liquidsfz-0.2.3 has been released

The main goal of liquidsfz is to provide an SFZ sampler implementation
library that is easy to integrate into other projects. A standalone jack
client and a LV2 plugin is also available.

liquidsfz is implemented in C++ and licensed under the GNU LGPL version
2.1 or later. The release tarball can be downloaded here:

https://github.com/swesterfeld/liquidsfz#releases

Overview of Changes in liquidsfz-0.2.3:
=======================================
* Implement LFO support
  - old style (amplfo_*, pitchlfo_*, fillfo_*)
  - new style (lfoN_freq, lfoN_pitch,...)
* Preprocessor improvements
  - allow #define / #include in the middle of a line
  - allow to #include the same file twice
  - support C style block comments
* Support curve sections and related opcodes
* Portability changes which should allow building the lib on windows
* Minor fixes and cleanups
-- 
Stefan Westerfeld, http://space.twc.de/~stefan
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