Re: [IAEP] personalisation and collaboration
On Sat, 20 Jun 2009, Tomeu Vizoso wrote: 2009/6/15 Maria Droujkova droujk...@gmail.com: David, For frameworks, you may want to look at achievement systems and reputation systems (e.g. karma on slashdot). I just helped a colleague with his grant proposal about adding achievement systems to a peer review-based authoring environment, Expertiza, so we did some literature review for that. It's a well-developed topic in gaming and in internet-based community studies. It involves creating an economy of good deeds, basically. In more advanced systems, users can define or co-define which deeds are considered good. Greg, is this something related to the assessment framework you referred to the other day? Absolutely. It seems to me that it all begins with one smart architectural decision: how do we share assessment data about kids, however we define it? It also seems to me that Ben had a very simple answer, that I like: 1. Dropping tuples into the journal, but doing so *consistently*, 2. Having a preferred method for synching certain pieces of journal data to a central repository. I would love to spend one of our hackfest days at Sugar in front of a gigantic whiteboard, imagineering various scenarios for awards / assessments / etc. --g -- Computer Science professors should be teaching open source. Help make it happen. Visit http://teachingopensource.org. ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] personalisation and collaboration
2009/6/15 Maria Droujkova droujk...@gmail.com: David, For frameworks, you may want to look at achievement systems and reputation systems (e.g. karma on slashdot). I just helped a colleague with his grant proposal about adding achievement systems to a peer review-based authoring environment, Expertiza, so we did some literature review for that. It's a well-developed topic in gaming and in internet-based community studies. It involves creating an economy of good deeds, basically. In more advanced systems, users can define or co-define which deeds are considered good. Greg, is this something related to the assessment framework you referred to the other day? Regards, Tomeu -- Cheers, MariaD Make math your own, to make your own math. http://www.naturalmath.com social math site http://groups.google.com/group/naturalmath future math culture email group http://www.phenixsolutions.com empowering our innovations On Sun, Jun 7, 2009 at 7:48 PM, David Van Assche dvanass...@gmail.com wrote: Having pondered this a bit more, I came up with a practical example. Lets say we have a student in Uruguay, lets call him Fernando, and lets say we have a student in the UK, lets call her Suzy. Suzy's Spanish is not great, as she hasn't had the chance to delve into it practically, nor is she getting the right idea about how everyday Spanish is used in Spanish countries, having relied on terrible cliched examples of her antiquated text books. Fernando's English is not very good, seeing as the only English he is subjected to are pirate movies he buys from the local market, so he's learned more slang than real English. His school isn't even teaching English, but he desperately wants to learn it. Colabot knows both of these users, as it has analysed every willing user's e-portfolio, and knows they would compliment each other perfectly say by sharing the Speak activity. Colabot could suggest times at which these 2 students could meet virtually and collaborate in order to improve their language skills. Colabot could keep track of their on going meetings, showing the amount of hours spent on language learning. Colabot could even give out an award or recognition after the students had spent X amount of hours learning together. The great thing about this example is that it seems to me to be pure construcionism with technology at its simplest and its best. The 2 students are teachers to each other, and colabot is there purely in the capacity a teacher normally should be, to guide the learning process. kind Regards, David Van Assche On Sun, Jun 7, 2009 at 1:23 PM, Walter Bender walter.ben...@gmail.com wrote: On Sun, Jun 7, 2009 at 7:00 AM, David Van Asschedvanass...@gmail.com wrote: Something has been in the back of my head for a while now, ever since I've seen the impressive capabilities of being able to share an activity with your neighbourhood. Being able to cooperatively use applications brings a new level of playability to it all, and it reminds me of when I first saw the ability for a computer game to be 'multi-player.'This gave it an extra dimension, and with it came the idea of awards for completing certain things, which would be displayed in your dashoard somewhere.The award system seems even more relevant for education than it did for games. We'v aleady mentioned the benefits of an award sysem so I'm not going to regugitate that, but what hasnt''t really been spoken about is, how and what kind of personal details should the journal store and share. I see this as a customisable option, something that can be as simple as only sharing first names, or sharing the name of your pet, your favorite colors and foods, the languages you speak. This detailed information about a person is extremely valuable to the underlying system, as it can potentially match people against each other. This would allow for some interesting possibilities when it comes to collaboration, such as the system suggesting users to challenge/collaborate with based on personal information. I thought about having a robot that lives on an irc channel capable of helping with the collaboration procedure, as well as listing achievements, giving data on which users want to collaborate, giving help on how collaboration works with particular activities, listing which servers have open collaboration, showing the most used/highest rated collaborating activities, etc. I havent thought about this too much in depth, but I know coding a bot is not too hard. I see it as an extension to the speak AI, and encouragement to join irc. We can even get the bot to accept uploads of raw learning materials categorised by subject, which can then be used by content creators. it itself could give out quizzes based on particular subjects, or interesting pieces of information/knowledge. It could be taught new information, by
Re: [IAEP] personalisation and collaboration
On Mon, Jun 8, 2009 at 5:44 AM, Tomeu Vizosoto...@sugarlabs.org wrote: On Sun, Jun 7, 2009 at 13:00, David Van Asschedvanass...@gmail.com wrote: Something has been in the back of my head for a while now, ever since I've seen the impressive capabilities of being able to share an activity with your neighbourhood. Being able to cooperatively use applications brings a new level of playability to it all, and it reminds me of when I first saw the ability for a computer game to be 'multi-player.'This gave it an extra dimension, and with it came the idea of awards for completing certain things, which would be displayed in your dashoard somewhere.The award system seems even more relevant for education than it did for games. We'v aleady mentioned the benefits of an award sysem so I'm not going to regugitate that, but what hasnt''t really been spoken about is, how and what kind of personal details should the journal store and share. I see this as a customisable option, something that can be as simple as only sharing first names, or sharing the name of your pet, your favorite colors and foods, the languages you speak. This detailed information about a person is extremely valuable to the underlying system, as it can potentially match people against each other. This would allow for some interesting possibilities when it comes to collaboration, such as the system suggesting users to challenge/collaborate with based on personal information. I thought about having a robot that lives on an irc channel capable of helping with the collaboration procedure, as well as listing achievements, giving data on which users want to collaborate, giving help on how collaboration works with particular activities, listing which servers have open collaboration, showing the most used/highest rated collaborating activities, etc. I guess tagging of buddies is related in some measure to this? http://wiki.sugarlabs.org/go/Development_Team/Release/Roadmap/0.86#Groups Yes, I think these goals are definitely in line. Our early mockups for the XO palette included info such as a photo, name, age, and interests, or perhaps other personal info so that kids could meet and learn about each other online. Moreover, as Tomeu mentions, these tags and metadata would be searchable in the neighborhood, so that searching for chess would brinfg not only chess activities, but anyone who mentioned they liked chess in their profile. Regards, Tomeu I havent thought about this too much in depth, but I know coding a bot is not too hard. I see it as an extension to the speak AI, and encouragement to join irc. We can even get the bot to accept uploads of raw learning materials categorised by subject, which can then be used by content creators. it itself could give out quizzes based on particular subjects, or interesting pieces of information/knowledge. It could be taught new information, by feeding it localised knowledge. It would be important to know where we set the limits to what it can do. Just some food for thought... This is a very interesting idea. Another perspective to think about this from is a persistent activity. That is, it could just be some activity that's running on a server all the time, rather than just on personal XOs, so that it remains available permanently even when everyone else leaves. naturally, this approach would require some way for the server to push some code to the client, temporarily or permanently, in order to interact with the persistent activity. That idea is loosely related to the future goal of seamless transfer and installation of activities which one doesn't have when joining them in the neighborhood. Eben David (nubae) Van Assche ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] personalisation and collaboration
On Sun, Jun 7, 2009 at 13:00, David Van Asschedvanass...@gmail.com wrote: Something has been in the back of my head for a while now, ever since I've seen the impressive capabilities of being able to share an activity with your neighbourhood. Being able to cooperatively use applications brings a new level of playability to it all, and it reminds me of when I first saw the ability for a computer game to be 'multi-player.'This gave it an extra dimension, and with it came the idea of awards for completing certain things, which would be displayed in your dashoard somewhere.The award system seems even more relevant for education than it did for games. We'v aleady mentioned the benefits of an award sysem so I'm not going to regugitate that, but what hasnt''t really been spoken about is, how and what kind of personal details should the journal store and share. I see this as a customisable option, something that can be as simple as only sharing first names, or sharing the name of your pet, your favorite colors and foods, the languages you speak. This detailed information about a person is extremely valuable to the underlying system, as it can potentially match people against each other. This would allow for some interesting possibilities when it comes to collaboration, such as the system suggesting users to challenge/collaborate with based on personal information. I thought about having a robot that lives on an irc channel capable of helping with the collaboration procedure, as well as listing achievements, giving data on which users want to collaborate, giving help on how collaboration works with particular activities, listing which servers have open collaboration, showing the most used/highest rated collaborating activities, etc. I guess tagging of buddies is related in some measure to this? http://wiki.sugarlabs.org/go/Development_Team/Release/Roadmap/0.86#Groups Regards, Tomeu I havent thought about this too much in depth, but I know coding a bot is not too hard. I see it as an extension to the speak AI, and encouragement to join irc. We can even get the bot to accept uploads of raw learning materials categorised by subject, which can then be used by content creators. it itself could give out quizzes based on particular subjects, or interesting pieces of information/knowledge. It could be taught new information, by feeding it localised knowledge. It would be important to know where we set the limits to what it can do. Just some food for thought... David (nubae) Van Assche ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] personalisation and collaboration
On Sun, Jun 7, 2009 at 7:00 AM, David Van Asschedvanass...@gmail.com wrote: Something has been in the back of my head for a while now, ever since I've seen the impressive capabilities of being able to share an activity with your neighbourhood. Being able to cooperatively use applications brings a new level of playability to it all, and it reminds me of when I first saw the ability for a computer game to be 'multi-player.'This gave it an extra dimension, and with it came the idea of awards for completing certain things, which would be displayed in your dashoard somewhere.The award system seems even more relevant for education than it did for games. We'v aleady mentioned the benefits of an award sysem so I'm not going to regugitate that, but what hasnt''t really been spoken about is, how and what kind of personal details should the journal store and share. I see this as a customisable option, something that can be as simple as only sharing first names, or sharing the name of your pet, your favorite colors and foods, the languages you speak. This detailed information about a person is extremely valuable to the underlying system, as it can potentially match people against each other. This would allow for some interesting possibilities when it comes to collaboration, such as the system suggesting users to challenge/collaborate with based on personal information. I thought about having a robot that lives on an irc channel capable of helping with the collaboration procedure, as well as listing achievements, giving data on which users want to collaborate, giving help on how collaboration works with particular activities, listing which servers have open collaboration, showing the most used/highest rated collaborating activities, etc. I havent thought about this too much in depth, but I know coding a bot is not too hard. I see it as an extension to the speak AI, and encouragement to join irc. We can even get the bot to accept uploads of raw learning materials categorised by subject, which can then be used by content creators. it itself could give out quizzes based on particular subjects, or interesting pieces of information/knowledge. It could be taught new information, by feeding it localised knowledge. It would be important to know where we set the limits to what it can do. Just some food for thought... David (nubae) Van Assche ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep In general, the idea of bots living in the Sugar neighborhood is a theme we haven't explored very much. It would be nice to come up with a simple, consistent framework for creating such a resource. Making it available through IRC as well is a cool idea. -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] personalisation and collaboration
Having pondered this a bit more, I came up with a practical example. Lets say we have a student in Uruguay, lets call him Fernando, and lets say we have a student in the UK, lets call her Suzy. Suzy's Spanish is not great, as she hasn't had the chance to delve into it practically, nor is she getting the right idea about how everyday Spanish is used in Spanish countries, having relied on terrible cliched examples of her antiquated text books. Fernando's English is not very good, seeing as the only English he is subjected to are pirate movies he buys from the local market, so he's learned more slang than real English. His school isn't even teaching English, but he desperately wants to learn it. Colabot knows both of these users, as it has analysed every willing user's e-portfolio, and knows they would compliment each other perfectly say by sharing the Speak activity. Colabot could suggest times at which these 2 students could meet virtually and collaborate in order to improve their language skills. Colabot could keep track of their on going meetings, showing the amount of hours spent on language learning. Colabot could even give out an award or recognition after the students had spent X amount of hours learning together. The great thing about this example is that it seems to me to be pure construcionism with technology at its simplest and its best. The 2 students are teachers to each other, and colabot is there purely in the capacity a teacher normally should be, to guide the learning process. kind Regards, David Van Assche On Sun, Jun 7, 2009 at 1:23 PM, Walter Bender walter.ben...@gmail.comwrote: On Sun, Jun 7, 2009 at 7:00 AM, David Van Asschedvanass...@gmail.com wrote: Something has been in the back of my head for a while now, ever since I've seen the impressive capabilities of being able to share an activity with your neighbourhood. Being able to cooperatively use applications brings a new level of playability to it all, and it reminds me of when I first saw the ability for a computer game to be 'multi-player.'This gave it an extra dimension, and with it came the idea of awards for completing certain things, which would be displayed in your dashoard somewhere.The award system seems even more relevant for education than it did for games. We'v aleady mentioned the benefits of an award sysem so I'm not going to regugitate that, but what hasnt''t really been spoken about is, how and what kind of personal details should the journal store and share. I see this as a customisable option, something that can be as simple as only sharing first names, or sharing the name of your pet, your favorite colors and foods, the languages you speak. This detailed information about a person is extremely valuable to the underlying system, as it can potentially match people against each other. This would allow for some interesting possibilities when it comes to collaboration, such as the system suggesting users to challenge/collaborate with based on personal information. I thought about having a robot that lives on an irc channel capable of helping with the collaboration procedure, as well as listing achievements, giving data on which users want to collaborate, giving help on how collaboration works with particular activities, listing which servers have open collaboration, showing the most used/highest rated collaborating activities, etc. I havent thought about this too much in depth, but I know coding a bot is not too hard. I see it as an extension to the speak AI, and encouragement to join irc. We can even get the bot to accept uploads of raw learning materials categorised by subject, which can then be used by content creators. it itself could give out quizzes based on particular subjects, or interesting pieces of information/knowledge. It could be taught new information, by feeding it localised knowledge. It would be important to know where we set the limits to what it can do. Just some food for thought... David (nubae) Van Assche ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep In general, the idea of bots living in the Sugar neighborhood is a theme we haven't explored very much. It would be nice to come up with a simple, consistent framework for creating such a resource. Making it available through IRC as well is a cool idea. -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep