Re: [LAD] The Influence of the Actor Model (Praxis architecture 101)

2012-07-28 Thread Neil C Smith
On 28 July 2012 12:30, Louigi Verona  wrote:
> If you mean a separate thread for GUI, this is still not there,
> unfortunately.
> Any GUI computing disrupts sound, which is why I am using Pd only as
> a midi sequencer for most of the time. This is very unfortunate. If the
> authors
> of Pd finally implement threading, it would be a big event.

That and more - GUI, video, resource (sample / image) loading, heavy
calculations etc.  I know there were some components that could load
resources in the background (essential for what I do), but at the time
they were a bit flaky, and had their own ways of doing things rather
than it being built into the core architecture.

N

-- 
Neil C Smith
Artist : Technologist : Adviser
http://neilcsmith.net

Praxis - open-source intermedia system for live creative play -
http://code.google.com/p/praxis

OpenEye - specialist web solutions for the cultural, education,
charitable and local government sectors - http://openeye.info
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Re: [LAD] The Influence of the Actor Model (Praxis architecture 101)

2012-07-28 Thread Louigi Verona
If you mean a separate thread for GUI, this is still not there,
unfortunately.
Any GUI computing disrupts sound, which is why I am using Pd only as
a midi sequencer for most of the time. This is very unfortunate. If the
authors
of Pd finally implement threading, it would be a big event.
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Re: [LAD] The Influence of the Actor Model (Praxis architecture 101)

2012-07-28 Thread Neil C Smith
Hi Louigi,

On 27 July 2012 21:01, Louigi Verona  wrote:
> I must admit I did not get all the technical details, but the general idea
> sounds nice.
> I do have Praxis installed but with so much game creation I am a little bit
> out of touch with
> live music right now! Plan to get back to it in autumn and then I hope to
> study Praxis in greater
> detail.
>

Thanks for the reply.  There should be some new features by the autumn
so keep an eye on the site.  Got a load of stuff planned out, but
taking a holiday first!  The ability to turn projects into stand-alone
applications is coming very soon, and some more tools for sound
manipulation and sequencing.


> Btw, what is your opinion of Pure Data?
>

I haven't had a look at Pure Data for a few years now.  It's a great
project, but just wasn't for me, and at the time a little unstable.  I
seem to recall a lack of a decent (or any!) threading model (as per my
post), but that may have changed.

I consider Praxis and Pure Data to actually be very different projects
with very different aims.  I made a conscious decision to move to
solely using Linux and open-source in my work about 6 years ago
(having used Linux for about 5 years by then).  The one piece of
software that kept me using Windows was AudioMulch.  I really like
working creatively with high-level patcher environments like
AudioMulch, Isadora, etc. It's an area that I think is still quite
limited on Linux, particularly for working cross-media.  While it's
obviously possible to build higher-level constructs in Pure Data, I
prefer working with code than patching at a lower level.

Praxis also began as an experiment in building a system designed for
multiple media from the ground up (without claiming it's the right way
to do it! :) )  I find that some other software in this field is
limited by its history as either audio software that's had video
tacked on later, or vice versa.

Best wishes,

Neil

-- 
Neil C Smith
Artist : Technologist : Adviser
http://neilcsmith.net

Praxis - open-source intermedia system for live creative play -
http://code.google.com/p/praxis

OpenEye - specialist web solutions for the cultural, education,
charitable and local government sectors - http://openeye.info
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Re: [LAD] [Android|OT?] CamSynth - Just an experiment

2012-07-28 Thread Florian Paul Schmidt

On 07/28/2012 04:54 AM, Tim Westbrook wrote:
What hardware is required for this ? it won't install on my samung 
galaxy y - which has a camera, speaker and presumably mic. 



Ah, there might be something wrong with the manifest when I uploaded it 
to google play. Can you try the debug build


http://fps.io/~tapas/CamSynth.apk

Just open the link with the browser on your device..

Flo

P.S.: On a sidenote: Is your device x86 based? Because I build the 
jni-part only for arm..

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