[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-08-18 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #93 from wolfyrion  ---
(In reply to Bob Wya from comment #92)
> (In reply to Martin Gräßlin from comment #90)
> > and a patch: https://phabricator.kde.org/D2483
> 
> I've tested this patch on kde-win 5.7.3. Dual monitor setup - so I can see
> compositing switch off and on (to confirm this aspect of the bug). KWin rule
> to force enable compositing deleted. Breeze decorations re-enabled. Ran my
> current test - dhewm with Doom 3 HD texture pack mod. No decoration shadow
> breakage and none of the secondary weird side-effects (like one display
> flickering constantly - when new application windows are created), etc.
> So looking good at my end!! :-)

hi  Bob Wya , 
One question please:
When you run an opengl game/app does it turn off the compositor or not??
(Before it said that this happening because the drivers request to do so  and
we had to force to enable compositor using the rules)
if compositor is getting disable you will notice a lot of tearing in most of
the games thats why we want the compositor to be enable.

Broken Texures/Shadows and Turning off compositor when launching an opengl game
or app.
So with this patch both of these problems are solved?

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[plasmashell] [Bug 362035] Incorrect layout of Hard Disk Usage widget in a vertical panel after logout

2016-06-15 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=362035

wolfyrion  changed:

   What|Removed |Added

 CC||kyria...@mypcrevolution.com

--- Comment #4 from wolfyrion  ---
This is happening to me as well and also when I am copying a lot of files from
one disk to another the notification/progress panel shows one huge vertical
line instead of the normal horizontal line

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-05-11 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #67 from wolfyrion  ---
As it mentioned in previous comments 

-> Temporary Fix Solution
Run "kcmshell5 kwinrules" and create a blind rule (just don't press the detect
button),name it whatever you want, then go to the last tab Appearance and Fixes 
-->  "Block Compositing"  -> Force -> "No"

This will prevent opengl games or apps to turn off the compositor so the
compositor will always stay on and you will not experience these kind of
problems anymore.
I have been using this temporary fix solution for almost 2 weeks now and
everything works fine :)

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-30 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #63 from wolfyrion  ---
updating...

1. my friend with Arch who downgrade kwin still has the problem (my apologies)

2. Without running any game or any opengl application - just disabling and
enabling the compositor (alt+shift + f12) many times with delay 2-3 secs is
causing the problem/corruption.

3. The compositor needed to be enabled when launching games or apps for tearing
issues etc.if for example the compositor is disabled export __GL_YIELD="USLEEP"
or "TripleBuffer" "True" are not working.
so atm I am using (alt+shift + f12) while I am ingame and xrender when I am out
in order no to see the corrupted shadows. IS not the option that I want because
I cant use any kwin effects but since I have no choice I am settled with that.
4. It has been a month and this bug is still unconfirmed somehow. 
Actually it should be on urgent list. 

Anyway my apologies for posting too much, this is my last post concerning this
bug.
Plasma 5 is the best DE and would appreciate any fix related to this this bug.

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-28 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #62 from wolfyrion  ---
This is just to let you know that a friend of mine that is using Arch in order
to fix these problems he downgraded kwin to version kwin 5.5.95-3 from Arch
repos. (just kwin of what he told me)

Also even with Xrender the compositor breaks.
if you launch any opengl game or app the compositor breaks but  you dont
actually notice that their is a problem because of the xrender but if you
switch the rendering backend to opengl you will see the shadows all over
immediately without launching any openg aps or games.
That means that the compositor was already messed from before when you were
using xrender rendering backend.

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-25 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #61 from wolfyrion  ---
Launching Kodi Media Center always breaks the compositor.
Tested with ATI and NVIDIA Cards.
*havent tested with Intel
I think that even with xrender it breaks compositor.

if you need any logs let me know.

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-24 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #60 from wolfyrion  ---
just to let you know that the problem still exists even with the latest stable
Nvidia drivers.

Some other info 
A user that had an ATI Card enable EGL and dont have these problems
(btw I have an GTX980 NVIDIA and I cant enable EGL on Plasma -  why? :o?)

And another user that had an ATI faced these problems only when his pc went to
sleep/wake up

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-22 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #58 from wolfyrion  ---
Nvidia just released a new driver with a lot of fixes, maybe it will fix this
issue as well.
I will let you know after I test it out...

http://www.nvidia.co.uk/download/driverResults.aspx/101848/en-uk

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-20 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #56 from wolfyrion  ---
some more investigation...

1. ALL opengl games/applications disable compositor but actually some of them
break kwin compositor.
2. if I use the org.kde.oxygen decoration it doesnt give me any artifacts
3. After opening a game or application that it will break the compositor even
when the compositor is enabled.
When the compositor/kwin is breaks what ever I open after it creates black
squares all over the screen

Image
http://i.imgur.com/5gH0ZAv.png
( I cant find any attachment button when I post any bug so I am using imgur)

4. I have noticed that when a game breaks KWIN compositor it seems that VSYNC
is messed up because I can see a lot of tearing issues in the game when the
compositor is messed up. Dont know if that is because NVIDIA or KWIN but it
seems like they have a conflict somewhere

5. In order to fix this problem I had to install another compositor like for
example compiz.
So whenever a game or an application breaks the compositor I just enable compiz
for a sec and then activate again KWIN compositor and I am back to normal.

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-13 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #40 from wolfyrion  ---
My humble opinion on this bug and some food for thought

I dont understand why anything we launch with opengl disables compositor
This was not happening before and it is not that the application or games
request to do that.
Before this was not happening , compositor was always enabled!

Why we dont fix this issue first? I want the compositor to be enabled all the
time!
 Maybe the bug with the corrupted textures was already their from the start but
it was not obvious because Plasma or KDE were not disabling-enabling kompositor
every time , on every opengl game or app so we were not able to reproduce this
bug.

Anyway I am not a developer or expert on these I just state my opinion that
disabling the compositor when I launch something it really screws everything ,
I have also noticed that some time widgets were not updated while I had the
compositor disabled.
Please dont tell me that is because the application request to disable the
compositor because it is not. 
So in short how can I force the compositor to be enabled all the time ? Any
tips?

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[kwin] [Bug 361154] Running native OpenGL games - with compositing enabled - breaks X11 Plasma 5.6.0 Window Decorations

2016-04-10 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #17 from wolfyrion  ---
This bug becomes more annoying when you are using cairo-dock and try to use
opengl applications like Unreal Engine or UInity 3D.
Cairo dock is using opengl and everything gets disable and the only thing you
can see from the dock is a Black Square Dock ><
So do we know if this is an NVIDIA driver problem or Plasma 5?

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[kdeconnect] [Bug 361582] New: KDE Connect - Energy Savings

2016-04-10 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361582

Bug ID: 361582
   Summary: KDE Connect  - Energy Savings
   Product: kdeconnect
   Version: unspecified
  Platform: Archlinux Packages
OS: Linux
Status: UNCONFIRMED
  Severity: normal
  Priority: NOR
 Component: common
  Assignee: albertv...@gmail.com
  Reporter: kyria...@mypcrevolution.com

if I have enable KDE Connect with an Android device my monitor doesnt turn off
after 10 mins of inactivity.

If I my android device is unpaired my monitor goes to sleep after 10 mins of
inactivity.


Reproducible: Always

Steps to Reproduce:
1. Conect an android device with KDE Connect
2. Go to Energy Savings Control Module and adjust your monitor to sleep in X
mins
3.


Expected Results:  
I want my monitor to go to sleep no matter if I have an android device
connected.

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[plasmashell] [Bug 360815] System Load Viewer displays 0 every 3 seconds

2016-04-09 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=360815

--- Comment #2 from wolfyrion  ---
I have format my PC and now is ok.
I would love to know what was causing that but unfortunately we will never know
 :(

So this is solved...

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[kwin] [Bug 361534] Kwin crashes while playing games 2D Using OpenGL?

2016-04-09 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361534

--- Comment #7 from wolfyrion  ---
it seems is a shadow something  that why I Cant capture that as a window and it
captures the plasma 5 desktop.

Yes when I move the window the corrupted shadow thingy is moving as well.

As I said before this actually is happening with ALL the 3D Games or any other
application is using opengl
KWIN automatically disables the compositor on launch of a 3D Application or
game which that was not happening before. So is behaving like
disabling/enabling compositor and causing these problems. 

This was not happening before, KWIN was not disabling the compositor thats why
I didnt have any problems.
 I think these problems occurred during the last update.

So noone of you can reproduce that bug... I mean you dont have any
Application/GAME that is using opengl to launch just to see that it disables
the compositor?

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[kwin] [Bug 361534] Kwin crashes while playing games 2D Using OpenGL?

2016-04-09 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361534

--- Comment #5 from wolfyrion  ---
Also I have install another  window manager like compiz and set it as a default
Window Manager and it doesnt cause this problem so I assume is something with
KWIN :o?

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[kwin] [Bug 361534] Kwin crashes while playing games 2D Using OpenGL?

2016-04-09 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361534

--- Comment #4 from wolfyrion  ---
First it seems that Plasma 5 is disabling composing automatically each time I
start a 3D Game. Why?? I dont have the option to disable in full screen.


xwininfo > damage.info; xwininfo > damage.props


DAMAGE INFO

xwininfo: Please select the window about which you
  would like information by clicking the
  mouse in that window.

xwininfo: Window id: 0x1a00011 "Desktop — Plasma"

  Absolute upper-left X:  0
  Absolute upper-left Y:  0
  Relative upper-left X:  0
  Relative upper-left Y:  0
  Width: 2560
  Height: 1440
  Depth: 32
  Visual: 0x7a
  Visual Class: TrueColor
  Border width: 0
  Class: InputOutput
  Colormap: 0x1af (not installed)
  Bit Gravity State: ForgetGravity
  Window Gravity State: NorthWestGravity
  Backing Store State: NotUseful
  Save Under State: no
  Map State: IsViewable
  Override Redirect State: no
  Corners:  +0+0  -1920+0  -1920-0  +0-0
  -geometry 2560x1440+0+0


DAMAGE PROPS


xwininfo: Please select the window about which you
  would like information by clicking the
  mouse in that window.

xwininfo: Window id: 0x1a00011 "Desktop — Plasma"

  Absolute upper-left X:  0
  Absolute upper-left Y:  0
  Relative upper-left X:  0
  Relative upper-left Y:  0
  Width: 2560
  Height: 1440
  Depth: 32
  Visual: 0x7a
  Visual Class: TrueColor
  Border width: 0
  Class: InputOutput
  Colormap: 0x1af (not installed)
  Bit Gravity State: ForgetGravity
  Window Gravity State: NorthWestGravity
  Backing Store State: NotUseful
  Save Under State: no
  Map State: IsViewable
  Override Redirect State: no
  Corners:  +0+0  -1920+0  -1920-0  +0-0
  -geometry 2560x1440+0+0

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[kwin] [Bug 361534] Kwin crashes while playing games 2D Using OpenGL?

2016-04-08 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361534

--- Comment #2 from wolfyrion  ---
I have posted the 3 text output files in dropbox - folder corruption

https://www.dropbox.com/sh/jjnfxt3qsv7ncih/AABfLxFw93N-SSAEsM7hb0_Va?dl=0

Text files

no problem --> without the problem 
during the problem  --> while running a specific game in sdlmame disabling the
compositor
with the problem --> exiting the game but having the texture corruption

https://www.dropbox.com/sh/jjnfxt3qsv7ncih/AABfLxFw93N-SSAEsM7hb0_Va?dl=0

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[kwin] [Bug 361534] New: Kwin crashes while playing games 2D Using OpenGL?

2016-04-08 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=361534

Bug ID: 361534
   Summary: Kwin crashes while playing games 2D Using OpenGL?
   Product: kwin
   Version: 5.6.2
  Platform: Other
OS: Linux
Status: UNCONFIRMED
  Severity: crash
  Priority: NOR
 Component: general
  Assignee: kwin-bugs-n...@kde.org
  Reporter: kyria...@mypcrevolution.com

If I play games like super meat boy  or MAME Games (sdlmame) using openg after
I finish playing the games all my plasma 5 ui is corrupted.
example how it looks
http://i.imgur.com/bxGsIkJ.png

The worst of all is that anything that I try to open it keeps flashing my whole
screen and I have to restart or log out and login back again.

Reproducible: Always

Steps to Reproduce:
1. just play a game super meat boy from steam or sdlmame games with opengl
support
2.
3.

Actual Results:  
After finishing playing the games my whole ui looks like this
http://i.imgur.com/bxGsIkJ.png

it seems that KWIN compositor is crashing

Expected Results:  
not corrupted graphics

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[plasmashell] [Bug 360815] New: Widget : System Load Viewer

2016-03-21 Thread wolfyrion via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=360815

Bug ID: 360815
   Summary: Widget : System Load Viewer
   Product: plasmashell
   Version: 5.5.5
  Platform: Archlinux Packages
OS: Linux
Status: UNCONFIRMED
  Severity: normal
  Priority: NOR
 Component: System Monitor
  Assignee: notm...@gmail.com
  Reporter: kyria...@mypcrevolution.com

When the System Load Viewer Widget is Enabled the resources I monitor display 0
values or goes offline every 3 sec !?!?
http://i.imgur.com/Qk63U1t.png

And then it goes back to normal
http://i.imgur.com/LbRvcjW.png

so in short every 3 sec resources display 0 values ><

This causes huge Lag on Plasma 5 if I leave my computer turn on for days.
So I have been forced to remove these widgets.




Reproducible: Always

Steps to Reproduce:
1. Just Add a new widget System Load Viewer
2.
3.


Expected Results:  
continuously monitoring resources without any lag

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