[Libreoffice-bugs] [Bug 86190] use GLM library instead of basegfx

2020-03-02 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

Noel Grandin  changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |WONTFIX

--- Comment #7 from Noel Grandin  ---
Closing this as wontfix since none of the active developers has shown any
interest.

Please re-open if someone feels like actually working on this.

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[Libreoffice-bugs] [Bug 86190] use GLM library instead of basegfx

2020-02-12 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

Thorsten Behrens (CIB)  changed:

   What|Removed |Added

   Keywords|difficultyBeginner, |
   |easyHack, skillCpp, |
   |topicCleanup|
 CC||t...@libreoffice.org

--- Comment #6 from Thorsten Behrens (CIB)  ---
Not as clearly defined as we would expect these days

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[Libreoffice-bugs] [Bug 86190] use GLM library instead of basegfx

2016-05-05 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

jan iversen  changed:

   What|Removed |Added

 Whiteboard|ToBeReviewed|

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[Libreoffice-bugs] [Bug 86190] use GLM library instead of basegfx

2016-02-11 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

jan iversen  changed:

   What|Removed |Added

 Whiteboard||ToBeReviewed

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[Bug 86190] use GLM library instead of basegfx

2016-02-11 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

jan iversen  changed:

   What|Removed |Added

 Whiteboard||ToBeReviewed

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[Libreoffice-bugs] [Bug 86190] use GLM library instead of basegfx

2015-12-10 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

Robinson Tryon (qubit)  changed:

   What|Removed |Added

   Keywords||difficultyBeginner,
   ||easyHack, skillCpp,
   ||topicCleanup

--- Comment #4 from Robinson Tryon (qubit)  ---
Migrating Whiteboard tags to Keywords: (easyHack, difficultyBeginner, skillCpp,
topicCleanup)

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[Bug 86190] use GLM library instead of basegfx

2015-12-10 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

Robinson Tryon (qubit)  changed:

   What|Removed |Added

   Keywords||difficultyBeginner,
   ||easyHack, skillCpp,
   ||topicCleanup

--- Comment #4 from Robinson Tryon (qubit)  ---
Migrating Whiteboard tags to Keywords: (easyHack, difficultyBeginner, skillCpp,
topicCleanup)

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[Bug 86190] use GLM library instead of basegfx

2015-12-10 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

Robinson Tryon (qubit)  changed:

   What|Removed |Added

 Whiteboard|EasyHack DifficultyBeginner |
   |SkillCpp TopicCleanup   |

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[Libreoffice-bugs] [Bug 86190] use GLM library instead of basegfx

2015-12-10 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

Robinson Tryon (qubit)  changed:

   What|Removed |Added

 Whiteboard|EasyHack DifficultyBeginner |
   |SkillCpp TopicCleanup   |

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[Libreoffice-bugs] [Bug 86190] use GLM library instead of basegfx

2015-05-16 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

--- Comment #3 from Zsolt Bölöny bolony.zs...@gmail.com ---
I'm interested in this, as I have some experiences with GLM, but the task is
not completely clear to me.

What methods should I overload to return GLM datatypes? Basegfx mostly contains
classes which are used widespread in the codebase. There are two things I can
think of: 1) keep the current classes and use them as a wrapper around the
corresponding GLM types (e.g. use a glm::dvec2 instead of two doubles in
B2DVector), or 2) completely get rid of basegfx's vectors and matrices, find
out where they're used, replace them with GLM ones and put the additional
helper methods (like matrix inversion, etc.) into new class(es).

The first scenario is this easy-hack is about, I think (plus the writing of
conversion functions between basegfx and GLM types).

Please somebody confirm what I think is correct, so I can start hacking.

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[Bug 86190] use GLM library instead of basegfx

2015-05-16 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

--- Comment #3 from Zsolt Bölöny bolony.zs...@gmail.com ---
I'm interested in this, as I have some experiences with GLM, but the task is
not completely clear to me.

What methods should I overload to return GLM datatypes? Basegfx mostly contains
classes which are used widespread in the codebase. There are two things I can
think of: 1) keep the current classes and use them as a wrapper around the
corresponding GLM types (e.g. use a glm::dvec2 instead of two doubles in
B2DVector), or 2) completely get rid of basegfx's vectors and matrices, find
out where they're used, replace them with GLM ones and put the additional
helper methods (like matrix inversion, etc.) into new class(es).

The first scenario is this easy-hack is about, I think (plus the writing of
conversion functions between basegfx and GLM types).

Please somebody confirm what I think is correct, so I can start hacking.

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[Libreoffice-bugs] [Bug 86190] use GLM library instead of basegfx

2015-04-13 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

--- Comment #2 from Markus Mohrhard markus.mohrh...@googlemail.com ---
glm provides a well maintained library for low-level computer graphics
algorithms that maps really well to OpenGL.

Of course this does not mean that an easy-hack for replacing tools classes
would not be a good idea. However this one is a task related to our other
OpenGL tasks.

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[Bug 86190] use GLM library instead of basegfx

2015-04-13 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

--- Comment #2 from Markus Mohrhard markus.mohrh...@googlemail.com ---
glm provides a well maintained library for low-level computer graphics
algorithms that maps really well to OpenGL.

Of course this does not mean that an easy-hack for replacing tools classes
would not be a good idea. However this one is a task related to our other
OpenGL tasks.

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[Libreoffice-bugs] [Bug 86190] use GLM library instead of basegfx

2015-04-11 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

Michael Stahl mst...@redhat.com changed:

   What|Removed |Added

Summary|use GLM library instead of  |use GLM library instead of
   |basefgx |basegfx

--- Comment #1 from Michael Stahl mst...@redhat.com ---
idly wondering why we have to start with basegfx, aren't there much uglier
things in tools like Rectangle, Polygon etc. to replace :)

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[Bug 86190] use GLM library instead of basegfx

2015-04-11 Thread bugzilla-daemon
https://bugs.documentfoundation.org/show_bug.cgi?id=86190

Michael Stahl mst...@redhat.com changed:

   What|Removed |Added

Summary|use GLM library instead of  |use GLM library instead of
   |basefgx |basegfx

--- Comment #1 from Michael Stahl mst...@redhat.com ---
idly wondering why we have to start with basegfx, aren't there much uglier
things in tools like Rectangle, Polygon etc. to replace :)

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