`ve noticed that +port is
now -port, but after fixing this parameter servers crash when someone
connects:


   VAC secure mode is activated.
*Client "kadzbi" connected (193.59.121.100:6489).
PreMinidumpCallback: updating dump comment
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20110704091751_1.dmp
success = yes
response:  CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
*
Add "-debug" to the ./srcds_run command line to generate a debug.log to help
wit
h solving this problem
Mon Jul  4 09:17:52 CEST 2011: Server restart in 10 seconds
Updating server using Steam.
Checking bootstrapper version ...


How to fix it ? I`ve tried reinstalling server, running on separate machine,
nothing helps. Server has simple config, no plugins. Seams like a valve bug.

Regards,
KN
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Re: [hlds_linux] cs source server crashing

2011-07-04 Thread Shin Ice
Same here.

clean install -> crash
my default install -> crash
different install with mods -> crash

but ONLY with a quit.
I don't have any crash on mapchange neither on connects, only with a quit.

On Mon, Jul 4, 2011 at 11:45 AM, Kacper Nowak  wrote:
> After updating steam all source servers crashed. I`ve noticed that +port is
> now -port, but after fixing this parameter servers crash when someone
> connects:
>
>
>   VAC secure mode is activated.
> *Client "kadzbi" connected (193.59.121.100:6489).
> PreMinidumpCallback: updating dump comment
> Uploading dump (in-process) [proxy '']
> /tmp/dumps/crash_20110704091751_1.dmp
> success = yes
> response:  CrashID=bp-2a705d2d-5221-4586-9905-a4bb82110704
> *
> Add "-debug" to the ./srcds_run command line to generate a debug.log to help
> wit
> h solving this problem
> Mon Jul  4 09:17:52 CEST 2011: Server restart in 10 seconds
> Updating server using Steam.
> Checking bootstrapper version ...
>
>
> How to fix it ? I`ve tried reinstalling server, running on separate machine,
> nothing helps. Server has simple config, no plugins. Seams like a valve bug.
>
> Regards,
> KN
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



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