Re: [Intel-gfx] Valleyview: 3DSTATE_URB_VS Minimum URB Entries

2012-07-03 Thread Cheah, Douglas
Will do, I am not familiar with the procedure in Mesa but I will post a patch 
in their mailing list requesting for it to be included.
I just had a chance to test this on a couple more mesa demo applications and 
3DMarkmobile that also exhibit a lot of corruptions in Valleyview. The fix work 
well for those application as well.

Douglas

-Original Message-
From: Jesse Barnes [mailto:jbar...@virtuousgeek.org] 
Sent: Wednesday, July 04, 2012 3:28 AM
To: Cheah, Douglas; intel-gfx@lists.freedesktop.org
Subject: Re: [Intel-gfx] Valleyview: 3DSTATE_URB_VS Minimum URB Entries

"Cheah, Douglas"  wrote:

>Hello folks,
>
>I am seeing corruption when running spectex from mesa demos which looks 
>like vertex being randomly clipped on Valleyview, however spectex works 
>fine on Ivy Bridge.
>
>After tracing down the codes I realize that the current Mesa driver 
>would program the maximum number or URB entries (512 Valleyview) 
>whenever possible. This conflict with the 3D pipeline PRM where it 
>states there is a programming restriction if the URB Entry Allocation 
>Size is less than 9 URB entries then total entries should be program to 
>32. After modifying the codes to meet the restriction I was able to run 
>spectex without corruption on Valleyview, pretty surprise that Ivy 
>Bridge did not have this problem.
>
>Here is the code snippet that I have changed which is at this point a 
>quick hack and not upstream worthy as you can see the macro is not even 
>properly defined in brw_defeines.h. Appreciate if I could get opinions 
>from folks who are more familiar with Mesa and more experience with the 
>graphic core.
>
>
>static void
>gen7_upload_urb(struct brw_context *brw) {
>   struct intel_context *intel = &brw->intel;
>   /* Total space for entries is URB size - 16kB for push constants */
>   int handle_region_size = (brw->urb.size - 16) * 1024; /* bytes */
>
>   /* CACHE_NEW_VS_PROG */
>   brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
>
>   int nr_vs_entries = handle_region_size / (brw->urb.vs_size * 64);
>   if (nr_vs_entries > brw->urb.max_vs_entries)
>  nr_vs_entries = brw->urb.max_vs_entries;
>
>   /* If the number of URB Allocation Size is smaller than 9 512 bit
>* units set the number or URB to Entries to 32
>*/
>#define GEN7_URB_VS_MIN_ENTRIES 32
>   if(brw->urb.vs_size < 9)
>nr_vs_entries = GEN7_URB_VS_MIN_ENTRIES;
>
>
>
>Douglas
>___
>Intel-gfx mailing list
>Intel-gfx@lists.freedesktop.org
>http://lists.freedesktop.org/mailman/listinfo/intel-gfx

ooh this is a good fix. Can you bounce it over to the meas list for inclusion? 
--
Jesse Barnes, Intel Open Source Technology Center
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Re: [Intel-gfx] Valleyview: 3DSTATE_URB_VS Minimum URB Entries

2012-07-03 Thread Jesse Barnes
"Cheah, Douglas"  wrote:

>Hello folks,
>
>I am seeing corruption when running spectex from mesa demos which looks
>like vertex being randomly clipped on Valleyview, however spectex works
>fine on Ivy Bridge.
>
>After tracing down the codes I realize that the current Mesa driver
>would program the maximum number or URB entries (512 Valleyview) 
>whenever possible. This conflict with the 3D pipeline PRM where it
>states there is a programming restriction if the URB Entry Allocation
>Size is less than 9 URB entries then total entries should be program to
>32. After modifying the codes to meet the restriction I was able to run
>spectex without corruption on Valleyview, pretty surprise that Ivy
>Bridge did not have this problem.
>
>Here is the code snippet that I have changed which is at this point a
>quick hack and not upstream worthy as you can see the macro is not even
>properly defined in brw_defeines.h. Appreciate if I could get opinions
>from folks who are more familiar with Mesa and more experience with the
>graphic core.
>
>
>static void
>gen7_upload_urb(struct brw_context *brw)
>{
>   struct intel_context *intel = &brw->intel;
>   /* Total space for entries is URB size - 16kB for push constants */
>   int handle_region_size = (brw->urb.size - 16) * 1024; /* bytes */
>
>   /* CACHE_NEW_VS_PROG */
>   brw->urb.vs_size = MAX2(brw->vs.prog_data->urb_entry_size, 1);
>
>   int nr_vs_entries = handle_region_size / (brw->urb.vs_size * 64);
>   if (nr_vs_entries > brw->urb.max_vs_entries)
>  nr_vs_entries = brw->urb.max_vs_entries;
>
>   /* If the number of URB Allocation Size is smaller than 9 512 bit
>* units set the number or URB to Entries to 32
>*/
>#define GEN7_URB_VS_MIN_ENTRIES 32
>   if(brw->urb.vs_size < 9)
>nr_vs_entries = GEN7_URB_VS_MIN_ENTRIES;
>
>
>
>Douglas
>___
>Intel-gfx mailing list
>Intel-gfx@lists.freedesktop.org
>http://lists.freedesktop.org/mailman/listinfo/intel-gfx

ooh this is a good fix. Can you bounce it over to the meas list for inclusion? 
-- 
Jesse Barnes, Intel Open Source Technology Center
___
Intel-gfx mailing list
Intel-gfx@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/intel-gfx