Re: [hugin-ptx] photo mosaic & panorama with rendered images

2010-10-03 Thread Tom Sparks
--- On Sun, 3/10/10, Yuval Levy  wrote:

> From: Yuval Levy 
> Subject: Re: [hugin-ptx] photo mosaic & panorama with rendered images
> To: hugin-ptx@googlegroups.com
> Received: Sunday, 3 October, 2010, 10:44 PM
> On October 1, 2010 07:32:00 am Tom
> Sparks wrote:
> > the background image is going to be starfield and/or a
> color gradient (with
> > alpha channel) each image has its own alpha channel
> 
> ok, I think I got the picture.

thanks, now where are my pictures.
pictures Where are you :)

tom


  

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Re: [hugin-ptx] photo mosaic & panorama with rendered images

2010-10-03 Thread Yuval Levy
On October 1, 2010 07:32:00 am Tom Sparks wrote:
> the background image is going to be starfield and/or a color gradient (with
> alpha channel) each image has its own alpha channel

ok, I think I got the picture.

 
> I am looking for a editor that can positon image like krpano's lens flare
> positioner see
> http://krpano.com/plugins/editor/http://krpano.com/plugins/editor/

how about the following idea (a slightly denaturated use of Hugin)?

1. make the background image of high enough resolution, with width 2x height
2. load it in hugin.  set the image type to equirectangular with FoV 360
3. open the fast preview window and check that it shows an equirectangular, 
the full 360x180
3. load the individual rendered images into hugin as well
4. in the fast preview, drag the individual images around to place them on the 
background (that's what the above linked editor does, sort of?)
5. if the image is to big/too small, go to the camera and lens tab and adjust 
its fov
6. when everything is in place, go to the stitching tab and stitch.  
attention:  if there is too much overlap enblend will choke.  in that case, 
render the individual  remapped images, load them in an image editor and mask 
their holes away in the background image before feedling the masked images 
again to enblend

HTH
Yuv


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Re: [hugin-ptx] photo mosaic & panorama with rendered images

2010-10-01 Thread Tom Sparks
--- On Fri, 1/10/10, Yuval Levy  wrote:

> From: Yuval Levy 
> no need to use mosaic mode for this.  just start your
> image editing 
> application, create a canvas that has width = double its
> height, place the 
> "standard" images on it and it should be fine?
I am over thinking this again
> 
>  
> > >  can't you
> > > generate a single, large enough fractal flame to
> cover the
> > > equirectangular?
> > 
> > I could, but then there would be catchs, the image
> would not be as good,
> > and I would have blend other images in
> 
> how do you define "image not as good"? does it lack
> resolution?

each image well be rendered at a different resolution depending on the detail 
and FOV needed

> and how would bleding other images in solve those issues?

the background image is going to be starfield and/or a color gradient (with 
alpha channel)
each image has its own alpha channel

I am looking for a editor that can positon image like krpano's lens flare 
positioner see 
http://krpano.com/plugins/editor/http://krpano.com/plugins/editor/

> 
> Yuv
>
tom


  

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Re: [hugin-ptx] photo mosaic & panorama with rendered images

2010-09-30 Thread Yuval Levy
On September 30, 2010 01:43:20 am Tom Sparks wrote:
> > immerse the viewer in
> > a seamless, spherical fractal flame?
> 
> yes
> 
> > why would you want to create a photo mosaic from multiple
> > images?
> 
> each image is a create by different settings in th render
> some of the images looks like stars, nebula gases, Galaxys, etc

so you want the viewer to see stars, nebula gases, galaxies etc. all in the 
same equirectangular and looking into different directions?

no need to use mosaic mode for this.  just start your image editing 
application, create a canvas that has width = double its height, place the 
"standard" images on it and it should be fine?

 
> >  can't you
> > generate a single, large enough fractal flame to cover the
> > equirectangular?
> 
> I could, but then there would be catchs, the image would not be as good,
> and I would have blend other images in

how do you define "image not as good"? does it lack resolution? is it 
distorted? if distorted how? it would show a vertical seam?

and how would bleding other images in solve those issues?

 
> my goal is to create a image something like this[1] using fractal flames
> [1] http://galaxy.phy.cmich.edu/~axel/mwpan2/krpano/

nice.  this is real imagery.  your advantage is that you work with "invented" 
imagery, should make it easier to do - unless you are trying to achieve 
mathematical perfection for a reason that I do not understand yet?

Yuv


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Re: [hugin-ptx] photo mosaic & panorama with rendered images

2010-09-29 Thread Tom Sparks
--- On Thu, 30/9/10, Yuval Levy  wrote:

> From: Yuval Levy 
> Subject: Re: [hugin-ptx] photo mosaic & panorama with rendered images
> To: hugin-ptx@googlegroups.com
> Received: Thursday, 30 September, 2010, 10:52 AM
> On September 29, 2010 02:44:52 am Tom
> Sparks wrote:
> > the fractal flame renders are 2D only
> 
> what exactly are you trying to achieve?  do you want
> to immerse the viewer in 
> a seamless, spherical fractal flame?
yes

> 
> why would you want to create a photo mosaic from multiple
> images?

each image is a create by different settings in th render
some of the images looks like stars, nebula gases, Galaxys, etc

>  can't you 
> generate a single, large enough fractal flame to cover the
> equirectangular?

I could, but then there would be catchs, the image would not be as good, and I 
would have blend other images in 

my goal is to create a image something like this[1] using fractal flames
[1] http://galaxy.phy.cmich.edu/~axel/mwpan2/krpano/

I then want to be able to use it as an environment map for use as the 
background of a landscape

> Yuv (trying to understand)
> 
tom sparks


  

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Re: [hugin-ptx] photo mosaic & panorama with rendered images

2010-09-29 Thread Yuval Levy
On September 29, 2010 02:44:52 am Tom Sparks wrote:
> the fractal flame renders are 2D only

what exactly are you trying to achieve?  do you want to immerse the viewer in 
a seamless, spherical fractal flame?

why would you want to create a photo mosaic from multiple images?  can't you 
generate a single, large enough fractal flame to cover the equirectangular?

Yuv (trying to understand)


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Re: [hugin-ptx] photo mosaic & panorama with rendered images

2010-09-28 Thread Tom Sparks
--- On Wed, 29/9/10, Eric O'Brien  wrote:

> Now it would be interesting if the
> generator could *render* to a sphere!
> 
> eo
>
the fractal flame renders are 2D only
there is a 3D hack, but from what I understand it could be image warping effect 
:(

http://en.wikipedia.org/wiki/Fractal_flame

tom_a_sparks
Light travels faster then sound, which is why some people appear bright, until 
you hear them speak
 
> On Sep 28, 2010, at 5:37 PM, Tom Sparks wrote:
> 
> > I am rendering a group of images like these 
> > (http://www.google.com.au/images?hl=en&q=fractal+flame)
> > 
> > Is it possible to create a photo mosaic with these
> imagwa?
> > then is it possible to create a spherical panorama?
> > 
> > tom_a_sparks
> > Light travels faster then sound, which is why some
> people appear bright, until you hear them speak
> > 
> 
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> 


  

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Re: [hugin-ptx] photo mosaic & panorama with rendered images

2010-09-28 Thread Eric O'Brien

Now it would be interesting if the generator could *render* to a sphere!

eo

On Sep 28, 2010, at 5:37 PM, Tom Sparks wrote:

I am rendering a group of images like these (http://www.google.com.au/images?hl=en&q=fractal+flame 
)


Is it possible to create a photo mosaic with these imagwa?
then is it possible to create a spherical panorama?

tom_a_sparks
Light travels faster then sound, which is why some people appear  
bright, until you hear them speak




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[hugin-ptx] photo mosaic & panorama with rendered images

2010-09-28 Thread Tom Sparks
I am rendering a group of images like these 
(http://www.google.com.au/images?hl=en&q=fractal+flame)

Is it possible to create a photo mosaic with these imagwa?
then is it possible to create a spherical panorama?

tom_a_sparks
Light travels faster then sound, which is why some people appear bright, until 
you hear them speak


  

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