Re: [Interest] qml: opengl failure

2021-01-06 Thread ich
Am January 6, 2021 5:54:02 AM UTC schrieb Alexander Dyagilev 
:
>Hello,
>
>I've tried to use this code:
>
>if(!qEnvironmentVariableIsSet("QT_OPENGL"))
>
>{
>
>//OnWindows,useANGLEsowedon'thavetoloadOpenGL
>
>//user-modedriversintoourapp.OGLdrivers(especiallyIntel)
>
>//seemtocrashtheappfarmoreoftenthanDirectX.
>
>qputenv("QT_OPENGL","angle");
>
>}
>
>It works fine in Windows 10. But in Windows 7 I'm getting the following
>
>message:
>
>libEGL.dll, libGLESV2.dll, d3dcompiler_47.dll does exist inside of our 
>app's directory.
>
>Why is this happening?

Hi,

i've no idea about the explicit issue, but to check the top most errors:
You have all this libs, including dependencies?
Have you checked them e.g. dependency walker, for loading issues?

Alex
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[Interest] qml: opengl failure

2021-01-05 Thread Alexander Dyagilev

Hello,

I've tried to use this code:

if(!qEnvironmentVariableIsSet("QT_OPENGL"))

{

//OnWindows,useANGLEsowedon'thavetoloadOpenGL

//user-modedriversintoourapp.OGLdrivers(especiallyIntel)

//seemtocrashtheappfarmoreoftenthanDirectX.

qputenv("QT_OPENGL","angle");

}

It works fine in Windows 10. But in Windows 7 I'm getting the following 
message:


libEGL.dll, libGLESV2.dll, d3dcompiler_47.dll does exist inside of our 
app's directory.


Why is this happening?

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