Re: Lowering AccidentalSuggestion objects
Hey Xavier, Thanks for the reply. I had a deadline this afternoon so did some coffee-fuelled research of my own this morning, and came across precisely that solution. And it worked! Now it looks pretty. Cheers, Brent. On 10 September 2011 13:18, Xavier Scheuer wrote: > On 10 September 2011 10:18, Brent Annable wrote: > > > > Hello everyone, > > Here's a little example of the situation I'm talking about: > > \score { > > \new Staff = "Discantus" > > \new Voice = "Discantus" \relative c'' { > > \set suggestAccidentals = ##t > > \override AccidentalSuggestion #'Y-offset = 1 > > g1 g g g g g g g \break > > g g g g gis \fermata > > } > > } > > Here, with a Y-offset value of 1, the accidental is in the same place as > it > > would be if the \override command weren't there. Only when the number is > > above 5 does the accidental start to move upwards. > > Hi, > > Add \override AccidentalSuggestion #'outside-staff-priority = ##f > to permit the AccidentalSuggestion to be printed inside the staff. > > Then you can play with \override AccidentalSuggestion #'Y-offset = #2 > > Hope that helps. > > Cheers, > Xavier > > -- > Xavier Scheuer > ___ lilypond-user mailing list lilypond-user@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-user
Re: Lowering AccidentalSuggestion objects
On 10 September 2011 10:18, Brent Annable wrote: > > Hello everyone, > Here's a little example of the situation I'm talking about: > \score { > \new Staff = "Discantus" > \new Voice = "Discantus" \relative c'' { > \set suggestAccidentals = ##t > \override AccidentalSuggestion #'Y-offset = 1 > g1 g g g g g g g \break > g g g g gis \fermata > } > } > Here, with a Y-offset value of 1, the accidental is in the same place as it > would be if the \override command weren't there. Only when the number is > above 5 does the accidental start to move upwards. Hi, Add \override AccidentalSuggestion #'outside-staff-priority = ##f to permit the AccidentalSuggestion to be printed inside the staff. Then you can play with \override AccidentalSuggestion #'Y-offset = #2 Hope that helps. Cheers, Xavier -- Xavier Scheuer ___ lilypond-user mailing list lilypond-user@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-user
Re: Lowering AccidentalSuggestion objects
Hello everyone, Here's a little example of the situation I'm talking about: \score { \new Staff = "Discantus" \new Voice = "Discantus" \relative c'' { \set suggestAccidentals = ##t \override AccidentalSuggestion #'Y-offset = 1 g1 g g g g g g g \break g g g g gis \fermata } } Here, with a Y-offset value of 1, the accidental is in the same place as it would be if the \override command weren't there. Only when the number is above 5 does the accidental start to move upwards. Brent. On 10 September 2011 03:28, Brent Annable wrote: > Hi everyone, > > Does anyone know how I can tell the AccidentalSuggestion engraver to push > the accidentals closer to the noteheads (i.e. downwards)? I don't mind if > they're in the middle of the staff. The purpose of this is to avoid the > combination of a suggested accidental above the staff and a fermata taking > up too much space between staves. > > I've tried using \override AccidentalSuggestion #'Y-extent = (number), but > this only seems to push the accidentals upwards, starting from about 5. If > the number specified is any less than 5, the accidental stays where it is, > it won't go any closer to the notehead. Negative numbers seem to have no > effect. > > Brent. > > > ___ lilypond-user mailing list lilypond-user@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-user