[LAD] RME hdspe driver development

2022-07-18 Thread Philippe Bekaert
Due to terminal health problems, I am no longer able to further (re)develop het 
RME hdspe driver I started about a year ago. If anyone would love to take over, 
please drop me a message. I will transfer the github repositories 
(https://github.com/philippebekaert ) to 
you, pass on all documentation I have, and bring you in contact with the people 
at RME I have been working together. 

Let me know.
Best,

Philippe.


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[LAD] liquidsfz-0.3.0

2022-07-18 Thread Stefan Westerfeld

liquidsfz-0.3.0 has been released

The main goal of liquidsfz is to provide an SFZ sampler implementation
library that is easy to integrate into other projects. A standalone jack
client and a LV2 plugin is also available.

liquidsfz is implemented in C++ and licensed under MPL-2.0. The release 
tarball can be downloaded here:


https://github.com/swesterfeld/liquidsfz#releases

or from github

https://github.com/swesterfeld/liquidsfz/releases/tag/0.3.0

Overview of Changes in liquidsfz-0.3.0:

* Change license to MPL-2.0
* Load sample data on demand (preload start, background load as needed)
* Improve sound quality by using better interpolation / resampling
* Support CC7=Volume and CC10=Pan if not defined in .sfz file (#30)
* Various performance optimizations
* Fix LFO ranges for square like LFOs
* Implement sustain loops (loop_mode=loop_sustain)
* Added new public API functions for new features
* Make it possible to use absolute paths in .sfz file
* Use mmap() for soundfiles on 64bit platforms
* Add a few new commands / command line options to liquidsfz jack client
* Statically linked plugin is compiled using Ubuntu 18.04 (instead of 16.04)
* Minor fixes and cleanups

--
Stefan Westerfeld, http://space.twc.de/~stefan
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