[gcompris] [Bug 373303] New: Missing 'L' alphabet from the virtual keyboard.
https://bugs.kde.org/show_bug.cgi?id=373303 Bug ID: 373303 Summary: Missing 'L' alphabet from the virtual keyboard. Product: gcompris Version: git master Platform: MS Windows OS: MS Windows Status: UNCONFIRMED Severity: normal Priority: NOR Component: general Assignee: bruno.coud...@gcompris.net Reporter: karmanyashar...@gmail.com Target Milestone: --- Version : Gcompris 0.70 based on Qt 5.6.1 OS : Microsoft windows Overview: The alphabet 'L' is not there in the virtual keyboard. Steps To Reproduce: 1. Go to the settings tab. 2. Check the option to show the virtual keyboard. Actual Result: 'L' alphabet is not there after 'K'. Expected Result: The alphabet 'L' should have been there in the virtual keyboard between 'K' and spacebar. -- You are receiving this mail because: You are watching all bug changes.
[gcompris] [Bug 373302] New: Automatic level completion
https://bugs.kde.org/show_bug.cgi?id=373302 Bug ID: 373302 Summary: Automatic level completion Product: gcompris Version: git master Platform: MS Windows OS: MS Windows Status: UNCONFIRMED Severity: normal Priority: NOR Component: general Assignee: bruno.coud...@gcompris.net Reporter: karmanyashar...@gmail.com Target Milestone: --- Version : Gcompris 0.70 based on Qt 5.6.1 OS : Microsoft windows Overview: The level automatically completes in the activity - Simplified tower of hanoi. Steps To Reproduce: 1. Open the activity, Simplified tower of hanoi. 2. Complete any level. 3. As soon as the the flower face shows up, rapidly click the left mouse button. Actual Result: The successive level is automatically completed. Expected Result: The level after the previously completed level shouldn't have been finished/completed. -- You are receiving this mail because: You are watching all bug changes.
[gcompris] [Bug 373300] New: Time delay in playing of sound.
https://bugs.kde.org/show_bug.cgi?id=373300 Bug ID: 373300 Summary: Time delay in playing of sound. Product: gcompris Version: git master Platform: MS Windows OS: MS Windows Status: UNCONFIRMED Severity: normal Priority: NOR Component: general Assignee: bruno.coud...@gcompris.net Reporter: karmanyashar...@gmail.com Target Milestone: --- Version : Gcompris 0.70 based on Qt 5.6.1 OS : Microsoft windows Overview: There is time delay in the playing of sound/music when the flower face shows up in the activity click to draw. Steps to reproduce: 1. Open the activity Click to draw. 2. Complete any level. 3. The flower face would show up. Actual Result: The face shows up but the sound is played later on. Expected Result: The sound should have played when the face showed up. -- You are receiving this mail because: You are watching all bug changes.
[gcompris] [Bug 373227] The penguin in the maze games complete the level itself.
https://bugs.kde.org/show_bug.cgi?id=373227 --- Comment #2 from Karmanya <karmanyashar...@gmail.com> --- (In reply to Jazeix Johnny from comment #1) > Hi, > > to be sure, does Tux stop at next intersection or does he finish the map? In > the help section: For larger mazes, there is a special walking mode, called > "run-fast-mode". If this run-fast-mode is enabled, Tux will run all the way > automatically until he reaches a fork and you have to decide which way to go > further. > > So for me, if Tux stops at next intersection, it's the normal behaviour. No, tux doesn't stop on intersection when in run-fast-mode. -- You are receiving this mail because: You are watching all bug changes.
[gcompris] [Bug 373228] New: Locked activities work in the background
https://bugs.kde.org/show_bug.cgi?id=373228 Bug ID: 373228 Summary: Locked activities work in the background Product: gcompris Version: git master Platform: MS Windows OS: MS Windows Status: UNCONFIRMED Severity: minor Priority: NOR Component: general Assignee: bruno.coud...@gcompris.net Reporter: karmanyashar...@gmail.com Target Milestone: --- Version : 0.61 based on Qt 5.6.1 OS : Microsoft windows vista Overview: The activities that are unlocked only by buying the full version of Gcompris are accessible in the background. Steps to reproduce: 1. Open any activity with a lock sign on it. 2. A tab would open telling that this activity will only work on full version. Actual Result: The locked activity is accessible below the tab. Expected Results: The activity shouldn't have been accessible. -- You are receiving this mail because: You are watching all bug changes.
[gcompris] [Bug 373221] Music being played even after a level is completed or the activity is closed
https://bugs.kde.org/show_bug.cgi?id=373221 --- Comment #7 from Karmanya <karmanyashar...@gmail.com> --- (In reply to Walter Lapchynski from comment #6) > (In reply to Karmanya from comment #5) > > Yeah it could be that the program or that activity was exhausting available > > resources. > > If you could check to see whether or not that is the case, it would be > helpful. Sure I will try my best. -- You are receiving this mail because: You are watching all bug changes.
[gcompris] [Bug 373221] Music being played even after a level is completed or the activity is closed
https://bugs.kde.org/show_bug.cgi?id=373221 --- Comment #5 from Karmanya <karmanyashar...@gmail.com> --- (In reply to Walter Lapchynski from comment #4) > (In reply to Karmanya from comment #3) > > I used window vista and a low end pc(intel core 2 duo, 2GB ram)and also a > > mid budget laptop with windows 7 home premium. > > Is it possible that it may have to do with exhausting available resources? > > > The audio stops after it is completed. > > You mean the audio continues until the audio track has reached its end, > correct? Yeah it could be that the program or that activity was exhausting available resources. Yes, i meant that the audio continues until the audio track has reached it's end. -- You are receiving this mail because: You are watching all bug changes.
[gcompris] [Bug 373227] New: The penguin in the maze games complete the level itself.
https://bugs.kde.org/show_bug.cgi?id=373227 Bug ID: 373227 Summary: The penguin in the maze games complete the level itself. Product: gcompris Version: git master Platform: MS Windows OS: MS Windows Status: UNCONFIRMED Severity: normal Priority: NOR Component: general Assignee: bruno.coud...@gcompris.net Reporter: karmanyashar...@gmail.com Target Milestone: --- Version : 0.61 based on Qt 5.6.1 OS : Microsoft windows vista Overview: The penguin in the maze games completes the level by itself in run mode. Steps to reproduce: 1. Open any maze games. 2. Choose the run mode from the top left corner. 3. Press the arrow keys once or twice. Actual Result: The penguin reaches the door automatically. Expected Results: The penguin shouldn't have completed the level but should have moved faster than normal according to the arrow key presses. -- You are receiving this mail because: You are watching all bug changes.
[gcompris] [Bug 373221] Music being played even after a level is completed or the activity is closed
https://bugs.kde.org/show_bug.cgi?id=373221 --- Comment #3 from Karmanya <karmanyashar...@gmail.com> --- (In reply to Walter Lapchynski from comment #1) > Thanks for your report! > > > OS : Microsoft windows > > Which Windows version? Also, what are the general specs of your computer? > > > When the level or the activity is quickly changed/closed, the audio still > > continues. > > Does the audio stop playing at some point? I used window vista and a low end pc(intel core 2 duo, 2GB ram) and al(In reply to Walter Lapchynski from comment #1) > Thanks for your report! > > > OS : Microsoft windows > > Which Windows version? Also, what are the general specs of your computer? > > > When the level or the activity is quickly changed/closed, the audio still > > continues. > > Does the audio stop playing at some point? (In reply to Walter Lapchynski from comment #1) > Thanks for your report! > > > OS : Microsoft windows > > Which Windows version? Also, what are the general specs of your computer? > > > When the level or the activity is quickly changed/closed, the audio still > > continues. > > Does the audio stop playing at some point? I used window vista and a low end pc(intel core 2 duo, 2GB ram)and also a mid budget laptop with windows 7 home premium. The audio stops after it is completed. -- You are receiving this mail because: You are watching all bug changes.
[gcompris] [Bug 373221] New: Music being played even after a level is completed or the activity is closed
https://bugs.kde.org/show_bug.cgi?id=373221 Bug ID: 373221 Summary: Music being played even after a level is completed or the activity is closed Product: gcompris Version: git master Platform: MS Windows OS: MS Windows Status: UNCONFIRMED Severity: normal Priority: NOR Component: general Assignee: bruno.coud...@gcompris.net Reporter: karmanyashar...@gmail.com Target Milestone: --- Version : 0.61 based on Qt 5.6.1 OS : Microsoft windows Overview: When the level or the activity is quickly changed/closed, the audio still continues. Steps to reproduce: 1. Open any activity which plays audio(I opened the Audio memory game) 2. Quickly change the level while an audio is playing. Actual Result: The audio still keeps playing. Expected Results: The audio should have stopped playing the moment i changed the level. -- You are receiving this mail because: You are watching all bug changes.
[gcompris] [Bug 373198] New: Bugs and possible improvements
https://bugs.kde.org/show_bug.cgi?id=373198 Bug ID: 373198 Summary: Bugs and possible improvements Product: gcompris Version: unspecified Platform: Other OS: MS Windows Status: UNCONFIRMED Severity: normal Priority: NOR Component: general Assignee: bruno.coud...@gcompris.net Reporter: karmanyashar...@gmail.com Target Milestone: --- 1.The locked activities work in the background in free version. 2.A red/green bar shows up from whichever side the football goes in penalty kick. 3.In the 4,5,7,8 and 9th level of click to draw, some points are below the home and arrow buttons which make it hard for us to access it. 4.Chinese and Japanese fonts don't work properly. 5.If the exit button is pressed while downloading, the tab opened doesn't contain the option to cancel exit. 6.Song keep playing even after a level is completed in games where audio is played. 7.The rooster is below the settings tab in the activity, "Explore farm animals". 8.Tn the maze games the penguin completes the level itself, especially in the run mode. 9.The Water Cycle activity is very laggy and unresponsive. 10.Gcompris doesn't work very well on low end systems. -- You are receiving this mail because: You are watching all bug changes.