lingo-l credits like text field

2002-08-09 Thread Rodrigo Peres

Hi list,

Does anyone have an idea where I begin to make an field scroll like the
final credits in the movies?? I've tried to use scroolbyline and scrolltop,
but in both I couldn't set up the speed neither the end point in order to
begin again (loop forever).

Thks

Rodrigo 


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Re: lingo-l credits like text field

2002-08-09 Thread Charlie Fiskeaux II

keep incrementing the scrollTop of the member, and when the scrolltop equals
the (member.height)-(sprite.height) then start over.

Charlie Fiskeaux II
Media Designer
The Creative Group
www.cre8tivegroup.com
859/858-9054x29


- Original Message -
From: Rodrigo Peres [EMAIL PROTECTED]
To: Lingo [EMAIL PROTECTED]
Sent: Friday, August 09, 2002 4:32 PM
Subject: lingo-l credits like text field


Hi list,

Does anyone have an idea where I begin to make an field scroll like the
final credits in the movies?? I've tried to use scroolbyline and scrolltop,
but in both I couldn't set up the speed neither the end point in order to
begin again (loop forever).

Thks

Rodrigo


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Re: lingo-l credits like text field

2002-08-09 Thread Colin Holgate

keep incrementing the scrollTop of the member, and when the scrolltop equals
the (member.height)-(sprite.height) then start over.


If the goal is to have it scroll forever without seeing the join, you 
want to have a second copy of the last text at the top of the field. 
Then you would start the scrolling just below that text, and when you 
get to the bottom you would snap all the way to the top again. Or you 
could put the top bit of text repeated at the bottom. Here's an 
example:

http://staging.funnygarbage.com/staff/colin/infinitescroll.dir

Because the scroll bar is DTS, you'll see what's going on, even 
though it's outside of the shockwave area.




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Re: lingo-l credits like text field

2002-08-09 Thread Colin Holgate

http://staging.funnygarbage.com/staff/colin/infinitescroll.dir

Because the scroll bar is DTS, you'll see what's going on, even 
though it's outside of the shockwave area.


BTW, here's the entire movie script:

on exitframe
   set the scrolltop of member 1 to (the scrolltop of member 1 + 8) mod 528
   go the frame
end

Member 1 is the field that is sprite 1. Hard coded, but simple.



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