Re: How to cancel voice so ties are right direction

2012-05-26 Thread Urs Liska

Am 26.05.2012 18:23, schrieb Jeff Barnes:
Thanks for the replies, everyone. 
David Kastrup wrote:



\relative c' takes a music expression as an argument, and in this case,
the argument is the parallel music<<  ...>>.


Interesting. Does \voiceXXX take a music expression too? If so, can I set the 
bounds of the expression with {}?


I don't see that you have a "wrong" tie direction.  Take all the
parallel music out, and LilyPond will choose the same tie.  If you want
to flip it up explicitly, probably the easiest way is writing ^~ instead
of ~.

I've found a general need to add \xxxNeutral after using \voices to get stems, ties, 
tuplets, etc to line up "correctly"  
(http://lilypond.org/doc/v2.14/Documentation/learning/within_002dstaff-objects). It's not 
clear to me what the bounds of \voiceXXX are.
\voiceXXX is a switch that changes several direction properties 
(UP/DOWN) and the behaviour of horizontal shifts.

It doesn't take an expression after it, so no boundaries.
If you use \voiceXXX and want everything 'neutral' at some point 
afterwards then what you're looking for might be \oneVoice.


So:
\new Voice {
  \voiceOne % Everything that follows now is "voice One"
  ...
  \voiceTwo % Everything is "voice Two" from now on
  ...
  \oneVoice % Everything is now in a neutral state (i.e. only one voice 
without having to deal with other voices)

  ...
}

What might be irritating is how voices are managed with the different 
syntax options, and how this effects the music after the polyphonic section.

But I think this is explained in Phil's link

HTH
Urs


If expression boundaries impact the state of the parser, it seems Lily is 
adding a burden to the user by forcing the user to manage expression boundaries 
without a consistent way to define the boundaries. At least, that's the 
objection that's inside my noob head, anyway. Also, trying to fix the tie 
problem sent me through the path of adding all sorts of things to the music 
that made reading it more difficult.

I looked at the grammar at 
http://lilypond.org/doc/v2.14/Documentation/notation/lilypond-grammar. Where is 
\voiceXXX defined?

Jeff

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Re: How to cancel voice so ties are right direction

2012-05-26 Thread Phil Holmes
- Original Message - 
From: "Jeff Barnes" 

To: "David Kastrup" ; 
I looked at the grammar at 
http://lilypond.org/doc/v2.14/Documentation/notation/lilypond-grammar. 
Where is \voiceXXX defined?


http://lilypond.org/doc/v2.14/Documentation/notation/multiple-voices

--
Phil Holmes 



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Re: How to cancel voice so ties are right direction

2012-05-26 Thread Jeff Barnes
Thanks for the replies, everyone. 
David Kastrup wrote:

> \relative c' takes a music expression as an argument, and in this case,
> the argument is the parallel music << ... >>.


Interesting. Does \voiceXXX take a music expression too? If so, can I set the 
bounds of the expression with {}? 

> I don't see that you have a "wrong" tie direction.  Take all the
> parallel music out, and LilyPond will choose the same tie.  If you want
> to flip it up explicitly, probably the easiest way is writing ^~ instead
> of ~.

I've found a general need to add \xxxNeutral after using \voices to get stems, 
ties, tuplets, etc to line up "correctly"  
(http://lilypond.org/doc/v2.14/Documentation/learning/within_002dstaff-objects). It's
 not clear to me what the bounds of \voiceXXX are. 

If expression boundaries impact the state of the parser, it seems Lily is 
adding a burden to the user by forcing the user to manage expression boundaries 
without a consistent way to define the boundaries. At least, that's the 
objection that's inside my noob head, anyway. Also, trying to fix the tie 
problem sent me through the path of adding all sorts of things to the music 
that made reading it more difficult.

I looked at the grammar at 
http://lilypond.org/doc/v2.14/Documentation/notation/lilypond-grammar. Where is 
\voiceXXX defined?

Jeff

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Re: How to cancel voice so ties are right direction

2012-05-25 Thread David Kastrup
Jeff Barnes  writes:

> This snippet illustrates a problem I'm having. The tie on the g is in
> the wrong direction after I've finished with the voice split. How do I
> get the correct tie direction? It looks like the \voices are still in
> scope wrt ties.
>
> Also, why did I lose the \relative c' after the voice split?

\relative c' takes a music expression as an argument, and in this case,
the argument is the parallel music << ... >>.

I don't see that you have a "wrong" tie direction.  Take all the
parallel music out, and LilyPond will choose the same tie.  If you want
to flip it up explicitly, probably the easiest way is writing ^~ instead
of ~.

> \score {
>   <<
> \new Staff {
>   \relative c'
>   <<
> {
>   \voiceOne
>   g'2
> } \\ {
>   \voiceTwo
>   c,2
> }
>   >>
>   4 ~ 
> }
>   >>
>   \layout { }
> }

-- 
David Kastrup


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Re: How to cancel voice so ties are right direction

2012-05-25 Thread Urs Liska
Write ^ or _ before the tilde to force the tie up or down.
Works also with articulations, slurs and many other things.

Best
Urs
-- 
Diese Nachricht wurde von meinem Android-Mobiltelefon mit K-9 Mail gesendet.



Jeff Barnes  schrieb:

This snippet illustrates a problem I'm having. The tie on the g is in the wrong 
direction after I've finished with the voice split. How do I get the correct 
tie direction? It looks like the \voices are still in scope wrt ties.

Also, why did I lose the \relative c' after the voice split?

\score {
  <<
\new Staff {
  \relative c'
  <<
{
  \voiceOne
  g'2
} \\ {
  \voiceTwo
  c,2
}
  >>
  4 ~ 
}
  >>
  \layout { }
}

_

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How to cancel voice so ties are right direction

2012-05-25 Thread Jeff Barnes
This snippet illustrates a problem I'm having. The tie on the g is in the wrong 
direction after I've finished with the voice split. How do I get the correct 
tie direction? It looks like the \voices are still in scope wrt ties.

Also, why did I lose the \relative c' after the voice split?

\score {
  <<
    \new Staff {
      \relative c'
      <<
        {
          \voiceOne
          g'2
        } \\ {
          \voiceTwo
          c,2
        }
      >>
      4 ~ 
    }
  >>
  \layout { }
}

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