Re: [Intel-gfx] [PATCH] drm/i915: Don't forget to reset blocks when testing lower wm levels

2018-12-12 Thread Matt Roper
On Wed, Dec 12, 2018 at 09:23:38PM +0200, Ville Syrjälä wrote:
> On Wed, Dec 12, 2018 at 11:17:20AM -0800, Matt Roper wrote:
> > During DDB allocation, we try to distribute enough blocks for each plane
> > to hit the highest watermark level; if that fails, we retry each lower
> > level (which should require fewer blocks) until we find one that's
> > possible (or until the whole commit is rejected as impossible).  We need
> > to reset our running block count when trying each lower level, otherwise
> > all lower levels will fail as well.
> > 
> > Cc: Ville Syrjälä 
> > Fixes: d8e8749802 ("drm/i915: Switch to level-based DDB allocation 
> > algorithm (v5)")
> > Signed-off-by: Matt Roper 
> 
> Whoops.
> 
> Reviewed-by: Ville Syrjälä 

Pushed to dinq.  Thanks for the quick review!


Matt

> 
> > ---
> > After waiting for CI results to come out, I accidentally pushed v5 of
> > the new DDB algorithm rather than the expected v6.  This fixup patch is
> > the only difference between those two versions.
> > 
> >  drivers/gpu/drm/i915/intel_pm.c | 1 +
> >  1 file changed, 1 insertion(+)
> > 
> > diff --git a/drivers/gpu/drm/i915/intel_pm.c 
> > b/drivers/gpu/drm/i915/intel_pm.c
> > index 6d074f2e69d3..a6c7c11d2c0e 100644
> > --- a/drivers/gpu/drm/i915/intel_pm.c
> > +++ b/drivers/gpu/drm/i915/intel_pm.c
> > @@ -4365,6 +4365,7 @@ skl_allocate_pipe_ddb(struct intel_crtc_state *cstate,
> >  * requirement of active planes.
> >  */
> > for (level = ilk_wm_max_level(dev_priv); level >= 0; level--) {
> > +   blocks = 0;
> > for_each_plane_id_on_crtc(intel_crtc, plane_id) {
> > if (plane_id == PLANE_CURSOR)
> > continue;
> > -- 
> > 2.14.4
> 
> -- 
> Ville Syrjälä
> Intel

-- 
Matt Roper
Graphics Software Engineer
IoTG Platform Enabling & Development
Intel Corporation
(916) 356-2795
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Re: [Intel-gfx] [PATCH] drm/i915: Don't forget to reset blocks when testing lower wm levels

2018-12-12 Thread Ville Syrjälä
On Wed, Dec 12, 2018 at 11:17:20AM -0800, Matt Roper wrote:
> During DDB allocation, we try to distribute enough blocks for each plane
> to hit the highest watermark level; if that fails, we retry each lower
> level (which should require fewer blocks) until we find one that's
> possible (or until the whole commit is rejected as impossible).  We need
> to reset our running block count when trying each lower level, otherwise
> all lower levels will fail as well.
> 
> Cc: Ville Syrjälä 
> Fixes: d8e8749802 ("drm/i915: Switch to level-based DDB allocation algorithm 
> (v5)")
> Signed-off-by: Matt Roper 

Whoops.

Reviewed-by: Ville Syrjälä 

> ---
> After waiting for CI results to come out, I accidentally pushed v5 of
> the new DDB algorithm rather than the expected v6.  This fixup patch is
> the only difference between those two versions.
> 
>  drivers/gpu/drm/i915/intel_pm.c | 1 +
>  1 file changed, 1 insertion(+)
> 
> diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
> index 6d074f2e69d3..a6c7c11d2c0e 100644
> --- a/drivers/gpu/drm/i915/intel_pm.c
> +++ b/drivers/gpu/drm/i915/intel_pm.c
> @@ -4365,6 +4365,7 @@ skl_allocate_pipe_ddb(struct intel_crtc_state *cstate,
>* requirement of active planes.
>*/
>   for (level = ilk_wm_max_level(dev_priv); level >= 0; level--) {
> + blocks = 0;
>   for_each_plane_id_on_crtc(intel_crtc, plane_id) {
>   if (plane_id == PLANE_CURSOR)
>   continue;
> -- 
> 2.14.4

-- 
Ville Syrjälä
Intel
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[Intel-gfx] [PATCH] drm/i915: Don't forget to reset blocks when testing lower wm levels

2018-12-12 Thread Matt Roper
During DDB allocation, we try to distribute enough blocks for each plane
to hit the highest watermark level; if that fails, we retry each lower
level (which should require fewer blocks) until we find one that's
possible (or until the whole commit is rejected as impossible).  We need
to reset our running block count when trying each lower level, otherwise
all lower levels will fail as well.

Cc: Ville Syrjälä 
Fixes: d8e8749802 ("drm/i915: Switch to level-based DDB allocation algorithm 
(v5)")
Signed-off-by: Matt Roper 
---
After waiting for CI results to come out, I accidentally pushed v5 of
the new DDB algorithm rather than the expected v6.  This fixup patch is
the only difference between those two versions.

 drivers/gpu/drm/i915/intel_pm.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index 6d074f2e69d3..a6c7c11d2c0e 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -4365,6 +4365,7 @@ skl_allocate_pipe_ddb(struct intel_crtc_state *cstate,
 * requirement of active planes.
 */
for (level = ilk_wm_max_level(dev_priv); level >= 0; level--) {
+   blocks = 0;
for_each_plane_id_on_crtc(intel_crtc, plane_id) {
if (plane_id == PLANE_CURSOR)
continue;
-- 
2.14.4

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