[hugin-ptx] Re: building libpano on windows using cmake

2009-10-17 Thread allard

Hi Kornel, thanks for the tips. I got it running now even after
rolling back the insertions in the ptcommon and ptblender files.
Just the _FILE_ thing still needs my manual fiddling.

See also below

 What is your compiler, maybe we could do it compiler-dependent

I work with Visual C++ express edition 2008 and whatever is the
default compiler for that.

  In fftn.c, the following line of code produced 'not found' errors
  # include __FILE__

 How is it possible, that _FILE_ does not expand to a valid path on your 
 system?

I don't know, but it seems to be a more common problem given the
commented line of code there


 This Debug-folder was new to me. Somehow I start to think, that even cmake is 
 very platform independent.
 Don't have here appropiate windows machine, so cannot help much.

 You may try add this library in tools/CMakeLists.txt

 line 18++:
         if(WIN32)
                 list(APPEND commands panoinfo)
                 list(APPEND _common_libs ../Debug/pano13.lib)
         endif()


I think this problem has already been solved in 1098 so this is no
longer necessary

 Here I would add tools/compat_win32/getopt.c to the list of sources ov pano13 
 lib

 like (from line 46 on):
         IF(WIN32)
                 SET(wxWidgets_ROOT_DIR ${SOURCE_BASE_DIR}/wxWidgets-2.8.10)
                 ADD_DEFINITIONS(-D__Win__)
                 FIND_PACKAGE(wxWidgets REQUIRED)
                 SET(win_c  tools/compat_win32/getopt.c)
         ENDIF(WIN32)

That works! Thanks, allard
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[hugin-ptx] Re: building libpano on windows using cmake

2009-10-17 Thread allard

OK, I got the lib and found a way to manually tell MSVC to include it
in the PTBlender project by setting it in the properties of the
project.
Build successful! But it would be nice if I knew where to change this
properly.


Next project: building the mosaic version of hugin with this
libpano...

allard
PS, not building with Java support. Would that complicate things
further?


On Oct 17, 12:14 am, allard a...@allardkatan.net wrote:
 Hi Tom,

 ThanksI didn't seem to have that lib anywhere, now installing a
 platform SDK to get it.

 Where is the 'list of libraries given to the linker'?

 Allard

 On Oct 15, 7:06 am, Tom Sharpless tksharpl...@gmail.com wrote:

  Hi Allard

  _ht...@4 is an entry point in the Windows socket library DLL;
  wsock32.lib should be included in the list of libraries given to the
  linker.

  Are you building on Windows with or without Java support?

  Regards, Tom

  On Oct 13, 11:34 am, allard a...@allardkatan.net wrote:

   Hi all,

   I've fixed most of the problems I had building libpano (SVN1093 a.k.a.
   beta3) with CMake on windows, but there's one little thing I still
   can't get right. First the solved problems:

   I   had to replace ADD_DEFINITIONS(-D__Win__) in Cmakelists.txt with
   ADD_DEFINITIONS(-D__Ansi__) to get rid of some unresolved symbol
   errors (thanks for the tip Jim Watters)

   In fftn.c, the following line of code produced 'not found' errors
   # include __FILE__
   so I replaced it by
   # include fftn.c

   Then, there is apparently some confusion about where the pano13.lib is
   supposed to be located. When building the debug version, it is created
   in the folder 'Debug', which is created under the build directory. But
   subsequent tools sometimes expect it to be in the 'tools' folder.
   Copying pano13.lib there eliminates the errors. edit upgrading to
   svn1098 also

   After this, a lot of unresolved symbol errors related to getopt kept
   showing up. Copying the compat_win32 folder all over the place didn't
   help. Finally, I managed to get rid of them by adding the following
   line to PTCommon.c:
   #include tools/compat_win32/getopt.c
   Only the .h file was included, apparently this was not enough.

   I don't know if all of these solutions I found by trial and error are
   good practice, but they seem to have worked. Suggestions for how to do
   it better are welcome. All tools build now, except for PTBlender. This
   gives an error that says:

   pano13.lib(ColourBrightness.obj) : error LNK2019: unresolved external
   symbol _ht...@4 referenced in function _OutputPhotoshopCurve

   Any idea what could cause that?

   Allard
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[hugin-ptx] Re: Enblend/Enfuse 4.0 and Hugin

2009-10-17 Thread HansNyberg



On Sep 7, 10:25 pm, Zoran Zorkic zo...@gmx.net wrote:
 On Sep 7, 10:11 pm, Yuval Levy goo...@levy.ch wrote:

  Zoran Zorkic wrote:
   Got this after trying to blend a 360x180 from Hugin 2009.1.0.4263:

  enblend: unrecognized wrap-around mode -f3000x1500

   Probably becauseenblendwas called with -w -f3000x1500.

  yes, there are some changes in howenblend/ enfuse is called in 4.0

  we will need to adapt this in Hugin - ideally with anenblend--version
  to find out if we're using a legacyenblend-enfuse; and with the
  Makefile adapted to theenblend-enfuse generation found on the machine.

 I think it could have been done more backward compatible way inenblend.

Yes of course it should be done backward compatible, actually I can
not see why there is a new command. Why not make Enblend working
properly with the current command for both ways. I can not see any
reason for having 2 commands.
As far as I know the -w command is the only command built in in any
stitcher, PTGui PTMac or Hugin.
It has to be backward compatible or you loose 90% of the users.

Hans

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[hugin-ptx] Re: building libpano on windows using cmake

2009-10-17 Thread Kornel Benko
Am Samstag 17 Oktober 2009 schrieb allard:
 OK, I got the lib and found a way to manually tell MSVC to include it
 in the PTBlender project by setting it in the properties of the
 project.
 Build successful! But it would be nice if I knew where to change this
 properly.


This lib should be added to ${_common_libs}
CMakeLists.txt:68

set(_common_libs ${TIFF_LIBRARIES} ${ZLIB_LIBRARIES} ${JPEG_LIBRARIES} 
${PNG_LIBRARIES})
if(WIN32)
  find_library(WXSOCK32 wsock32)
  if(NOT ${WXSOCK32} MATCHES -NOTFOUND)
list(APPEND _common_libs ${WXSOCK32})
  endif()
endif(WIN32)

...
  Allard

Kornel
-- 
Kornel Benko
kornel.be...@berlin.de


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[hugin-ptx] Re: Help\Question setting up dev instance

2009-10-17 Thread Yuval Levy

Please do update the wiki. the thread is transient but there are some 
learnings that should be made permanent in it.

Next time one dependency upgrades, the sync between the mercurial 
repository and the SDK is likely to break again.

And changes to both repository and SDK can break the installer.

In Linux flavors all of these are taken care by the package manager that 
defines build and runtime dependencies and that keeps track of which 
files are intalled where.

In Windows the user is on their own, and this can be a frustrating 
experience.

On the wiki page you want to describe how to diagnose such a break and a 
generic way to fix it. Then you want to list all the specific fixes for 
each and every SDK package. Together they will end up being an 
instruction to build the SDK from scratch, though ideally users only 
need small fixes for their existing SDK and the first user that bumps 
into a break fixes it and contributes back to the project by updating 
the fix into the wiki; and a zipped binary package too. The zipped 
binary package can be used by other users to overwrite / update their 
SDK without having to download a full SDK or going through the whole fix 
as described in the wiki. When there are enough fixes to make the SDK 
outdated (as it is now), a new version of the SDK can be packaged and 
put up for download.

I'm sorry I can't do much more. Windows is no longer my main platform. 
I'm currently very much behind on emails of this group, and have to 
prioritize my limited time. I'm in Quebec-City until Monday and won't 
have access to Windows until I'm back in the office. And I have a bad 
surprise waiting for me there. I have not been able to access my server 
remotely. It may just be a missed update of the dynamic DNS (the VoIP 
infrastructure seems to be OK) but it could as well be a failed system 
drive or a failed router.

Whatever it is, I have a couple of very busy days ahead. For Hugin, and 
in the short term, this means:
- release RC2 (this weekend, from my dyno-book)
- take the time to read all the interesting things that have been 
brought up in the GUI threads (likely one of next week quiet nights, if 
there is any)
- understand what is wrong with my gettext implementation and fix it 
(thanks Thomas Modes for the feedback)
- test (and possibly re-fix) a configuration error with the enblend 
Mercurial repository (notifications are not yet 100% functional)
- last but not least, I am playing with SVN-Hg and back. My goal is to 
piggy-back on the existing SVN infrastructure and use Hg locally. This 
shall make developers life easy without disrupting anything downstream 
(in my vision SVN will stay as-is for integration and release processes).
- oh, and I also have the coding style document, resulting from the 
discussion amongst developers back in August, that is at 80% completition.

But first: it's 4h30 AM and its time for me to start my day.
Yuv



Nicolas Pelletier wrote:
 I'll try to update the wiki to at least redirect to the thread, if not
 mention what should be done until the SDK is update. If it can make life
 simpler for other people.
 nick
 
 On Fri, Oct 16, 2009 at 1:28 PM, J. Schneider j-schn...@gmx.de wrote:
 
 Thanks,

 This is not the thread I had found and will follow that this weekend.
 Fine, then we are two.

 Thanks!
 nick
 regards
 Joachim

 
  
 


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Re: Fwd: Re: [hugin-ptx] Re: possible memory leak in enblend enfuse?

2009-10-17 Thread Lukáš Jirkovský
2009/10/17 grow george...@gmail.com:

 Roger, Chris, Bruno,
 If I understand correctly the images that Roger has identified as the
 cause of the crash are:
  t3_exposure_layers_0024.tif
  t3_exposure_layers_0025.tif
 and these are the images that would come out of the Nona phase of my
 original project with the same numerical suffixes.  The suffixes run
 from 0 to 26 for my 27x image,  9x stack project with 3x bracketed
 images in each stack.  So these are the first and second image in the
 9th stack!

 (I had misunderstood earlier and assumed that the problematic pair
 bridged the 8th and 9th stacks but if Roger's suffix-numbering matches
 the numbering in the original project they are both in the 9th
 stack.

 Bruno,
 My 8th and 9th stacks are applying exactly the method that you
 mentioned for removing the photographers shadow and feet. My
 misunderstanding of the numbering earlier had me thinking that that
 was a problem.)

 So if I correctly understand Bruno's explanation of how Hugin decides
 on which images to stack/blend and which to layer/fuse ... then the
 question for me is ... why was Hugin TRYING to apply Enblend these two
 images?

 I originally entered them with a Yaw of 0 ...  but after Optimization
 they were each placed as follows:
    Yaw: -1.775  Pitch: -82.729  Roll: 39.543
    Yaw: -1.836  Pitch: -82.735  Roll: 39.621

 This is nothing like Bruno's 10%  angle threshold ... So why would
 Hugin apply Enblend to them?

 all the best

 George

 On 16 Oct, 21:00, Bruno Postle br...@postle.net wrote:
 On Fri 16-Oct-2009 at 10:15 -0700, grow wrote:



 Something that has always puzzled me in the Hugin GUI is how images
 are selected to be part of a stack (that gets enfused) or part of a
 layer (that get enblended together)
 How does it decide?

 Hugin checks the yaw and pitch of all photos, and any where these
 angles vary less than 10% of the photo's angle of view are
 considered 'stacks' (with Fused and Blended output).

 This can obviously fail for nadir/zenith situations, really the
 absolute angular distance should be checked, but this has never been
 reported as a bug so probably the way we do it is 'good enough'
 (patches welcome though).

 Similarly any photos with less than 0.5EV exposure difference are
 considered 'exposure layers' (with Blended and Fused output)'.

 What is wrong is that although these decisions get written to the
 .pto.mk files, there is nothing in the GUI to tell the user which
 photos are being grouped like this - You have to run the stitch to
 find out.

 Is there some way that I can better indicate to Hugin how to handle
 images that overlap except for masked areas?  Or should I just give up
 and merge these images in a separate pass.

 I think enblend is still the right tool.  This is how I shoot two
 shots to get rid of my own shadow, but I give them a different 'yaw'
 to force a vertical seam. i.e. this panorama doesn't have a
 retouched nadir, it is more-or-less how it came out of Hugin:

 http://www.flickr.com/photos/36383...@n00/2893620038

 ..I should do a tutorial.

 --
 Bruno
 


Hi all,
after reading the entire thread it seems that there are more different
causes for the crash. Rogier fixed one of them.

The second one is problem with writing (and maybe reading) files which
mmaps entire file. Let me guess. All of you use tiff files (as input
and maybe also output). I've got similar problem with Gimp several
times in past when it was not able to save tiff data when memory was
full (with error insufficient memory I think).

So let's take a look at libtiff first. After some searching I've found
out that mmaping entire file is default behavior of libTiff and we are
not the first ones for whom this causes huge memory allocations. So
what to do? I read the man page of TIFFOpen and the fix seems quite
easy. Patch is attached. It may be a bit slower but it should reduce
memory usage.

have a nice day,
Lukas

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diff -r 1f34bd7a13f0 src/vigra_impex/tiff.cxx
--- a/src/vigra_impex/tiff.cxx	Thu Oct 15 08:10:46 2009 +0200
+++ b/src/vigra_impex/tiff.cxx	Sat Oct 17 11:43:48 2009 +0200
@@ -255,7 +255,7 @@
 {
 const FilenameLayerPair file_layer = split_filename(filename);
 
-tiff = TIFFOpen( file_layer.first.c_str(), r );
+tiff = TIFFOpen( file_layer.first.c_str(), rCm );
 if ( !tiff ) {
 std::ostringstream oss;
 oss  Unable to open file '  file_layer.first  '.;
@@ 

[hugin-ptx] Re: building libpano on windows using cmake

2009-10-17 Thread Jim Watters

Kornel Benko wrote:
 Am Samstag 17 Oktober 2009 schrieb allard:
   
 OK, I got the lib and found a way to manually tell MSVC to include it
 in the PTBlender project by setting it in the properties of the
 project.
 Build successful! But it would be nice if I knew where to change this
 properly.

 

 This lib should be added to ${_common_libs}
 CMakeLists.txt:68

   set(_common_libs ${TIFF_LIBRARIES} ${ZLIB_LIBRARIES} ${JPEG_LIBRARIES} 
 ${PNG_LIBRARIES})
   if(WIN32)
 find_library(WXSOCK32 wsock32)
 if(NOT ${WXSOCK32} MATCHES -NOTFOUND)
   list(APPEND _common_libs ${WXSOCK32})
 endif()
   endif(WIN32)

 ...
   Allard

   Kornel
   
Panotools already has ENDIAN aware file i/o functions in filter.h
These should have been used instead of using another package for this 
one function.

-- 
Jim Watters
http://photocreations.ca


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Re: Fwd: Re: [hugin-ptx] Re: possible memory leak in enblend enfuse?

2009-10-17 Thread Andrew Mihal

Hi,
I suspect a problem in the vectorization of the seam lines. There
is currently no checking that the MaskVectorizeDistance parameter is
suitable for the number of actual pixels on the seam (the points
visited by the CrackContourCirculator). Thus we can construct snakes
that undersample the seam and have only one or two vertices. This is
likely to happen when the distance transform result has many small,
fragmented patches. For each seam we should compute an appropriate
MaskVectorizeDistance heuristically.

The condition that leads to the error message mask is entirely black,
but the white image was not identified as redundant also needs to be
examined. If the seam optimization is allowed to remove snakes
entirely, either because the vectorization decides the contour is too
small or because the annealer collapses the contour, then this
condition should not be an error. The white image does have pixels to
contribute (according to the distance transform), but the optimization
decided that it was not worthwhile to blend them in.

Currently the optimization does not consider the contour area as a
constraint. I think this requires more thought. Should the
optimization be allowed to collapse contours or is this a bug?

Andrew

On Sat, Oct 17, 2009 at 5:23 AM, cspiel csp...@freenet.de wrote:

 Roger -

 On Oct 16, 11:53 am, Rogier Wolff rew-googlegro...@bitwizard.nl
 wrote:
 Most people are not this familiar
 with the code, and simply fire up a GUI. The hugin-0.7.0 gui, I
 suspect simply blended all the images from an exposure stack.

        What do you suggest Enblend should do?
 Should it detect an almost complete overlap
 of a pair of images and report the problem to
 the user?  This would be very helpful in the
 case we discuss here, but lead us to the problem
 of how to identify these pairs of images.
 Furthermore, how can we code this efficiently?


 It is a funny situation that only crashes enblend in weird
 circumstances, but it is still a bug in enblend that is good to have
 fixed. So even though the original test-data is a bit nonsensical, it
 did allow us to find and fix a bug.

        You are totally right.  Enblend must
 behave even with nonsensical data.  Right now
 the Distance Transform routine goes ballistic
 when two images almost completely overlap.  I
 have some ideas, but I'm also curious of your
 suggestions.


 /Chris

 


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[hugin-ptx] Re: Fwd: Re: Re: possible memory leak in enblend enfuse?

2009-10-17 Thread Pablo d'Angelo

Hi Andrew,

Andrew Mihal schrieb:
 Hi,
 I suspect a problem in the vectorization of the seam lines.

Actually, the approach of using vectorized seam lines is a relatively 
complicated process. Additionally, snakes are not particularly well 
known to find good global solutions. I think a different approach to 
seam line finding would avoid these problems, and also leads to better 
seams. One possibility are the graph cut based segmentation algorithms. 
Here the masks are generated directly and there is no need for going 
from masks to vectors and back to masks. I'm also quite sure that the 
generated seams would be better than with the current snake algorithm.

ciao
  Pablo

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[hugin-ptx] Re: GSoC2009_layout with XYZ for Windows - please test

2009-10-17 Thread Oskar Sander
I have now tested with a bit bigger project, and get a very strange result,
I need some help to see If I am doing something wrong, or it's a bug.

Iseems like there are phantom CP's in optimization that stuffs up the
result.  These are visible in the layout-view but not in the CP-list.

(reported in bug: 2881036 with screenshots)

Any suggestions?

Cheers
/O

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Fwd: Re: Fwd: Re: [hugin-ptx] Re: possible memory leak in enblend enfuse?

2009-10-17 Thread Rogier Wolff

On Sat, Oct 17, 2009 at 05:23:40AM -0700, cspiel wrote:
 
 Roger -
 
 On Oct 16, 11:53 am, Rogier Wolff rew-googlegro...@bitwizard.nl
 wrote:
  Most people are not this familiar
  with the code, and simply fire up a GUI. The hugin-0.7.0 gui, I
  suspect simply blended all the images from an exposure stack.


 What do you suggest Enblend should do?  Should it detect an almost
 complete overlap of a pair of images and report the problem to the
 user?  This would be very helpful in the case we discuss here, but
 lead us to the problem of how to identify these pairs of images.
 Furthermore, how can we code this efficiently?

The problem is more complex. The normal mode-of-operation of enblend
is: that images are added incrementally. So such an almost
overlapping image could very well be completely inside the already
assembled pixels, which enblend detects, but also, as is probably now
the case, only just outside the currently being-stitched area.

Enblend already detects the case where all pixels are already
accounted for. We could instead of just checking black-or-white wheter
/any/ pixels are new, just count the number of pixels being new. If
this count is very low, it is a hint there is something going on.

Of course, if I take say 3x3 shots (non-bracketed) and overlap them
almost 50%, the center one will have only a small amount of
only-defined-by-this-image pixels, but still be essential for the end
result.

Enblend (by default, I haven't tried the option that changes this
behaviour) adds each image as it goes. It could make a map of how
many images do I have for this pixel, next for each (non-transparent)
pixel in image X if the count is not equal to one, there are other
images defining this pixel. An image where ALL pixels are marked
not-one, is redundant. Again, it's easy to count the pixels to get a
measure of how redundant each image is. 

Just printing this info, will allow hugin to read it and present it to
the user, and this info can be interpreted by a human to do the right
thing.

For example, I am working on a .7Gpixel panorama. I took the first 8
images with auto-focus on before I noticed this. I then reshot those
images. Of course I didn't remember this when I started stitching
(*). I would've been warned of this situation if enblend had warned
me: Images 0-15 are redundant.

pixels of the source image that overlap other images. 

example output: 
---
overlap image 
percentage  name
100% p2516.tif // At least ONE of these images can
 p25160001.tif // be removed without affecting the 
 p25160002.tif // number of pixels in the final image. 
 p25160003.tif // It could be that removing one 
 p25160004.tif // makes another image non-redundant.
 p25160005.tif
 p25160006.tif
 p25160007.tif
 p25160008.tif
98%  p25160034.tif
95%  p25160038.tif
92%  p25160039.tif
65%  p25160021.tif
64%  p25160022.tif
63%  p25160056.tif
63%  p25160023.tif
62%  p25160018.tif
62%  p25160026.tif

---

In the case at hand, the unique pixels from one image are a small
narrow line of pixels. These are delimited by the edge of the
image. The overlapping region is MUCH larger. This is an obvious
warning sign.

  It is a funny situation that only crashes enblend in weird
  circumstances, but it is still a bug in enblend that is good to have
  fixed. So even though the original test-data is a bit nonsensical, it
  did allow us to find and fix a bug.
 
 You are totally right.  Enblend must behave even with nonsensical
 data.  Right now the Distance Transform routine goes ballistic when
 two images almost completely overlap.  I have some ideas, but I'm
 also curious of your suggestions. /Chris

OK. 

Roger. 



(*) Of course you look at the images before stitching starts. However,
they are easily recognized as belonging together and then lumped into
one directory to be stitched. Then later on I start stiching that
directory I just let the keypoint finder look at them...

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[hugin-ptx] Re: Next GUI - take 2

2009-10-17 Thread Tom Sharpless

Hi Lukas,

On Oct 16, 9:19 am, Lukáš Jirkovský l.jirkov...@gmail.com wrote:
 Hi

 2009/10/16 Nicolas Pelletier nicolas.pellet...@gmail.com:

  I think a new Hugin should provide only two direct stitching
  targets: cube faces and equirectangular, and let you convert either of
  those to other projections later.
  I agree with this completely. The only other point I was trying to make is
  that converting to other projections should not involve one project file
  per projection IMHO.
  Thanks,
  nick

 I don't like this. It adds unnecessary step to panorama creation.
 Usually I select the projection in fast preview by trying all of them
 and comparing them how nice they are immediately. Now it would mean
 that I've to stitch complete panorama (sometimes I crop it quite a
 lot) and then reprojecting it somewhere. What would be better that
 when someone specifies more projections (this would need also some
 work on GUI) it would _internally_ use cube faces/equirect otherwise
 it would work the same.

What I had in mind is indeed like the fast preview window, with many
projections and cropping, except it is a fast postview window, that
shows you an already stitched pano at high resolution, and lets you
format a view interactively, with instant switching between
projections. As I have learned from writing Panini, that kind of
display is quite feasible with OpenGL technology.  It works especially
well if the pano is in cubic format.

I believe (but have not yet seen) that would be possible to render
final high resolution reprojections quite fast using the video
hardware via OpenGL.  But even if the final rendering had to be done
in software, I would prefer this way of composing my images, as it is
pretty hard to get just the right view while looking at a low
resolution preview.
And if I want to keep several views it will probably save time,
because reprojecting a large image is a lot faster than stitching it
from small ones (no blending needed).

Regards, Tom

 Lukas



  On Thu, Oct 15, 2009 at 12:43 PM, Tom Sharpless tksharpl...@gmail.com
  wrote:

  As seems to be usual, I agree with Bruno.

  The job of a stitcher is to prepare, match up, line up, and combine
  images on the panosphere.  Generating some flat projection of the
  panosphere is a necessary part of that job, but generating all
  possible projections is not.  Creating printable views involves so
  many possibilities, and so many aesthetic considerations, that it is a
  speciality all its own.  And repeating the entire process from source
  images to get each view is a big waste of time: things like lens
  correction, photometric correction and, especially, blending really
  need to be done only once.

  I think a new Hugin should provide only two direct stitching
  targets: cube faces and equirectangular, and let you convert either of
  those to other projections later.

  I include equirectangular only for the sake of tradition.  Cube faces
  have several advantages.  You can display them almost immediately with
  QuickTime or Flash technology.  Because they are rectilinear images,
  they are easy to judge, and to retouch.   And they  even let you
  stitch faster, because to map from a radially symmetric projection
  (e.g. almost any photo) to a radially symmetric projection, you only
  have to implement a nonlinear function in one dimension, along the
  radius.  That one dimensional mapping can be a lookup table; whereas
  to stitch to equirectangular requires a full 2-D nonlinear mapping (I
  use this trick in autopano-sift-c to generate stereographic images
  faster than is possible with libpano).

  For composing just the right view you need an interactive program,
  that can custom fit the projection to the subject to some extent
  (think of a view camera on steroids).  Both my Panini, and Max Lyons'
  PTAssembler preview window, come close (from different directions) to
  what I would ideally want.  Maybe the new Hugin suite should
  incorporate such a program; but it ought not to be configured as a set
  of sub-options on stitching.

  Regards, Tom

  On Oct 14, 4:44 pm, Bruno Postle br...@postle.net wrote:
   On Wed 14-Oct-2009 at 16:09 -0400, Nicolas Pelletier wrote:

   I'm not convinced it is a post processing step. I think it depends on
where
   we draw the what should hugin do boundary.

   I guess that where I'm coming from is that Hugin and the Stitcher
   tab are complex enough as it is.

   I'm currently working with the exact workflow you mentioned, create a
360
   180 equi and then use this as the first element in the chain. But if
the
   other steps were only post processing, then why should we have other
   projections and other import method?

   Mainly because we can, but also because partial panoramas are
   legitimate targets, and because people have a use for stitching
   partial equirectangular and cylindrical input.

   Also, from this equirectangular, if we had many output, we could have a
nice
   

[hugin-ptx] Re: building libpano on windows using cmake

2009-10-17 Thread Tom Sharpless

Hi Jim,

Are you saying that some source line that calls htons() should be
rewritten to call something declared in filter.h instead?  That sounds
right -- it seems stupid to make a program that does not use network I/
O depend on a sockets library.

But what source file has this silly call in it?  If it is a standard
package of some kind, then creating a local version could create more
problems than it solves.  If it is something that is already local to
libpano, then by all means rewrite it.

-- Tom



On Oct 17, 11:00 am, Jim Watters jwatt...@photocreations.ca wrote:
 Kornel Benko wrote:
  Am Samstag 17 Oktober 2009 schrieb allard:

  OK, I got the lib and found a way to manually tell MSVC to include it
  in the PTBlender project by setting it in the properties of the
  project.
  Build successful! But it would be nice if I knew where to change this
  properly.

  This lib should be added to ${_common_libs}
  CMakeLists.txt:68

     set(_common_libs ${TIFF_LIBRARIES} ${ZLIB_LIBRARIES} ${JPEG_LIBRARIES} 
  ${PNG_LIBRARIES})
     if(WIN32)
       find_library(WXSOCK32 wsock32)
       if(NOT ${WXSOCK32} MATCHES -NOTFOUND)
         list(APPEND _common_libs ${WXSOCK32})
       endif()
     endif(WIN32)

  ...
    Allard

     Kornel

 Panotools already has ENDIAN aware file i/o functions in filter.h
 These should have been used instead of using another package for this
 one function.

 --
 Jim Wattershttp://photocreations.ca
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