liquidsfz-0.2.3 has been released The main goal of liquidsfz is to provide an SFZ sampler implementation library that is easy to integrate into other projects. A standalone jack client and a LV2 plugin is also available.
liquidsfz is implemented in C++ and licensed under the GNU LGPL version 2.1 or later. The release tarball can be downloaded here: https://github.com/swesterfeld/liquidsfz#releases Overview of Changes in liquidsfz-0.2.3: ======================================= * Implement LFO support - old style (amplfo_*, pitchlfo_*, fillfo_*) - new style (lfoN_freq, lfoN_pitch,...) * Preprocessor improvements - allow #define / #include in the middle of a line - allow to #include the same file twice - support C style block comments * Support curve sections and related opcodes * Portability changes which should allow building the lib on windows * Minor fixes and cleanups -- Stefan Westerfeld, http://space.twc.de/~stefan _______________________________________________ Linux-audio-dev mailing list Linux-audio-dev@lists.linuxaudio.org https://lists.linuxaudio.org/listinfo/linux-audio-dev