Re: [Intel-gfx] [PATCH v3 1/7] fbcon: Add fbcon_rotate_hint to struct fb_info

2017-10-23 Thread Sebastian Reichel
Hi Hans,

On Mon, Oct 23, 2017 at 09:14:19AM +0200, Hans de Goede wrote:
> On some hardware the LCD panel is not mounted upright in the casing,
> but upside-down or rotated 90 degrees. In this case we want the console
> to automatically be rotated to compensate.
> 
> The fbdev-driver may know about the need to rotate. Add a new
> fbcon_rotate_hint field to struct fb_info, which gets initialized to -1.
> If the fbdev-driver knows that some sort of rotation is necessary then
> it can set this field to a FB_ROTATE_* value to tell the fbcon console
> driver to rotate the console.
> 
> Signed-off-by: Hans de Goede 
> ---

Thanks for your work. I will give it a try with Droid 4 and N950
once I find some time :)

[...]

> + p->con_rotate = initial_rotation;
> + if (p->con_rotate == -1)
> + p->con_rotate = info->fbcon_rotate_hint;
> + if (p->con_rotate == -1)
>   p->con_rotate = fbcon_platform_get_rotate(info);

[...]

> + p->con_rotate = initial_rotation;
> + if (p->con_rotate == -1)
> + p->con_rotate = info->fbcon_rotate_hint;
> + if (p->con_rotate == -1)
>   p->con_rotate = fbcon_platform_get_rotate(info);
> +

maybe add a little helper function to reduce code duplication?

-- Sebastian


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Re: [Intel-gfx] [PATCH v3 1/7] fbcon: Add fbcon_rotate_hint to struct fb_info

2017-10-23 Thread Hans de Goede

Hi,

On 23-10-17 14:43, Sebastian Reichel wrote:

Hi Hans,

On Mon, Oct 23, 2017 at 09:14:19AM +0200, Hans de Goede wrote:

On some hardware the LCD panel is not mounted upright in the casing,
but upside-down or rotated 90 degrees. In this case we want the console
to automatically be rotated to compensate.

The fbdev-driver may know about the need to rotate. Add a new
fbcon_rotate_hint field to struct fb_info, which gets initialized to -1.
If the fbdev-driver knows that some sort of rotation is necessary then
it can set this field to a FB_ROTATE_* value to tell the fbcon console
driver to rotate the console.

Signed-off-by: Hans de Goede 
---


Thanks for your work. I will give it a try with Droid 4 and N950
once I find some time :)


Ah, I did not even realize that this work would be useful for those
too, but yes that makes sense.



[...]


+   p->con_rotate = initial_rotation;
+   if (p->con_rotate == -1)
+   p->con_rotate = info->fbcon_rotate_hint;
+   if (p->con_rotate == -1)
p->con_rotate = fbcon_platform_get_rotate(info);


[...]


+   p->con_rotate = initial_rotation;
+   if (p->con_rotate == -1)
+   p->con_rotate = info->fbcon_rotate_hint;
+   if (p->con_rotate == -1)
p->con_rotate = fbcon_platform_get_rotate(info);
+


maybe add a little helper function to reduce code duplication?


Maybe, I took a look and there already is a fbcon_set_rotation()
helper which does something completely different, so it might
be best to just keep this as is to avoid confusion between
2 similar named functions.

Regards,

Hans
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[Intel-gfx] [PATCH v3 1/7] fbcon: Add fbcon_rotate_hint to struct fb_info

2017-10-23 Thread Hans de Goede
On some hardware the LCD panel is not mounted upright in the casing,
but upside-down or rotated 90 degrees. In this case we want the console
to automatically be rotated to compensate.

The fbdev-driver may know about the need to rotate. Add a new
fbcon_rotate_hint field to struct fb_info, which gets initialized to -1.
If the fbdev-driver knows that some sort of rotation is necessary then
it can set this field to a FB_ROTATE_* value to tell the fbcon console
driver to rotate the console.

Signed-off-by: Hans de Goede 
---
 drivers/video/fbdev/core/fbcon.c   | 18 --
 drivers/video/fbdev/core/fbsysfs.c |  1 +
 include/linux/fb.h |  5 +
 3 files changed, 18 insertions(+), 6 deletions(-)

diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c
index 04612f938bab..fb317ed76b45 100644
--- a/drivers/video/fbdev/core/fbcon.c
+++ b/drivers/video/fbdev/core/fbcon.c
@@ -963,10 +963,13 @@ static const char *fbcon_startup(void)
ops->cur_rotate = -1;
ops->cur_blink_jiffies = HZ / 5;
info->fbcon_par = ops;
-   if (initial_rotation != -1)
-   p->con_rotate = initial_rotation;
-   else
+
+   p->con_rotate = initial_rotation;
+   if (p->con_rotate == -1)
+   p->con_rotate = info->fbcon_rotate_hint;
+   if (p->con_rotate == -1)
p->con_rotate = fbcon_platform_get_rotate(info);
+
set_blitting_type(vc, info);
 
if (info->fix.type != FB_TYPE_TEXT) {
@@ -1103,10 +1106,13 @@ static void fbcon_init(struct vc_data *vc, int init)
 
ops = info->fbcon_par;
ops->cur_blink_jiffies = msecs_to_jiffies(vc->vc_cur_blink_ms);
-   if (initial_rotation != -1)
-   p->con_rotate = initial_rotation;
-   else
+
+   p->con_rotate = initial_rotation;
+   if (p->con_rotate == -1)
+   p->con_rotate = info->fbcon_rotate_hint;
+   if (p->con_rotate == -1)
p->con_rotate = fbcon_platform_get_rotate(info);
+
set_blitting_type(vc, info);
 
cols = vc->vc_cols;
diff --git a/drivers/video/fbdev/core/fbsysfs.c 
b/drivers/video/fbdev/core/fbsysfs.c
index 15755ce1d26c..e31a182b42bf 100644
--- a/drivers/video/fbdev/core/fbsysfs.c
+++ b/drivers/video/fbdev/core/fbsysfs.c
@@ -58,6 +58,7 @@ struct fb_info *framebuffer_alloc(size_t size, struct device 
*dev)
info->par = p + fb_info_size;
 
info->device = dev;
+   info->fbcon_rotate_hint = -1;
 
 #ifdef CONFIG_FB_BACKLIGHT
mutex_init(>bl_curve_mutex);
diff --git a/include/linux/fb.h b/include/linux/fb.h
index f4386b0ccf40..10cf71cc5d13 100644
--- a/include/linux/fb.h
+++ b/include/linux/fb.h
@@ -464,6 +464,11 @@ struct fb_info {
atomic_t count;
int node;
int flags;
+   /*
+* -1 by default, set to a FB_ROTATE_* value by the driver, if it knows
+* a lcd is not mounted upright and fbcon should rotate to compensate.
+*/
+   int fbcon_rotate_hint;
struct mutex lock;  /* Lock for open/release/ioctl funcs */
struct mutex mm_lock;   /* Lock for fb_mmap and smem_* fields */
struct fb_var_screeninfo var;   /* Current var */
-- 
2.14.2

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