[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 Sam James changed: What|Removed |Added See Also||https://bugs.kde.org/show_b ||ug.cgi?id=489229 -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 Nate Graham changed: What|Removed |Added Version Fixed In||6.1.1 -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 Zamundaaa changed: What|Removed |Added Latest Commit|https://invent.kde.org/plas |https://invent.kde.org/plas |ma/kwin/-/commit/5a0ecdba33 |ma/kwin/-/commit/b819606a74 |3dba233d54124909028971260b0 |0e44cf689781175fab7cf7731f1 |f78 |62c --- Comment #6 from Zamundaaa --- Git commit b819606a740e44cf689781175fab7cf7731f162c by Xaver Hugl. Committed on 25/06/2024 at 13:59. Pushed by zamundaaa into branch 'Plasma/6.1'. opengl/eglcontext: bail out early if we can't use complex shaders Some old hardware is very limited in the amount of instructions it can support. In order to not have KWin fail to composite, reject using hardware acceleration in this case and fall back to llvmpipe or QPainter (cherry picked from commit 5a0ecdba333dba233d54124909028971260b0f78) Co-authored-by: Xaver Hugl M +10 -1src/opengl/openglcontext.cpp https://invent.kde.org/plasma/kwin/-/commit/b819606a740e44cf689781175fab7cf7731f162c -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 Zamundaaa changed: What|Removed |Added Status|ASSIGNED|RESOLVED Latest Commit||https://invent.kde.org/plas ||ma/kwin/-/commit/5a0ecdba33 ||3dba233d54124909028971260b0 ||f78 Resolution|--- |FIXED --- Comment #5 from Zamundaaa --- Git commit 5a0ecdba333dba233d54124909028971260b0f78 by Xaver Hugl. Committed on 25/06/2024 at 13:49. Pushed by zamundaaa into branch 'master'. opengl/eglcontext: bail out early if we can't use complex shaders Some old hardware is very limited in the amount of instructions it can support. In order to not have KWin fail to composite, reject using hardware acceleration in this case and fall back to llvmpipe or QPainter M +10 -1src/opengl/openglcontext.cpp https://invent.kde.org/plasma/kwin/-/commit/5a0ecdba333dba233d54124909028971260b0f78 -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 Bug Janitor Service changed: What|Removed |Added Ever confirmed|0 |1 Status|REPORTED|ASSIGNED --- Comment #4 from Bug Janitor Service --- A possibly relevant merge request was started @ https://invent.kde.org/plasma/kwin/-/merge_requests/5991 -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 rac...@achellal.com changed: What|Removed |Added CC||rac...@achellal.com --- Comment #3 from rac...@achellal.com --- This still happens on the lasted 6.1.0 version (Gentoo) with the same issues. -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 Sam James changed: What|Removed |Added CC||s...@gentoo.org -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 --- Comment #2 from Zamundaaa --- Having a "limited opengl" mode is probably not feasible, but we can try to compile a shader with all the features used in compositing and fall back to CPU rendering if that fails -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 --- Comment #1 from Balló György --- Want to mention that KWin 5 worked fine on this hardware when I set the QT_QUICK_BACKEND=software environment variable. With KWin 6, this no longer works, and complex shaders are used even if this environment variable is set. -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 Yaroslav Sidlovsky changed: What|Removed |Added CC||zawer...@gmail.com -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 482868] Broken rendering with OpenGL compositing on i915
https://bugs.kde.org/show_bug.cgi?id=482868 Nate Graham changed: What|Removed |Added CC||n...@kde.org, ||vlad.zahorod...@kde.org, ||xaver.h...@gmail.com -- You are receiving this mail because: You are watching all bug changes.