I've mean messing with hover effects and one of the problems I can't
resolve is the queueing of events/effects.
What I'd like to do is to remove all effects from the queue once a new
effect event has been triggered.

Is this possible with a combination of the animate and stop
functions?   What I'd really like is just be able to remove all queued
events for a selected object.

You can see the problem I have at http://67.199.18.208/

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