[Interest] Cross-platform alternatives to Apple App Store?

2017-12-03 Thread Patrick Stinson
Hi!

While this may or may not pertain directly to Qt, does anyone have any 
experience with a cross platform alternative to the Apple App Store? Hopefully 
something that plays well with Qt, or at least doesn’t break it?

I am at least looking for in-app subscription purchases for Mac, Windows, iOS, 
Android, Windows mobile.

Apple does take a large cut from Apple store purchases, but I am mostly 
discouraged by the idea of re-releasing an app on different bloody store 
workflows. I figured better to offer a free exe download and then just sell 
subscription tiers in the app.

Thanks,
-Patrick
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Re: [Interest] Cross-platform alternatives to Apple App Store?

2017-12-03 Thread Vadim Peretokin
Steam. Blender is in there.

On Mon, 4 Dec 2017, 6:14 am Patrick Stinson,  wrote:

> Hi!
>
> While this may or may not pertain directly to Qt, does anyone have any
> experience with a cross platform alternative to the Apple App Store?
> Hopefully something that plays well with Qt, or at least doesn’t break it?
>
> I am at least looking for in-app subscription purchases for Mac, Windows,
> iOS, Android, Windows mobile.
>
> Apple does take a large cut from Apple store purchases, but I am mostly
> discouraged by the idea of re-releasing an app on different bloody store
> workflows. I figured better to offer a free exe download and then just sell
> subscription tiers in the app.
>
> Thanks,
> -Patrick
> ___
> Interest mailing list
> Interest@qt-project.org
> http://lists.qt-project.org/mailman/listinfo/interest
>
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Re: [Interest] Cross-platform alternatives to Apple App Store?

2017-12-03 Thread Jake Petroules
Apple does not allow third party in-app purchase mechanisms on the macOS and 
iOS App Stores, and the only way to distribute iOS applications is via the App 
Store. So you're out of luck for iOS, but you can certainly do this for macOS 
and desktop Windows. Beware that the Windows 10 app store may have similar 
restrictions, and I have no idea about Android / Google Play.

Have you looked into QtPurchasing? It actually abstracts away the underlying 
in-app purchase backend on macOS, iOS, Android, and the Windows 10 app store as 
well. Not going to solve the "problem" of the stores taking their 30% cut, but 
if technical concerns are the biggest barrier for you, then those are your 
options.

https://doc.qt.io/qt-5/qtpurchasing-index.html

> On Dec 3, 2017, at 9:14 PM, Patrick Stinson  wrote:
> 
> Hi!
> 
> While this may or may not pertain directly to Qt, does anyone have any 
> experience with a cross platform alternative to the Apple App Store? 
> Hopefully something that plays well with Qt, or at least doesn’t break it?
> 
> I am at least looking for in-app subscription purchases for Mac, Windows, 
> iOS, Android, Windows mobile.
> 
> Apple does take a large cut from Apple store purchases, but I am mostly 
> discouraged by the idea of re-releasing an app on different bloody store 
> workflows. I figured better to offer a free exe download and then just sell 
> subscription tiers in the app.
> 
> Thanks,
> -Patrick
> ___
> Interest mailing list
> Interest@qt-project.org
> http://lists.qt-project.org/mailman/listinfo/interest

-- 
Jake Petroules - jake.petrou...@qt.io
The Qt Company - Silicon Valley
Qbs build tool evangelist - qbs.io

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