Re: [Leaf-user] (no subject)

2001-09-12 Thread Mark W. Windish

Scott,

OK...I can ping the server machine from the LRP box. When I checked the log,
the only thing in there even close to the time I tried to connect to the
server is this:

Sep 12 22:26:17 My_LRP_Friend kernel Packet Log: input DENY ppp0 PROTO=17
195.5.80.139:2739 my ext ip:27018 L=40 S=0x00 I=64313 F=0x T=109 (#55)

Sep 12 22:30:22 My_LRP=Friend /USR/SBIN/CRON[1728]:(root) CMD
(etc/multicron -p)

It doesn't look like anything to me except that the one at 22:26 tried to
connect to port 27018...strange. I know I did not try to connect to port
27018 as I tried several times from a dial-up connection. What I did is try
to add the server to my favorites within CStrike. The server shows up with
?...meaning it's unavailable. I tried to connect anyway and it just times
out.

Also...I noticed today that my LRP package starts my adsl connection, then
when echowall starts...I get a message saying There already seems to be an
ASDL connection... and then echowall continues to load. Everything seems to
work just fine otherwise. I don't know if that means anything at all. We are
getting close...thanks again.

Mark
- Original Message -
From: Scott C. Best [EMAIL PROTECTED]
To: Mark W. Windish [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Sent: Wednesday, September 12, 2001 12:39 AM
Subject: Re: [Leaf-user] (no subject)


 Mark:

 Okay, so the server allocates the correct IP address,
 that's a start. Can I ask though: from the LEAF firewall box,
 can you ping this 192.0.0.0 machine successfully? Perhaps you
 just meant that IP address as an example, but perhaps not.

 Also, importantly, type this after you try to connect
 to your server and fail: tail /var/log/syslog. The firewall
 *should* be logging any packets that are not getting passed
 on to your game-server properly. Sure, they'll be other noise
 in those logs (CodeRed remnants, for instance), but every time
 you try to connect and fail, a repeatable patch of packet logs
 should be created. If you could email those along, that'd help.

 Lastly...don't add 27016 into echowall.conf. Rather,
 add it into echowall.rules. Open that file for edit, scroll
 down to the HLIFE section, and copy the 2 lines that have
 27015 in them, and repeat them using 27016. So the new lines
 would look like:

 #HLIFE#$IPCHAINS -A input -s 0.0.0.0/0 -d $IP_EXT/32 27016 -p udp -j
ACCEPT
 #HLIFE#$IPMASQADM portfw -a -P udp -L $IP_EXT 27016 -R $HLIFE_HOST 27016

 Try those, try the firewall check, and keep me
 posted. Getting close!

 -Scott

  I tried the +ip command and no go...I get a message from the server
  couldn't allocate dedicated server ip port. Now if I just run it
without
  the +ip command it starts and allocates a server IP address of 192.0.0.0
  which is my internal ip. I can connect to the server from my other
internal
  machines (by pointing to the internal ip of the server) but nobody can
  connect from outside of the firewall. When echowall starts is says the
the
  HLIFE service is started on 192.0.0.0 which is correct. I changed the
  echowall conf to allow port 27016 ( and added the command -port 27016 to
the
  server exe) also so that I can run the server and play from the same
machine
  if needed (the server will use 27016 while the client uses 27015). This
  shows up in my firewall rules so I'm assuming I did it correctly. I know
  there is a way to make this work...and I am sure it's all in the HLife
  server end. I'll keep you posted. Thanks again.






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Re: [Leaf-user] (no subject)

2001-09-11 Thread Mark W. Windish

Scott,

I tried the +ip command and no go...I get a message from the server
couldn't allocate dedicated server ip port. Now if I just run it without
the +ip command it starts and allocates a server IP address of 192.0.0.0
which is my internal ip. I can connect to the server from my other internal
machines (by pointing to the internal ip of the server) but nobody can
connect from outside of the firewall. When echowall starts is says the the
HLIFE service is started on 192.0.0.0 which is correct. I changed the
echowall conf to allow port 27016 ( and added the command -port 27016 to the
server exe) also so that I can run the server and play from the same machine
if needed (the server will use 27016 while the client uses 27015). This
shows up in my firewall rules so I'm assuming I did it correctly. I know
there is a way to make this work...and I am sure it's all in the HLife
server end. I'll keep you posted. Thanks again.

Mark


- Original Message -
From: Scott C. Best [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Sent: Tuesday, September 11, 2001 5:59 PM
Subject: [Leaf-user] (no subject)


 Mark:
 Hope your HL problems are getting better. Two quick
 thoughts:

  Thanks for the replies...I believe the problem lies in the CStrike
  server config, since this is where the 169.254.0.0 address shows up.
  When try to run a server on another machine without a WAN adapter...it
  shows as having the Internal network IP address (192.0.0.0) of the LAN
  adapter. I believe the echowall config is correct...HLIFE is specified
  in services, the MACID is there (i even tried to specify all just for
  the hell of it), and I did change IF_EXT to ppp0 instead of eth0. When
  I use weblet to see the firewall rules, it appears as though the rules
  are applied, which is why I agree that I am missing something on the
  server end.

 When you echowall start, what it tells you at the end,
 about which services have been enabled to which IP addresses, is
 true. :)

  I guess I would want the server to show the internal LAN IP address (as
  opposed to the 169.254.0.0), then post the external IP address for
  people to connect. I will fool around with it more tonight.

 Right, exactly. Try using the +ip command that Alec suggested
 when you start the server. Then, from a different ISP altogether,
 point a CStrike client to your firewall's external interface. It
 should connect. Since it's a PPPoE setup, this IP address could
 change frequently, but we can talk about dynamic-DNS once you get
 the initial connection going.
 Good luck!

 -Scott



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Re: [Leaf-user] echowall 1.3 released

2001-09-10 Thread Mark W. Windish

I am trying to get a CounterStrike server going using this release. The
firewall seems to work and the new additions to the services are great. The
problem is, when I start the server, it keeps trying to use a 169.254.*.* IP
address which is the bogus address assigned by Windows when one is not
found. This is the address of my WAN Adapter, and if I disable it, the
server then tries to use the Internal Ip address of my LAN Adapter...both of
which are not seen from outside of the firewall. I know the external IP
address...but I use PPPoE, and am using Kenneth Hadley's PPPoE package. I
added HLIFE to the Wanted Services, and added the MAC Address for the
machine acting as the server, and it shows the services directed to the
correct machine (when starting Echowall), using the correct Internal IP
address. Any ideas what I am missing? Any help would be appreciated.

Mark

- Original Message -
From: Scott C. Best [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, September 08, 2001 4:05 AM
Subject: [Leaf-user] echowall 1.3 released



 Heyaz. I found a spare pair of hours over the
 last few days, and so the latest version of echowall has
 now been posted to the usual places:

 ftp://ftp.echogent.com/EchoWall/echowall.lrp
 http://leaf.sourceforge.net/devel/sbest/echowall/

 Here are the changes from 1.22:

 1. Basic DMZ support. If you want the HTTP server to
be treated with DMZ considerations, simply put
HTTP into the DMZ_SERVICES list. More details
in the README file.

 2. Added support for Half-Life, its descendant Counter
Strike, and Unreal Tournament. Whole list of masq
apps directly supported is now over 30.

 3. Added the all designation for port forwarding.
So if you want to enable IPSEC to all of your LAN
members, put all into the IPSEC_HOST_MACID line.
Works for both PPTP and IPSEC, so far.

 Hope it proves useful! Feedback welcome.

 cheers,
 Scott


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