[Lazarus] SVG Rendering Performance using Free Pascal

2021-11-17 Thread Anthony Walter via lazarus
I was watching an older video from Nvidia regarding their path rendering
extensions, a feature specific to their video card drivers. I've written a
more open implementation and have run an initial quality and performance
test.

https://www.youtube.com/watch?v=fTm_s_pCBEM

This is test was run on an i5 3470 CPU with a Radeon 550 on Mint Linux.
Free Pascal 3.3 fixes branch with no optimizations.
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Re: [Lazarus] SVG Rendering Performance using Free Pascal

2021-11-17 Thread Mehmet Erol Sanliturk via lazarus
It seems that I am the first person to watch the video .
It 's playing very well .
Very good .


Mehmet Erol Sanliturk .

On Wed, Nov 17, 2021 at 8:10 PM Anthony Walter via lazarus <
lazarus@lists.lazarus-ide.org> wrote:

> I was watching an older video from Nvidia regarding their path rendering
> extensions, a feature specific to their video card drivers. I've written a
> more open implementation and have run an initial quality and performance
> test.
>
> https://www.youtube.com/watch?v=fTm_s_pCBEM
>
> This is test was run on an i5 3470 CPU with a Radeon 550 on Mint Linux.
> Free Pascal 3.3 fixes branch with no optimizations.
> --
> ___
> lazarus mailing list
> lazarus@lists.lazarus-ide.org
> https://lists.lazarus-ide.org/listinfo/lazarus
>
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