There's only one exclusive slot, and we must not break the ordering.

Adding a new exclusive fence drops all previous fences from the
dma_resv. To avoid violating the signalling order we err on the side of
over-synchronizing by waiting for the existing fences, even if
userspace asked us to ignore them.

A better fix would be to us a dma_fence_chain or _array like e.g.
amdgpu now uses, but
- msm has a synchronous dma_fence_wait for anything from another
  context, so doesn't seem to care much,
- and it probably makes sense to lift this into dma-resv.c code as a
  proper concept, so that drivers don't have to hack up their own
  solution each on their own.

v2: Improve commit message per Lucas' suggestion.

Cc: Lucas Stach <l.st...@pengutronix.de>
Signed-off-by: Daniel Vetter <daniel.vet...@intel.com>
Cc: Rob Clark <robdcl...@gmail.com>
Cc: Sean Paul <s...@poorly.run>
Cc: linux-arm-...@vger.kernel.org
Cc: freedr...@lists.freedesktop.org
---
 drivers/gpu/drm/msm/msm_gem_submit.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c 
b/drivers/gpu/drm/msm/msm_gem_submit.c
index b71da71a3dd8..edd0051d849f 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -306,7 +306,8 @@ static int submit_fence_sync(struct msm_gem_submit *submit, 
bool no_implicit)
                                return ret;
                }
 
-               if (no_implicit)
+               /* exclusive fences must be ordered */
+               if (no_implicit && !write)
                        continue;
 
                ret = msm_gem_sync_object(&msm_obj->base, submit->ring->fctx,
-- 
2.32.0

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