[kwin] [Bug 463841] Mouse pointer offset in Unreal Engine

2023-01-12 Thread Andrea
https://bugs.kde.org/show_bug.cgi?id=463841

--- Comment #4 from Andrea  ---
According to a message on reddit, the issue seems caused by the AMD gpu. It
doesn't occur with KDE + Fedora + NVidia gpu.

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[kwin] [Bug 463841] Mouse pointer offset in Unreal Engine

2023-01-11 Thread David Edmundson
https://bugs.kde.org/show_bug.cgi?id=463841

--- Comment #3 from David Edmundson  ---
Please take this to Unreal Engine Editor developers.

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[kwin] [Bug 463841] Mouse pointer offset in Unreal Engine

2023-01-11 Thread David Edmundson
https://bugs.kde.org/show_bug.cgi?id=463841

David Edmundson  changed:

   What|Removed |Added

 Status|RESOLVED|CLOSED

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[kwin] [Bug 463841] Mouse pointer offset in Unreal Engine

2023-01-11 Thread David Edmundson
https://bugs.kde.org/show_bug.cgi?id=463841

David Edmundson  changed:

   What|Removed |Added

 Resolution|--- |NOT A BUG
 Status|REPORTED|RESOLVED

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[kwin] [Bug 463841] Mouse pointer offset in Unreal Engine

2023-01-11 Thread Andrea
https://bugs.kde.org/show_bug.cgi?id=463841

Andrea  changed:

   What|Removed |Added

 Status|RESOLVED|REPORTED
 Resolution|DOWNSTREAM  |---

--- Comment #2 from Andrea  ---
(In reply to David Edmundson from comment #1)
> Given this only affects one client, this doesn't seem to be an issue our
> side.
> It might work on gnome but maybe unreal engine explicitly tests for that -
> or runs with CSDs and forgets the offset.
> 
> A good test would be in the X11 session run "openbox --replace" and confirm
> the issue persists. I strongly suspect it will.

I'm not the only having this issue, see another person reporting the same under
my post on reddit:
https://www.reddit.com/r/kde/comments/1037hwu/comment/j3vahpu/?context=3

As mention on the issue report, I've already tried with X11 and the issue
persist. However, pretend this is not an issue just because it's just me
reporting it, it's not great. Still it's fine if no one fix it immediately, but
at least don't close this issue or pretend it doesn't exist.

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[kwin] [Bug 463841] Mouse pointer offset in Unreal Engine

2023-01-11 Thread David Edmundson
https://bugs.kde.org/show_bug.cgi?id=463841

David Edmundson  changed:

   What|Removed |Added

 CC||k...@davidedmundson.co.uk
 Resolution|--- |DOWNSTREAM
 Status|REPORTED|RESOLVED

--- Comment #1 from David Edmundson  ---
Given this only affects one client, this doesn't seem to be an issue our side.
It might work on gnome but maybe unreal engine explicitly tests for that - or
runs with CSDs and forgets the offset.

A good test would be in the X11 session run "openbox --replace" and confirm the
issue persists. I strongly suspect it will.

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[kwin] [Bug 463841] Mouse pointer offset in Unreal Engine

2023-01-09 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=463841

Nate Graham  changed:

   What|Removed |Added

 CC||n...@kde.org

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[kwin] [Bug 463841] Mouse pointer offset in Unreal Engine

2023-01-04 Thread Andrea
https://bugs.kde.org/show_bug.cgi?id=463841

Andrea  changed:

   What|Removed |Added

   Platform|Other   |Fedora RPMs

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