Re: [Intel-gfx] [alsa-devel] [PATCH] drm/i915: Add private api for power well usage -- alignment between graphic team and audio team

2013-05-03 Thread Takashi Iwai
At Fri, 03 May 2013 14:02:04 +0200,
David Henningsson wrote:
> 
> On 05/03/2013 10:28 AM, Wang, Xingchao wrote:
> > Hi David,
> >
> > Thank you very much for your draft patch.
> > I have some more work on a new patchset, some ideas are from your patch.
> 
> Thanks.
> 
> > Here's a brief introduction of attached patchset:
> >
> > 1. a new bus type in /sound/had_bus.c, used to bind the single module and 
> > codec device
> > It looks like ac97_bus.c
> 
> I don't understand why this is needed. It does not look like it's used 
> from the gfx side either, or anything like that?
>
> > 2. add a new device node in "struct hda_codec", it's used to register for 
> > new bus type.
> >
> > 3. a new single module hdmi_i915, which compiled in only when DRM_I915 and 
> > CODEC_HDMI enabled.
> > It stores the private API for gfx part.
> > There's no support to probe haswell hdmi codec only yet. Power well will be 
> > used only for haswell display audio.
> >
> > 4. power well API implementation in gfx side.
> >
> > Please feel free to add your idea and I will help test your patch too.
> 
> Ok. So the patch I wrote would (if it works) be combined with your patch 
> 3, which implements the gfx side. The gfx side is not my area of expertise.
> 
> The proposed way in my patch would be more elegant since it does not 
> introduce any i915 related code in hda_codec* files.
> 
> Still, Takashi is the boss here so he has the final say :-)

Indeed.  If the reference to power well API is limited in a newly
split snd-hda-codec-hdmi-i915 driver, we don't have to create yet
another driver instance.  The snd-hda-codec-hdmi-i915 can simply
depend on i915, by referring to a symbol exported from i915 driver.

If we now touch the whole PM sequence in both gfx and audio drivers
(i.e. it influences on the HD-audio controller code, hda_intel.c),
then we may need a different management.  But I thought it's not yet
discussed here, right?


Takashi
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Re: [Intel-gfx] [alsa-devel] [PATCH] drm/i915: Add private api for power well usage -- alignment between graphic team and audio team

2013-05-03 Thread David Henningsson

On 05/03/2013 10:28 AM, Wang, Xingchao wrote:

Hi David,

Thank you very much for your draft patch.
I have some more work on a new patchset, some ideas are from your patch.


Thanks.


Here's a brief introduction of attached patchset:

1. a new bus type in /sound/had_bus.c, used to bind the single module and codec 
device
It looks like ac97_bus.c


I don't understand why this is needed. It does not look like it's used 
from the gfx side either, or anything like that?



2. add a new device node in "struct hda_codec", it's used to register for new 
bus type.

3. a new single module hdmi_i915, which compiled in only when DRM_I915 and 
CODEC_HDMI enabled.
It stores the private API for gfx part.
There's no support to probe haswell hdmi codec only yet. Power well will be 
used only for haswell display audio.

4. power well API implementation in gfx side.

Please feel free to add your idea and I will help test your patch too.


Ok. So the patch I wrote would (if it works) be combined with your patch 
3, which implements the gfx side. The gfx side is not my area of expertise.


The proposed way in my patch would be more elegant since it does not 
introduce any i915 related code in hda_codec* files.


Still, Takashi is the boss here so he has the final say :-)



Thanks
--xingchao


-Original Message-
From: David Henningsson [mailto:david.hennings...@canonical.com]
Sent: Thursday, May 02, 2013 10:49 PM
To: Liam Girdwood
Cc: Barnes, Jesse; alsa-de...@alsa-project.org; Zanoni, Paulo R; Takashi Iwai;
Daniel Vetter; intel-gfx@lists.freedesktop.org; Wysocki, Rafael J; Wang
Xingchao; Wang, Xingchao; Li, Jocelyn; Hindman, Gavin; Daniel Vetter; Lin,
Mengdong; ville.syrj...@linux.intel.com
Subject: Re: [alsa-devel] [PATCH] drm/i915: Add private api for power well
usage -- alignment between graphic team and audio team

On 04/30/2013 04:41 PM, Liam Girdwood wrote:

On Tue, 2013-04-30 at 12:29 +0200, David Henningsson wrote:

On 04/29/2013 05:02 PM, Jesse Barnes wrote:

On Sat, 27 Apr 2013 13:35:29 +0200
Daniel Vetter  wrote:


On Sat, Apr 27, 2013 at 09:20:39AM +, Wang, Xingchao wrote:

Let me throw a basic proposal on Audio driver side,  please give your

comments freely.


it contains the power well control usage points:
#1: audio request power well at boot up.
I915 may shut down power well after bootup initialization, as there's no

monitor connected outside or only eDP on pipe A.

#2: audio request power on resume
After exit from D3 mode, audio driver quest power on. This may happen

at normal resume or runtime resume.

#3: audio release power well control at suspend Audio driver will
let i915 know it doensot need power well anymore as it's going to

suspend. This may happened at normal suspend or runtime suspend point.

#4: audio release power well when module unload Audio release
power well at remove callback to let i915 know.


I miss the power well grab/dropping at runtime from the audio side.
If the audio driver forces the power well to be on the entire time
it's loaded, that's not good, since the power well stuff is very much for

runtime PM.

We _must_ be able to switch off the power well whenever possible.


Xingchao, I'm not an audio developer so I'm probably way off.

But what we really need is a very small and targeted set of calls
into the i915 driver from say the HDMI driver in HDA.  It looks like
the prepare/cleanup pair in the pcm_ops structure might be the right
place to put things?  If that's too fine grained, you could do it at
open/close time I guess, but the danger there is that some app will
keep the device open even while it's not playing.

If that won't work, maybe calling i915 from hda_power_work in the
higher level code would be better?

For detecting whether to call i915 at all, you can filter on the PCI
IDs (just look for an Intel graphics device and if present, try to
get the i915 symbols for the power functions).

--- a/sound/pci/hda/hda_codec.c
+++ b/sound/pci/hda/hda_codec.c
@@ -3860,6 +3860,8 @@ static unsigned int

hda_call_codec_suspend(struct hda_code

   codec->patch_ops.suspend(codec);
   hda_cleanup_all_streams(codec);
   state = hda_set_power_state(codec, AC_PWRST_D3);
+   if (i915_shared_power_well)
+   i915_put_power_well(codec->i915_data);
   /* Cancel delayed work if we aren't currently running from it.

*/

   if (!in_wq)
   cancel_delayed_work_sync(&codec->power_work);
@@ -4807,6 +4809,9 @@ static void __snd_hda_power_up(struct

hda_codec *codec, bo

   return;
   spin_unlock(&codec->power_lock);

+   if (i915_shared_power_well)
+   i915_get_power_well(codec->i915_data);


Is it wise that a _get function actually has side effects? Perhaps
_push and _pop or something else would be better semantics.



I think the intention here is to model on the PM runtime subsystem
where we can get/put the reference count on a PM resource. I'd expect
with this A

Re: [Intel-gfx] [alsa-devel] [PATCH] drm/i915: Add private api for power well usage -- alignment between graphic team and audio team

2013-05-03 Thread Wang, Xingchao
Hi David,

Thank you very much for your draft patch.
I have some more work on a new patchset, some ideas are from your patch.

Here's a brief introduction of attached patchset:

1. a new bus type in /sound/had_bus.c, used to bind the single module and codec 
device
It looks like ac97_bus.c

2. add a new device node in "struct hda_codec", it's used to register for new 
bus type.

3. a new single module hdmi_i915, which compiled in only when DRM_I915 and 
CODEC_HDMI enabled.
It stores the private API for gfx part.
There's no support to probe haswell hdmi codec only yet. Power well will be 
used only for haswell display audio.

4. power well API implementation in gfx side.

Please feel free to add your idea and I will help test your patch too.

Thanks
--xingchao

> -Original Message-
> From: David Henningsson [mailto:david.hennings...@canonical.com]
> Sent: Thursday, May 02, 2013 10:49 PM
> To: Liam Girdwood
> Cc: Barnes, Jesse; alsa-de...@alsa-project.org; Zanoni, Paulo R; Takashi Iwai;
> Daniel Vetter; intel-gfx@lists.freedesktop.org; Wysocki, Rafael J; Wang
> Xingchao; Wang, Xingchao; Li, Jocelyn; Hindman, Gavin; Daniel Vetter; Lin,
> Mengdong; ville.syrj...@linux.intel.com
> Subject: Re: [alsa-devel] [PATCH] drm/i915: Add private api for power well
> usage -- alignment between graphic team and audio team
> 
> On 04/30/2013 04:41 PM, Liam Girdwood wrote:
> > On Tue, 2013-04-30 at 12:29 +0200, David Henningsson wrote:
> >> On 04/29/2013 05:02 PM, Jesse Barnes wrote:
> >>> On Sat, 27 Apr 2013 13:35:29 +0200
> >>> Daniel Vetter  wrote:
> >>>
>  On Sat, Apr 27, 2013 at 09:20:39AM +, Wang, Xingchao wrote:
> > Let me throw a basic proposal on Audio driver side,  please give your
> comments freely.
> >
> > it contains the power well control usage points:
> > #1: audio request power well at boot up.
> > I915 may shut down power well after bootup initialization, as there's no
> monitor connected outside or only eDP on pipe A.
> > #2: audio request power on resume
> > After exit from D3 mode, audio driver quest power on. This may happen
> at normal resume or runtime resume.
> > #3: audio release power well control at suspend Audio driver will
> > let i915 know it doensot need power well anymore as it's going to
> suspend. This may happened at normal suspend or runtime suspend point.
> > #4: audio release power well when module unload Audio release
> > power well at remove callback to let i915 know.
> 
>  I miss the power well grab/dropping at runtime from the audio side.
>  If the audio driver forces the power well to be on the entire time
>  it's loaded, that's not good, since the power well stuff is very much for
> runtime PM.
>  We _must_ be able to switch off the power well whenever possible.
> >>>
> >>> Xingchao, I'm not an audio developer so I'm probably way off.
> >>>
> >>> But what we really need is a very small and targeted set of calls
> >>> into the i915 driver from say the HDMI driver in HDA.  It looks like
> >>> the prepare/cleanup pair in the pcm_ops structure might be the right
> >>> place to put things?  If that's too fine grained, you could do it at
> >>> open/close time I guess, but the danger there is that some app will
> >>> keep the device open even while it's not playing.
> >>>
> >>> If that won't work, maybe calling i915 from hda_power_work in the
> >>> higher level code would be better?
> >>>
> >>> For detecting whether to call i915 at all, you can filter on the PCI
> >>> IDs (just look for an Intel graphics device and if present, try to
> >>> get the i915 symbols for the power functions).
> >>>
> >>> --- a/sound/pci/hda/hda_codec.c
> >>> +++ b/sound/pci/hda/hda_codec.c
> >>> @@ -3860,6 +3860,8 @@ static unsigned int
> hda_call_codec_suspend(struct hda_code
> >>>   codec->patch_ops.suspend(codec);
> >>>   hda_cleanup_all_streams(codec);
> >>>   state = hda_set_power_state(codec, AC_PWRST_D3);
> >>> +   if (i915_shared_power_well)
> >>> +   i915_put_power_well(codec->i915_data);
> >>>   /* Cancel delayed work if we aren't currently running from it.
> */
> >>>   if (!in_wq)
> >>>   cancel_delayed_work_sync(&codec->power_work);
> >>> @@ -4807,6 +4809,9 @@ static void __snd_hda_power_up(struct
> hda_codec *codec, bo
> >>>   return;
> >>>   spin_unlock(&codec->power_lock);
> >>>
> >>> +   if (i915_shared_power_well)
> >>> +   i915_get_power_well(codec->i915_data);
> >>
> >> Is it wise that a _get function actually has side effects? Perhaps
> >> _push and _pop or something else would be better semantics.
> >>
> >
> > I think the intention here is to model on the PM runtime subsystem
> > where we can get/put the reference count on a PM resource. I'd expect
> > with this API that i915_get_power_well() will increment the count and
> > prevent the shared PM resource from being powered OFF.
> 
> Ok, I stand

Re: [Intel-gfx] [alsa-devel] [PATCH] drm/i915: Add private api for power well usage -- alignment between graphic team and audio team

2013-05-02 Thread David Henningsson

On 04/30/2013 04:41 PM, Liam Girdwood wrote:

On Tue, 2013-04-30 at 12:29 +0200, David Henningsson wrote:

On 04/29/2013 05:02 PM, Jesse Barnes wrote:

On Sat, 27 Apr 2013 13:35:29 +0200
Daniel Vetter  wrote:


On Sat, Apr 27, 2013 at 09:20:39AM +, Wang, Xingchao wrote:

Let me throw a basic proposal on Audio driver side,  please give your comments 
freely.

it contains the power well control usage points:
#1: audio request power well at boot up.
I915 may shut down power well after bootup initialization, as there's no 
monitor connected outside or only eDP on pipe A.
#2: audio request power on resume
After exit from D3 mode, audio driver quest power on. This may happen at normal 
resume or runtime resume.
#3: audio release power well control at suspend
Audio driver will let i915 know it doensot need power well anymore as it's 
going to suspend. This may happened at normal suspend or runtime suspend point.
#4: audio release power well when module unload
Audio release power well at remove callback to let i915 know.


I miss the power well grab/dropping at runtime from the audio side. If the
audio driver forces the power well to be on the entire time it's loaded,
that's not good, since the power well stuff is very much for runtime PM.
We _must_ be able to switch off the power well whenever possible.


Xingchao, I'm not an audio developer so I'm probably way off.

But what we really need is a very small and targeted set of calls into
the i915 driver from say the HDMI driver in HDA.  It looks like the
prepare/cleanup pair in the pcm_ops structure might be the right place
to put things?  If that's too fine grained, you could do it at
open/close time I guess, but the danger there is that some app will
keep the device open even while it's not playing.

If that won't work, maybe calling i915 from hda_power_work in the
higher level code would be better?

For detecting whether to call i915 at all, you can filter on the PCI
IDs (just look for an Intel graphics device and if present, try to get
the i915 symbols for the power functions).

--- a/sound/pci/hda/hda_codec.c
+++ b/sound/pci/hda/hda_codec.c
@@ -3860,6 +3860,8 @@ static unsigned int hda_call_codec_suspend(struct hda_code
  codec->patch_ops.suspend(codec);
  hda_cleanup_all_streams(codec);
  state = hda_set_power_state(codec, AC_PWRST_D3);
+   if (i915_shared_power_well)
+   i915_put_power_well(codec->i915_data);
  /* Cancel delayed work if we aren't currently running from it. */
  if (!in_wq)
  cancel_delayed_work_sync(&codec->power_work);
@@ -4807,6 +4809,9 @@ static void __snd_hda_power_up(struct hda_codec *codec, bo
  return;
  spin_unlock(&codec->power_lock);

+   if (i915_shared_power_well)
+   i915_get_power_well(codec->i915_data);


Is it wise that a _get function actually has side effects? Perhaps _push
and _pop or something else would be better semantics.



I think the intention here is to model on the PM runtime subsystem where
we can get/put the reference count on a PM resource. I'd expect with
this API that i915_get_power_well() will increment the count and prevent
the shared PM resource from being powered OFF.


Ok, I stand corrected.




+
  cancel_delayed_work_sync(&codec->power_work);

  spin_lock(&codec->power_lock);

With some code at init time to get the i915 symbols you need to call
and whether or not the shared power well is present...

Takashi, any other ideas?

The high level goal here should be for the audio driver to call into
i915 with get/put power well around the sequences where it needs the
power to be up (reading/writing registers, playing audio), but not
across the whole time the driver is loaded, just like you already do
with the powersave work functions, e.g. hda_call_codec_suspend.


I think this sounds about right. The question is how to avoid a
dependency on the i915 driver when it's not necessary, such as when the
HDMI codec is AMD or Nvidia.

The most obvious way to me seems to be to create a new
snd-hda-codec-hdmi-haswell module (that depends on both i915 and
snd-hda-codec-hdmi), and then let that call into i915 and codec-hdmi
drivers as necessary, e g using the set_power_state callback for the
i915 stuff.

But maybe there's something smarter to do here, as I'm not experienced
in mending kernel pieces together :-)



Interesting idea, we could have something similar to the AC97 ad-hoc
device support where we could load other HW specific AC97 modules (like
touchscreen controllers) without breaking the generic nature of the base
driver. e.g. the WM9712 AC97 touchscreen driver could connect to the
generic AC97 audio driver (get it's device struct ac97 *) and perform
AC97 register IO, ac97 API calls etc.


Nobody objected, so I wrote a very draft patch, which is attached to 
this email. It probably does not even compile, but should show how I 
envision things could be mended together. D

Re: [Intel-gfx] [alsa-devel] [PATCH] drm/i915: Add private api for power well usage -- alignment between graphic team and audio team

2013-05-01 Thread Lin, Mengdong
> > On 04/29/2013 05:02 PM, Jesse Barnes wrote:
> > > On Sat, 27 Apr 2013 13:35:29 +0200
> > > Daniel Vetter  wrote:
> > > The high level goal here should be for the audio driver to call into
> > > i915 with get/put power well around the sequences where it needs the
> > > power to be up (reading/writing registers, playing audio), but not
> > > across the whole time the driver is loaded, just like you already do
> > > with the powersave work functions, e.g. hda_call_codec_suspend.

Hi Daniel,

We can modify the patch so that the audio driver will not request the power 
well across the whole time the HD-A driver is loaded, but request/release the 
power well at runtime.

The HD-Audio driver can support runtime PM. When the codec is idle, it can 
suspend the codec and further suspend the controller, thus the power well is no 
longer needed. 
So we can add haswell-specific code to release the power well in HD-A runtime 
suspend callback azx_suspend(), and request the power well in audio runtime 
resume callback azx_resume().

Thanks
Mengdong
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Re: [Intel-gfx] [alsa-devel] [PATCH] drm/i915: Add private api for power well usage -- alignment between graphic team and audio team

2013-04-30 Thread David Henningsson

On 04/29/2013 05:02 PM, Jesse Barnes wrote:

On Sat, 27 Apr 2013 13:35:29 +0200
Daniel Vetter  wrote:


On Sat, Apr 27, 2013 at 09:20:39AM +, Wang, Xingchao wrote:

Let me throw a basic proposal on Audio driver side,  please give your comments 
freely.

it contains the power well control usage points:
#1: audio request power well at boot up.
I915 may shut down power well after bootup initialization, as there's no 
monitor connected outside or only eDP on pipe A.
#2: audio request power on resume
After exit from D3 mode, audio driver quest power on. This may happen at normal 
resume or runtime resume.
#3: audio release power well control at suspend
Audio driver will let i915 know it doensot need power well anymore as it's 
going to suspend. This may happened at normal suspend or runtime suspend point.
#4: audio release power well when module unload
Audio release power well at remove callback to let i915 know.


I miss the power well grab/dropping at runtime from the audio side. If the
audio driver forces the power well to be on the entire time it's loaded,
that's not good, since the power well stuff is very much for runtime PM.
We _must_ be able to switch off the power well whenever possible.


Xingchao, I'm not an audio developer so I'm probably way off.

But what we really need is a very small and targeted set of calls into
the i915 driver from say the HDMI driver in HDA.  It looks like the
prepare/cleanup pair in the pcm_ops structure might be the right place
to put things?  If that's too fine grained, you could do it at
open/close time I guess, but the danger there is that some app will
keep the device open even while it's not playing.

If that won't work, maybe calling i915 from hda_power_work in the
higher level code would be better?

For detecting whether to call i915 at all, you can filter on the PCI
IDs (just look for an Intel graphics device and if present, try to get
the i915 symbols for the power functions).

--- a/sound/pci/hda/hda_codec.c
+++ b/sound/pci/hda/hda_codec.c
@@ -3860,6 +3860,8 @@ static unsigned int hda_call_codec_suspend(struct hda_code
 codec->patch_ops.suspend(codec);
 hda_cleanup_all_streams(codec);
 state = hda_set_power_state(codec, AC_PWRST_D3);
+   if (i915_shared_power_well)
+   i915_put_power_well(codec->i915_data);
 /* Cancel delayed work if we aren't currently running from it. */
 if (!in_wq)
 cancel_delayed_work_sync(&codec->power_work);
@@ -4807,6 +4809,9 @@ static void __snd_hda_power_up(struct hda_codec *codec, bo
 return;
 spin_unlock(&codec->power_lock);

+   if (i915_shared_power_well)
+   i915_get_power_well(codec->i915_data);


Is it wise that a _get function actually has side effects? Perhaps _push 
and _pop or something else would be better semantics.



+
 cancel_delayed_work_sync(&codec->power_work);

 spin_lock(&codec->power_lock);

With some code at init time to get the i915 symbols you need to call
and whether or not the shared power well is present...

Takashi, any other ideas?

The high level goal here should be for the audio driver to call into
i915 with get/put power well around the sequences where it needs the
power to be up (reading/writing registers, playing audio), but not
across the whole time the driver is loaded, just like you already do
with the powersave work functions, e.g. hda_call_codec_suspend.


I think this sounds about right. The question is how to avoid a 
dependency on the i915 driver when it's not necessary, such as when the 
HDMI codec is AMD or Nvidia.


The most obvious way to me seems to be to create a new 
snd-hda-codec-hdmi-haswell module (that depends on both i915 and 
snd-hda-codec-hdmi), and then let that call into i915 and codec-hdmi 
drivers as necessary, e g using the set_power_state callback for the 
i915 stuff.


But maybe there's something smarter to do here, as I'm not experienced 
in mending kernel pieces together :-)



--
David Henningsson, Canonical Ltd.
https://launchpad.net/~diwic
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Re: [Intel-gfx] [alsa-devel] [PATCH] drm/i915: Add private api for power well usage -- alignment between graphic team and audio team

2013-04-30 Thread Liam Girdwood
On Tue, 2013-04-30 at 12:29 +0200, David Henningsson wrote:
> On 04/29/2013 05:02 PM, Jesse Barnes wrote:
> > On Sat, 27 Apr 2013 13:35:29 +0200
> > Daniel Vetter  wrote:
> >
> >> On Sat, Apr 27, 2013 at 09:20:39AM +, Wang, Xingchao wrote:
> >>> Let me throw a basic proposal on Audio driver side,  please give your 
> >>> comments freely.
> >>>
> >>> it contains the power well control usage points:
> >>> #1: audio request power well at boot up.
> >>> I915 may shut down power well after bootup initialization, as there's no 
> >>> monitor connected outside or only eDP on pipe A.
> >>> #2: audio request power on resume
> >>> After exit from D3 mode, audio driver quest power on. This may happen at 
> >>> normal resume or runtime resume.
> >>> #3: audio release power well control at suspend
> >>> Audio driver will let i915 know it doensot need power well anymore as 
> >>> it's going to suspend. This may happened at normal suspend or runtime 
> >>> suspend point.
> >>> #4: audio release power well when module unload
> >>> Audio release power well at remove callback to let i915 know.
> >>
> >> I miss the power well grab/dropping at runtime from the audio side. If the
> >> audio driver forces the power well to be on the entire time it's loaded,
> >> that's not good, since the power well stuff is very much for runtime PM.
> >> We _must_ be able to switch off the power well whenever possible.
> >
> > Xingchao, I'm not an audio developer so I'm probably way off.
> >
> > But what we really need is a very small and targeted set of calls into
> > the i915 driver from say the HDMI driver in HDA.  It looks like the
> > prepare/cleanup pair in the pcm_ops structure might be the right place
> > to put things?  If that's too fine grained, you could do it at
> > open/close time I guess, but the danger there is that some app will
> > keep the device open even while it's not playing.
> >
> > If that won't work, maybe calling i915 from hda_power_work in the
> > higher level code would be better?
> >
> > For detecting whether to call i915 at all, you can filter on the PCI
> > IDs (just look for an Intel graphics device and if present, try to get
> > the i915 symbols for the power functions).
> >
> > --- a/sound/pci/hda/hda_codec.c
> > +++ b/sound/pci/hda/hda_codec.c
> > @@ -3860,6 +3860,8 @@ static unsigned int hda_call_codec_suspend(struct 
> > hda_code
> >  codec->patch_ops.suspend(codec);
> >  hda_cleanup_all_streams(codec);
> >  state = hda_set_power_state(codec, AC_PWRST_D3);
> > +   if (i915_shared_power_well)
> > +   i915_put_power_well(codec->i915_data);
> >  /* Cancel delayed work if we aren't currently running from it. */
> >  if (!in_wq)
> >  cancel_delayed_work_sync(&codec->power_work);
> > @@ -4807,6 +4809,9 @@ static void __snd_hda_power_up(struct hda_codec 
> > *codec, bo
> >  return;
> >  spin_unlock(&codec->power_lock);
> >
> > +   if (i915_shared_power_well)
> > +   i915_get_power_well(codec->i915_data);
> 
> Is it wise that a _get function actually has side effects? Perhaps _push 
> and _pop or something else would be better semantics.
> 

I think the intention here is to model on the PM runtime subsystem where
we can get/put the reference count on a PM resource. I'd expect with
this API that i915_get_power_well() will increment the count and prevent
the shared PM resource from being powered OFF. 

> > +
> >  cancel_delayed_work_sync(&codec->power_work);
> >
> >  spin_lock(&codec->power_lock);
> >
> > With some code at init time to get the i915 symbols you need to call
> > and whether or not the shared power well is present...
> >
> > Takashi, any other ideas?
> >
> > The high level goal here should be for the audio driver to call into
> > i915 with get/put power well around the sequences where it needs the
> > power to be up (reading/writing registers, playing audio), but not
> > across the whole time the driver is loaded, just like you already do
> > with the powersave work functions, e.g. hda_call_codec_suspend.
> 
> I think this sounds about right. The question is how to avoid a 
> dependency on the i915 driver when it's not necessary, such as when the 
> HDMI codec is AMD or Nvidia.
> 
> The most obvious way to me seems to be to create a new 
> snd-hda-codec-hdmi-haswell module (that depends on both i915 and 
> snd-hda-codec-hdmi), and then let that call into i915 and codec-hdmi 
> drivers as necessary, e g using the set_power_state callback for the 
> i915 stuff.
> 
> But maybe there's something smarter to do here, as I'm not experienced 
> in mending kernel pieces together :-)
> 

Interesting idea, we could have something similar to the AC97 ad-hoc
device support where we could load other HW specific AC97 modules (like
touchscreen controllers) without breaking the generic nature of the base
driver. e.g. the WM9712 AC97 touchscreen driver could connect to the
generic A

Re: [Intel-gfx] [alsa-devel] [PATCH] drm/i915: Add private api for power well usage -- alignment between graphic team and audio team

2013-04-30 Thread Jesse Barnes
On Tue, 30 Apr 2013 12:29:37 +0200
David Henningsson  wrote:

> On 04/29/2013 05:02 PM, Jesse Barnes wrote:
> > On Sat, 27 Apr 2013 13:35:29 +0200
> > Daniel Vetter  wrote:
> >
> >> On Sat, Apr 27, 2013 at 09:20:39AM +, Wang, Xingchao wrote:
> >>> Let me throw a basic proposal on Audio driver side,  please give your 
> >>> comments freely.
> >>>
> >>> it contains the power well control usage points:
> >>> #1: audio request power well at boot up.
> >>> I915 may shut down power well after bootup initialization, as there's no 
> >>> monitor connected outside or only eDP on pipe A.
> >>> #2: audio request power on resume
> >>> After exit from D3 mode, audio driver quest power on. This may happen at 
> >>> normal resume or runtime resume.
> >>> #3: audio release power well control at suspend
> >>> Audio driver will let i915 know it doensot need power well anymore as 
> >>> it's going to suspend. This may happened at normal suspend or runtime 
> >>> suspend point.
> >>> #4: audio release power well when module unload
> >>> Audio release power well at remove callback to let i915 know.
> >>
> >> I miss the power well grab/dropping at runtime from the audio side. If the
> >> audio driver forces the power well to be on the entire time it's loaded,
> >> that's not good, since the power well stuff is very much for runtime PM.
> >> We _must_ be able to switch off the power well whenever possible.
> >
> > Xingchao, I'm not an audio developer so I'm probably way off.
> >
> > But what we really need is a very small and targeted set of calls into
> > the i915 driver from say the HDMI driver in HDA.  It looks like the
> > prepare/cleanup pair in the pcm_ops structure might be the right place
> > to put things?  If that's too fine grained, you could do it at
> > open/close time I guess, but the danger there is that some app will
> > keep the device open even while it's not playing.
> >
> > If that won't work, maybe calling i915 from hda_power_work in the
> > higher level code would be better?
> >
> > For detecting whether to call i915 at all, you can filter on the PCI
> > IDs (just look for an Intel graphics device and if present, try to get
> > the i915 symbols for the power functions).
> >
> > --- a/sound/pci/hda/hda_codec.c
> > +++ b/sound/pci/hda/hda_codec.c
> > @@ -3860,6 +3860,8 @@ static unsigned int hda_call_codec_suspend(struct 
> > hda_code
> >  codec->patch_ops.suspend(codec);
> >  hda_cleanup_all_streams(codec);
> >  state = hda_set_power_state(codec, AC_PWRST_D3);
> > +   if (i915_shared_power_well)
> > +   i915_put_power_well(codec->i915_data);
> >  /* Cancel delayed work if we aren't currently running from it. */
> >  if (!in_wq)
> >  cancel_delayed_work_sync(&codec->power_work);
> > @@ -4807,6 +4809,9 @@ static void __snd_hda_power_up(struct hda_codec 
> > *codec, bo
> >  return;
> >  spin_unlock(&codec->power_lock);
> >
> > +   if (i915_shared_power_well)
> > +   i915_get_power_well(codec->i915_data);
> 
> Is it wise that a _get function actually has side effects? Perhaps _push 
> and _pop or something else would be better semantics.

We have other get/put functions like this, so I thought it fit (vblank
irq, PCI runtime PM).

> 
> > +
> >  cancel_delayed_work_sync(&codec->power_work);
> >
> >  spin_lock(&codec->power_lock);
> >
> > With some code at init time to get the i915 symbols you need to call
> > and whether or not the shared power well is present...
> >
> > Takashi, any other ideas?
> >
> > The high level goal here should be for the audio driver to call into
> > i915 with get/put power well around the sequences where it needs the
> > power to be up (reading/writing registers, playing audio), but not
> > across the whole time the driver is loaded, just like you already do
> > with the powersave work functions, e.g. hda_call_codec_suspend.
> 
> I think this sounds about right. The question is how to avoid a 
> dependency on the i915 driver when it's not necessary, such as when the 
> HDMI codec is AMD or Nvidia.
> 
> The most obvious way to me seems to be to create a new 
> snd-hda-codec-hdmi-haswell module (that depends on both i915 and 
> snd-hda-codec-hdmi), and then let that call into i915 and codec-hdmi 
> drivers as necessary, e g using the set_power_state callback for the 
> i915 stuff.
> 
> But maybe there's something smarter to do here, as I'm not experienced 
> in mending kernel pieces together :-)

Yeah a separate module would be ok too.  But I was hoping the i915
dependencies could be pretty well contained so as not to affect
readability in the HDA driver, while having all the conditionality
needed for whether i915 is loaded, or loaded first, or needed at all on
a given platform.

Thanks,
Jesse
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