Re: [lazarus] (Beryl and )way cool with Lazarus..?

2007-04-13 Thread John Meyer
[EMAIL PROTECTED] wrote:
> 
> Just wondering if anybody has installed this?
> 
> http://wiki.beryl-project.org/index.php/Install/Ubuntu/Edgy/XGL
> 
> Here's what it can look like when it is running:
> 
> http://www.youtube.com/watch?v=i0ZtcxHUSDQ
> 
> I'm interested if any of the components are available in Lazarus yet..
> because if they aren't I think that it would be worthwhile doing
> something about it.
> 
> I really want to dump my winbloat for this..
> 

I've used beryl, and there are a few hitches as of right now.  Some tv
apps don't seem to work right underneath it, and it screws with your
Alt+F2 if you use that on you system.
And on a side note, it seems that somebody can't work a simple on system
recording ;-)

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Re: [lazarus] (Beryl and )way cool with Lazarus..?

2007-04-13 Thread Albert Zeyer
Hi David,

Which widgets do you mean in detail?

All the effects are applied at a window as a whole. This is something,
your application can never do itself. Perhaps later, there are possible
interfaces, that your application can send a message to Compiz, that it
should be bigger or more green or something similar. There is already a
DBus plugin for Compiz/Beryl. I don't know in detail, what you can
control over this Dbus plugin, but it's perhaps possible to do things
like these. But on this way, you cannot produce own effects, you can
only say Copmiz/Beryl, that it should do something.

You have also to differ between the effects inside your application and
outside of it. Compiz/ Beryl / other windowmanagers produce some outside
effects on the application windows. If you use OpenGL now, you can only
make effects inside your window, but you cannot make any effect to the
window itself.

Regards,
Albert


Am Freitag, den 13.04.2007, 19:57 +1000 schrieb David Lyon:

> Hi Albert,
> 
> Yes you're right of course that the visualisations are done at the OS
> level.
> 
> Still, it would be nice to have some of these widgets available within
> an application.
> 
> I know that OpenGL is available within Lazarus because the demo
> directory includes some code. So it's probably only a matter of time.
> 
> Regards
> 
> David
> 
> Albert Zeyer wrote: 
> 
> > This (AIGLX) is to prefer over XGL, because it doesn't add a
> > complete X11-layer and it allows the usage of hardware accelerated
> > OpenGL through it:
> > http://wiki.beryl-project.org/wiki/Install_Beryl_on_Ubuntu_Edgy_with_AIGLX
> > 
> > But all this isn't related to the software you run within. You only
> > change the way how your X-server draws your application windows.
> > AIGLX/XGL provides the necessary possibilities and the
> > windowmanagers Compiz or Beryl (or others) uses them by making these
> > effects. The applications themself don't recognize about how they
> > are drawn on the screen.
> > 
> > If you want to extend Beryl or Compiz, I don't know, if this is
> > possible yet with Free Pascal. Take a look at the source code. I
> > think, they have a modular design, so perhaps it's possible to code
> > some moduls with Lazarus.
> > 
> > 
> > Am Donnerstag, den 12.04.2007, 22:20 -0500 schrieb
> > [EMAIL PROTECTED]: 
> > 
> > > Just wondering if anybody has installed this?
> > > 
> > > http://wiki.beryl-project.org/index.php/Install/Ubuntu/Edgy/XGL
> > > 
> > > Here's what it can look like when it is running:
> > > 
> > > http://www.youtube.com/watch?v=i0ZtcxHUSDQ
> > > 
> > > I'm interested if any of the components are available in Lazarus yet..  
> > > because if they aren't I think that it would be worthwhile doing  
> > > something about it.
> > > 
> > > I really want to dump my winbloat for this..
> > > 
> > > _
> > >  To unsubscribe: mail [EMAIL PROTECTED] with
> > > "unsubscribe" as the Subject
> > >archives at http://www.lazarus.freepascal.org/mailarchives
> > > 
> > > 
> 
> 


Re: [lazarus] (Beryl and )way cool with Lazarus..?

2007-04-13 Thread David Lyon

Hi Albert,

Yes you're right of course that the visualisations are done at the OS level.

Still, it would be nice to have some of these widgets available within 
an application.


I know that OpenGL is available within Lazarus because the demo 
directory includes some code. So it's probably only a matter of time.


Regards

David

Albert Zeyer wrote:
This (AIGLX) is to prefer over XGL, because it doesn't add a complete 
X11-layer and it allows the usage of hardware accelerated OpenGL 
through it:

http://wiki.beryl-project.org/wiki/Install_Beryl_on_Ubuntu_Edgy_with_AIGLX

But all this isn't related to the software you run within. You only 
change the way how your X-server draws your application windows. 
AIGLX/XGL provides the necessary possibilities and the windowmanagers 
Compiz or Beryl (or others) uses them by making these effects. The 
applications themself don't recognize about how they are drawn on the 
screen.


If you want to extend Beryl or Compiz, I don't know, if this is 
possible yet with Free Pascal. Take a look at the source code. I 
think, they have a modular design, so perhaps it's possible to code 
some moduls with Lazarus.



Am Donnerstag, den 12.04.2007, 22:20 -0500 schrieb 
[EMAIL PROTECTED]:

Just wondering if anybody has installed this?

http://wiki.beryl-project.org/index.php/Install/Ubuntu/Edgy/XGL

Here's what it can look like when it is running:

http://www.youtube.com/watch?v=i0ZtcxHUSDQ

I'm interested if any of the components are available in Lazarus yet..  
because if they aren't I think that it would be worthwhile doing  
something about it.


I really want to dump my winbloat for this..

_
 To unsubscribe: mail [EMAIL PROTECTED]  with
"unsubscribe" as the Subject
   archives at http://www.lazarus.freepascal.org/mailarchives






Re: [lazarus] (Beryl and )way cool with Lazarus..?

2007-04-13 Thread Albert Zeyer
This (AIGLX) is to prefer over XGL, because it doesn't add a complete
X11-layer and it allows the usage of hardware accelerated OpenGL through
it:
http://wiki.beryl-project.org/wiki/Install_Beryl_on_Ubuntu_Edgy_with_AIGLX

But all this isn't related to the software you run within. You only
change the way how your X-server draws your application windows.
AIGLX/XGL provides the necessary possibilities and the windowmanagers
Compiz or Beryl (or others) uses them by making these effects. The
applications themself don't recognize about how they are drawn on the
screen.

If you want to extend Beryl or Compiz, I don't know, if this is possible
yet with Free Pascal. Take a look at the source code. I think, they have
a modular design, so perhaps it's possible to code some moduls with
Lazarus.


Am Donnerstag, den 12.04.2007, 22:20 -0500 schrieb
[EMAIL PROTECTED]:

> Just wondering if anybody has installed this?
> 
> http://wiki.beryl-project.org/index.php/Install/Ubuntu/Edgy/XGL
> 
> Here's what it can look like when it is running:
> 
> http://www.youtube.com/watch?v=i0ZtcxHUSDQ
> 
> I'm interested if any of the components are available in Lazarus yet..  
> because if they aren't I think that it would be worthwhile doing  
> something about it.
> 
> I really want to dump my winbloat for this..
> 
> _
>  To unsubscribe: mail [EMAIL PROTECTED] with
> "unsubscribe" as the Subject
>archives at http://www.lazarus.freepascal.org/mailarchives
> 


[lazarus] (Beryl and )way cool with Lazarus..?

2007-04-12 Thread david . lyon


Just wondering if anybody has installed this?

http://wiki.beryl-project.org/index.php/Install/Ubuntu/Edgy/XGL

Here's what it can look like when it is running:

http://www.youtube.com/watch?v=i0ZtcxHUSDQ

I'm interested if any of the components are available in Lazarus yet..  
because if they aren't I think that it would be worthwhile doing  
something about it.


I really want to dump my winbloat for this..

_
To unsubscribe: mail [EMAIL PROTECTED] with
   "unsubscribe" as the Subject
  archives at http://www.lazarus.freepascal.org/mailarchives