[konversation] [Bug 345574] Konversation segfault upon changing widget style
https://bugs.kde.org/show_bug.cgi?id=345574 krasnochanged: What|Removed |Added CC||krasnog...@gmail.com --- Comment #2 from krasno --- I also experience this issue. I changed Breeze settings and Konversation crashed. Qt 5.6, Konversation 1.6. Current Arch. -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations
https://bugs.kde.org/show_bug.cgi?id=361154 --- Comment #39 from krasno--- I launch steam with this: _GLVND_DISALLOW_PATCHING=1 steam because of a bug in nvidia driver right now. Then I launch "Fistful of Frags" from steam. >Because the game asks for it, this has nothng to do with fullscreen >unredirection. Umm, ok. It's just unfamiliar to me. I used Unity before, when this game was Alt-tabbed from, I had full compositing. Probably Unity turns it on when not in the game... -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations
https://bugs.kde.org/show_bug.cgi?id=361154 krasnochanged: What|Removed |Added CC||krasnog...@gmail.com --- Comment #37 from krasno --- I'm also having this issue. Current Arch with nvidia 361.28 on gk110 chip. I have compositing enabled. When I launch a fullscreen shooter, the compositing turnes off(I don't know why, the option to turn it of for fullscreen apps is unchecked), when compsiting return after I exit the game, I have black borders around unmaximized windows. -- You are receiving this mail because: You are watching all bug changes.