[konversation] [Bug 345574] Konversation segfault upon changing widget style

2016-04-18 Thread krasno via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=345574

krasno  changed:

   What|Removed |Added

 CC||krasnog...@gmail.com

--- Comment #2 from krasno  ---
I also experience this issue. I changed Breeze settings and Konversation
crashed. 

Qt 5.6, Konversation 1.6. Current Arch.

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-13 Thread krasno via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #39 from krasno  ---
I launch steam with this:

_GLVND_DISALLOW_PATCHING=1 steam

because of a bug in nvidia driver right now. Then I launch "Fistful of Frags"
from steam.

>Because the game asks for it, this has nothng to do with fullscreen 
>unredirection.

Umm, ok. It's just unfamiliar to me. I used Unity before, when this game was
Alt-tabbed from, I had full compositing. Probably Unity turns it on when not in
the game...

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-13 Thread krasno via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

krasno  changed:

   What|Removed |Added

 CC||krasnog...@gmail.com

--- Comment #37 from krasno  ---
I'm also having this issue. Current Arch with nvidia 361.28 on gk110 chip. I
have compositing enabled. When I launch a fullscreen shooter, the compositing
turnes off(I don't know why, the option to turn it of for fullscreen apps is
unchecked), when compsiting return after I exit the game, I have black borders
around unmaximized windows.

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