Re: [LAD] 9 soundcards ?
Thank you. Do 64/2 and 12/2 refer to buffer size in samples / io channels ? ___ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org https://lists.linuxaudio.org/listinfo/linux-audio-dev
[LAD] 9 soundcards ?
Hello, I'd like to run up to nine soundcards with Jack. Eight times Expert Sleepers ES-8 via USB and one RME Madi HDSPe card on a PCIe slot. In Linux at 96 kilobauds. I read here https://jackaudio.org/faq/multiple_devices.html about clocking issues as each card is run by it's own clock. Will the asynchronously clocked streams be handled and merged by Jack or is this an ongoing issue? I imagine, if I'd feed analog outputs of one card into the analog inputs of another, this wouldn't be ideal. But I am wondering if Jack is handling the asynchronous streams in the software-domain without glitches ect. ? With a powerful computer is the latency going to rise absurdly high? Any experience with this? As Jack-Devel-List is dead, I'm asking here. With best regards, Manuel ___ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org https://lists.linuxaudio.org/listinfo/linux-audio-dev
Re: [LAD] Click-free fade-in algorithm for synths?
let me correct: >>For counting / finding zero-X it's simply this: >> if {sample[now]*sample[before]==negative if {sample[now]*sample[before]<=0 Gesendet: Mittwoch, 25. September 2019 um 15:10 Uhr Von: lacu...@gmx.net An: "Johannes Lorenz" Cc: linux-audio-dev@lists.linuxaudio.org Betreff: Re: [LAD] Click-free fade-in algorithm for synths? >> For example, in zynaddsubfx, we count the ascending zero crossings and >> calculate the fade-in length upon it [1]. Then, an S-curve of that >> length is multiplied with the signal. Counting zero crossings prevents >> clicking on lower notes, and it makes higher notes more punchy. You are experiencing different phenomena: - Groove: by dividing / multiplying frequencies to rhythm, envelope-times ect. - it just grooves. In fact this is a very basic part of Electronic Dance Music. - On lower notes the envelope might be slow here = no clicking - Did you try syncing the oscillator with the note-on trigger? this gives a consistent "punch" and you can start it at 0, -1, +1, whatever - your choice. Free running oscillators are more "groovy" and "alive". - "Punch" is archived with the hold-stage in an AHDSR-envelope. Minimoog has that, - it overdrives the envelope, which rersults in a plateu. For counting / finding zero-X it's simply this: if {sample[now]*sample[before]==negative Of course the result depends very much on the resolution (samplewise and bitwise). Small buffersizes shouldn't be any problem anyway!? But yes for counting you have to wait, find and count. Actually you do know the count of zerocrossings, as you know the frequency the oscillator swings!? So you don't have to mesure it! Interesting topic... what are you working on? What is your goal? Gesendet: Dienstag, 24. September 2019 um 20:38 Uhr Von: "Johannes Lorenz" An: linux-audio-dev@lists.linuxaudio.org Betreff: [LAD] Click-free fade-in algorithm for synths? A note-on event can lead to clicks in synths, which is often fixed by a fade-in algorithm. If the attack rate for a synth's signal is 0, the synth shall not click, and still fade in as fast as possible. What is the best algorithm for fading in a signal, that scales also with small buffersizes, like 32 samples per buffer (at 44100 samples/s)? For example, in zynaddsubfx, we count the ascending zero crossings and calculate the fade-in length upon it [1]. Then, an S-curve of that length is multiplied with the signal. Counting zero crossings prevents clicking on lower notes, and it makes higher notes more punchy. That algorithm works very well for a buffersize of 256 samples (at 44100 samples/s), but it fails at 32 samples (since the zero crossings of 32 samples are often not representive). Any papers, or experience with other synths? We currently need a good solution for (at least) zynaddsubfx and the triple oscillator in LMMS. Links: [1] https://github.com/zynaddsubfx/zynaddsubfx/blob/4e36e765f677dbc689461889e502d015c22966a5/src/Synth/ADnote.cpp#L1202-L1222 ___ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org https://lists.linuxaudio.org/listinfo/linux-audio-dev ___ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org https://lists.linuxaudio.org/listinfo/linux-audio-dev ___ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org https://lists.linuxaudio.org/listinfo/linux-audio-dev
Re: [LAD] Click-free fade-in algorithm for synths?
>> For example, in zynaddsubfx, we count the ascending zero crossings and >> calculate the fade-in length upon it [1]. Then, an S-curve of that >> length is multiplied with the signal. Counting zero crossings prevents >> clicking on lower notes, and it makes higher notes more punchy. You are experiencing different phenomena: - Groove: by dividing / multiplying frequencies to rhythm, envelope-times ect. - it just grooves. In fact this is a very basic part of Electronic Dance Music. - On lower notes the envelope might be slow here = no clicking - Did you try syncing the oscillator with the note-on trigger? this gives a consistent "punch" and you can start it at 0, -1, +1, whatever - your choice. Free running oscillators are more "groovy" and "alive". - "Punch" is archived with the hold-stage in an AHDSR-envelope. Minimoog has that, - it overdrives the envelope, which rersults in a plateu. For counting / finding zero-X it's simply this: if {sample[now]*sample[before]==negative Of course the result depends very much on the resolution (samplewise and bitwise). Small buffersizes shouldn't be any problem anyway!? But yes for counting you have to wait, find and count. Actually you do know the count of zerocrossings, as you know the frequency the oscillator swings!? So you don't have to mesure it! Interesting topic... what are you working on? What is your goal? Gesendet: Dienstag, 24. September 2019 um 20:38 Uhr Von: "Johannes Lorenz" An: linux-audio-dev@lists.linuxaudio.org Betreff: [LAD] Click-free fade-in algorithm for synths? A note-on event can lead to clicks in synths, which is often fixed by a fade-in algorithm. If the attack rate for a synth's signal is 0, the synth shall not click, and still fade in as fast as possible. What is the best algorithm for fading in a signal, that scales also with small buffersizes, like 32 samples per buffer (at 44100 samples/s)? For example, in zynaddsubfx, we count the ascending zero crossings and calculate the fade-in length upon it [1]. Then, an S-curve of that length is multiplied with the signal. Counting zero crossings prevents clicking on lower notes, and it makes higher notes more punchy. That algorithm works very well for a buffersize of 256 samples (at 44100 samples/s), but it fails at 32 samples (since the zero crossings of 32 samples are often not representive). Any papers, or experience with other synths? We currently need a good solution for (at least) zynaddsubfx and the triple oscillator in LMMS. Links: [1] https://github.com/zynaddsubfx/zynaddsubfx/blob/4e36e765f677dbc689461889e502d015c22966a5/src/Synth/ADnote.cpp#L1202-L1222 ___ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org https://lists.linuxaudio.org/listinfo/linux-audio-dev ___ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org https://lists.linuxaudio.org/listinfo/linux-audio-dev