Vunda Von created CB-4987: ----------------------------- Summary: IOS 7 Phonegap crash when rendering images Key: CB-4987 URL: https://issues.apache.org/jira/browse/CB-4987 Project: Apache Cordova Issue Type: Bug Components: iOS Affects Versions: 3.0.0 Environment: IOS 7, iPhone 5s, Cordova 3.0 Reporter: Vunda Von
I have an infinite scrolling list in which the user scrolls to the bottom and new items load from the database. I am properly removing any object and image from the DOM however that is not in view. I unload images by setting their src to an empty string. I have monitored with Instruments on the Mac and I can see the memory constantly being collected and never peaking about 25 MB. My problem is random, when rendering a new page from infinite scrolling, if it is heavy with images, it crashes. Here is log from the thread that crashed: {code} Thread 10 Crashed: 0 AGXGLDriver 0x2e5ec26d AGXHalLLVMShader::emitConstants(unsigned int*, unsigned long long, GLDTextureRec* const*, AGXSamplerState const* const*) + 261 1 AGXGLDriver 0x2e5d097d agxuEmitRenderPipelineState + 2293 2 AGXGLDriver 0x2e5d946b agxuBeginPrimitiveBuffer(AGXContextRec*, unsigned int, int*) + 279 3 GLEngine 0x319d722b gleBeginPrimitiveTCLFunc + 67 4 GLEngine 0x319ab0c7 gleDrawArraysOrElements_ExecCore + 595 5 GLEngine 0x319a94df glDrawElements_IMM_ES2Exec + 231 6 QuartzCore 0x31c3bb8b CA::OGL::GLContext::draw_elements(CA::OGL::PrimitiveMode, unsigned int, unsigned short const*, CA::OGL::Vertex const*, unsigned int, unsigned int, CA::OGL::ClipPlane const*) + 339 7 QuartzCore 0x31c3ba2d CA::OGL::Context::array_flush() + 89 8 QuartzCore 0x31c764fb CA::OGL::DownsampleState::downsample1(float, float) + 227 9 QuartzCore 0x31c75659 CA::OGL::Context::downsample_surface(CA::OGL::Surface*, CA::Vec2<double> const&, CA::Transform const&, CA::OGL::Context::DownsampleFilter, float) + 681 10 QuartzCore 0x31c65629 CA::OGL::ContentsGeometry::fill_and_unbind(CA::OGL::Context&, CA::OGL::Image*, CA::OGL::TextureFilter, float) const + 953 11 QuartzCore 0x31c3d025 CA::CG::fill_image(CA::CG::Renderer&, CGImage*, CA::Rect const&, CA::Mat2<float> const&, bool, bool, CGInterpolationQuality, CA::Bounds const*) + 1781 12 QuartzCore 0x31c3c921 CA::CG::DrawImage::draw_image(CA::CG::Renderer&, bool) const + 77 13 QuartzCore 0x31c39679 CA::CG::DrawOp::render(CA::CG::Renderer&) const + 2145 14 QuartzCore 0x31c37d9d CA::CG::Queue::render_callback(void*) + 265 15 libdispatch.dylib 0x3a003e73 _dispatch_queue_drain + 371 16 libdispatch.dylib 0x3a000f97 _dispatch_queue_invoke + 39 17 libdispatch.dylib 0x3a00474f _dispatch_root_queue_drain + 75 18 libdispatch.dylib 0x3a0049cd _dispatch_worker_thread2 + 53 19 libsystem_pthread.dylib 0x3a12edfd _pthread_wqthread + 297 20 libsystem_pthread.dylib 0x3a12ecc0 start_wqthread + 4 {code} Images are about 900px width and resized with css to about 400px. There are no shadows or fancy css3 effects on the images. -- This message was sent by Atlassian JIRA (v6.1#6144)