[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2015-02-11 Thread lacos...@java.net (JIRA)















































lacostej
 resolved  JENKINS-24874 as Fixed


Xcode plugin hangs when using xcode6
















I merged the PR and am ready to release 1.4.8. I can't right now because of some infra issues on artifactory.

I also updated the WIKI.

Raphael thanks!





Change By:


lacostej
(12/Feb/15 7:08 AM)




Status:


Reopened
Resolved





Resolution:


Fixed



























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2015-02-09 Thread raphael.co...@gmail.com (JIRA)












































 
Raphael Couto
 edited a comment on  JENKINS-24874


Xcode plugin hangs when using xcode6
















lacostej,

I've forked the project at github (https://github.com/raphaelquati/xcode-plugin), and tested your patch (you wrote in early comments). 
I've made little changes in the code. 

Now the build is working.

I've created an pull request.



























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2015-02-09 Thread raphael.co...@gmail.com (JIRA)














































Raphael Couto
 commented on  JENKINS-24874


Xcode plugin hangs when using xcode6















lacostej,

I've forked the project at github (https://github.com/raphaelquati/xcode-plugin), and tested your patch (in your comments). 
I've made little changes in the code. 

Now the build is working.

I've created an pull request.



























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2015-02-06 Thread raphael.co...@gmail.com (JIRA)














































Raphael Couto
 commented on  JENKINS-24874


Xcode plugin hangs when using xcode6















We are trying to automate a cordova a build. Cordova ios project do not have scheme files/dir. 

xcodebuild -list "hangs".




























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2015-02-06 Thread lacos...@java.net (JIRA)














































lacostej
 commented on  JENKINS-24874


Xcode plugin hangs when using xcode6















Raphael, are you able to either

	give me a reproducible project (or access to one) (preferred)
	test some custom builds of the plugin ?





























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2015-02-06 Thread raphael.co...@gmail.com (JIRA)














































Raphael Couto
 commented on  JENKINS-24874


Xcode plugin hangs when using xcode6















lacostej,

Any cordova project (hello word) you can use.
You need to install node, npm, and cordova (sudo npm -g install cordova)
Create a project:
cordova create testproj  (this will create a hello word project)


We use plugin "Workspace Cleanup Plugin" enabled.

First step of build: shell execute:

"
export PATH=$PATH:/usr/local/bin:/App/android-sdk-macosx/tools:/App/android-sdk-macosx/platform-tools:/App/apache-ant-1.9.4/bin
cordova platform add ios
cordova prepare ios
"

Next build step is xcode-plugin.




























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2015-02-06 Thread raphael.co...@gmail.com (JIRA)














































Raphael Couto
 commented on  JENKINS-24874


Xcode plugin hangs when using xcode6















I've tested https://github.com/timothy-volvo/xcode-plugin

No success.




























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2014-12-11 Thread lacos...@java.net (JIRA)














































lacostej
 commented on  JENKINS-24874


Xcode plugin hangs when using xcode6















I would like to implement a fix for this with something like


diff --git a/src/main/java/au/com/rayh/XCodeBuilder.java b/src/main/java/au/com/rayh/XCodeBuilder.java
index 5e7971b..56a7da0 100644
--- a/src/main/java/au/com/rayh/XCodeBuilder.java
+++ b/src/main/java/au/com/rayh/XCodeBuilder.java
@@ -480,7 +480,8 @@ public class XCodeBuilder extends Builder {
 commandLine.add("-project");
 commandLine.add(xcodeProjectFile);
 }
-returnCode = launcher.launch().envs(envs).cmds(commandLine).stdout(listener).pwd(projectRoot).start().joinWithTimeout(10, TimeUnit.SECONDS, listener);
+// xcode 6 can timeout upon listing the environment. Let's use a default harcoded timeout.
+returnCode = launcher.launch().envs(envs).cmds(commandLine).stdout(listener).pwd(projectRoot).start().joinWithTimeout(10, TimeUnit.SECONDS, listener);
 if (returnCode  0) return false;
 }
 listener.getLogger().println(Messages.XCodeBuilder_DebugInfoLineDelimiter());


(it would require an adapted listener to handle the error appropriately and display a tip.


But I am unable to create a case so far.

I tested the following on the command line:


me@here ~/ echo $DEVELOPER_DIR
/Applications/Xcode6.0.1.app/Contents/Developer 
me@here ~/  xcodebuild -version
Xcode 6.0.1
Build version 6A317
me@here ~/ xcodebuild -list 
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

Schemes:
Unity-iPhone
me@here ~/ mv ./Unity-iPhone.xcodeproj/xcshareddata/xcschemes/Unity-iPhone.xcscheme ..
me@here ~/ xcodebuild -list 
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

This project contains no schemes.
me@here ~/ mv ../Unity-iPhone.xcscheme ./Unity-iPhone.xcodeproj/xcshareddata/xcschemes/
me@here ~/ mv ./Unity-iPhone.xcodeproj/xcshareddata ..
me@here ~/ xcodebuild -list 
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

This project contains no schemes.
me@here ~/ xcodebuild -list -project Unity-iPhone.xcodeproj
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

This project contains no schemes.



So I am unable to get xcodebuild -list to hang even if I remove the whole ./Unity-iPhone.xcodeproj/xcshareddata/

Any tip ?



























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2014-12-11 Thread lacos...@java.net (JIRA)












































 
lacostej
 edited a comment on  JENKINS-24874


Xcode plugin hangs when using xcode6
















I would like to implement a fix for this with something like


diff --git a/src/main/java/au/com/rayh/XCodeBuilder.java b/src/main/java/au/com/rayh/XCodeBuilder.java
index 5be9898..3ca1cc3 100644
--- a/src/main/java/au/com/rayh/XCodeBuilder.java
+++ b/src/main/java/au/com/rayh/XCodeBuilder.java
@@ -32,6 +32,7 @@ import hudson.Launcher;
 import hudson.model.AbstractBuild;
 import hudson.model.AbstractProject;
 import hudson.model.BuildListener;
+import hudson.model.TaskListener;
 import hudson.tasks.BuildStepDescriptor;
 import hudson.tasks.Builder;
 import hudson.util.CopyOnWriteList;
@@ -51,6 +52,7 @@ import java.util.ArrayList;
 import java.util.Date;
 import java.util.List;
 import java.util.UUID;
+import java.util.concurrent.TimeUnit;
 
 /**
  * @author Ray Hilton
@@ -478,7 +480,8 @@ public class XCodeBuilder extends Builder {
 commandLine.add("-project");
 commandLine.add(xcodeProjectFile);
 }
-returnCode = launcher.launch().envs(envs).cmds(commandLine).stdout(listener).pwd(projectRoot).join();
+// xcode 6 can timeout upon listing the environment. Let's use a default harcoded timeout.
+returnCode = launcher.launch().envs(envs).cmds(commandLine).stdout(listener).pwd(projectRoot).start().joinWithTimeout(10, TimeUnit.SECONDS, listener);
 if (returnCode  0) return false;
 }
 listener.getLogger().println(Messages.XCodeBuilder_DebugInfoLineDelimiter());


(it would require an adapted listener to handle the error appropriately and display a tip.


But I am unable to create a case so far.

I tested the following on the command line:


me@here ~/ echo $DEVELOPER_DIR
/Applications/Xcode6.0.1.app/Contents/Developer 
me@here ~/  xcodebuild -version
Xcode 6.0.1
Build version 6A317
me@here ~/ xcodebuild -list 
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

Schemes:
Unity-iPhone
me@here ~/ mv ./Unity-iPhone.xcodeproj/xcshareddata/xcschemes/Unity-iPhone.xcscheme ..
me@here ~/ xcodebuild -list 
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

This project contains no schemes.
me@here ~/ mv ../Unity-iPhone.xcscheme ./Unity-iPhone.xcodeproj/xcshareddata/xcschemes/
me@here ~/ mv ./Unity-iPhone.xcodeproj/xcshareddata ..
me@here ~/ xcodebuild -list 
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

This project contains no schemes.
me@here ~/ xcodebuild -list -project Unity-iPhone.xcodeproj
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

This project contains no schemes.



So I am unable to get xcodebuild -list to hang even if I remove the whole ./Unity-iPhone.xcodeproj/xcshareddata/

Any tip ?



























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2014-12-11 Thread lacos...@java.net (JIRA)














































lacostej
 commented on  JENKINS-24874


Xcode plugin hangs when using xcode6















I would like to implement a fix for this with something like


diff --git a/src/main/java/au/com/rayh/XCodeBuilder.java b/src/main/java/au/com/rayh/XCodeBuilder.java
index 5e7971b..56a7da0 100644
--- a/src/main/java/au/com/rayh/XCodeBuilder.java
+++ b/src/main/java/au/com/rayh/XCodeBuilder.java
@@ -480,7 +480,8 @@ public class XCodeBuilder extends Builder {
 commandLine.add("-project");
 commandLine.add(xcodeProjectFile);
 }
-returnCode = launcher.launch().envs(envs).cmds(commandLine).stdout(listener).pwd(projectRoot).start().joinWithTimeout(10, TimeUnit.SECONDS, listener);
+// xcode 6 can timeout upon listing the environment. Let's use a default harcoded timeout.
+returnCode = launcher.launch().envs(envs).cmds(commandLine).stdout(listener).pwd(projectRoot).start().joinWithTimeout(10, TimeUnit.SECONDS, listener);
 if (returnCode  0) return false;
 }
 listener.getLogger().println(Messages.XCodeBuilder_DebugInfoLineDelimiter());


(it would require an adapted listener to handle the error appropriately and display a tip.


But I am unable to create a case so far.

I tested the following on the command line:


me@here ~/ echo $DEVELOPER_DIR
/Applications/Xcode6.0.1.app/Contents/Developer 
me@here ~/  xcodebuild -version
Xcode 6.0.1
Build version 6A317
me@here ~/ xcodebuild -list 
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

Schemes:
Unity-iPhone
me@here ~/ mv ./Unity-iPhone.xcodeproj/xcshareddata/xcschemes/Unity-iPhone.xcscheme ..
me@here ~/ xcodebuild -list 
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

This project contains no schemes.
me@here ~/ mv ../Unity-iPhone.xcscheme ./Unity-iPhone.xcodeproj/xcshareddata/xcschemes/
me@here ~/ mv ./Unity-iPhone.xcodeproj/xcshareddata ..
me@here ~/ xcodebuild -list 
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

This project contains no schemes.
me@here ~/ xcodebuild -list -project Unity-iPhone.xcodeproj
Information about project "Unity-iPhone":
Targets:
Unity-iPhone
Unity-iPhone Tests

Build Configurations:
Release
Debug

If no build configuration is specified and -scheme is not passed then "Release" is used.

This project contains no schemes.



So I am unable to get xcodebuild -list to hang even if I remove the whole ./Unity-iPhone.xcodeproj/xcshareddata/

And I also tried building through jenkins to check if this was a stream consumption issue.

Any tip ?




























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2014-12-11 Thread lacos...@java.net (JIRA)












































 
lacostej
 edited a comment on  JENKINS-24874


Xcode plugin hangs when using xcode6
















And I also tried building through jenkins to check if this was a stream consumption issue.



























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[JIRA] [xcode-plugin] (JENKINS-24874) Xcode plugin hangs when using xcode6

2014-11-20 Thread michael....@outware.com.au (JIRA)














































Michael Loo
 commented on  JENKINS-24874


Xcode plugin hangs when using xcode6















Awesome, that worked for me as well



























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