I've mean messing with hover effects and one of the problems I can't resolve is the queueing of events/effects. What I'd like to do is to remove all effects from the queue once a new effect event has been triggered.
Is this possible with a combination of the animate and stop functions? What I'd really like is just be able to remove all queued events for a selected object. You can see the problem I have at http://67.199.18.208/