liquidsfz-0.3.2 has been released

The main goal of liquidsfz is to provide an SFZ sampler implementation
library that is easy to integrate into other projects. A standalone jack
client and a LV2 plugin is also available.

liquidsfz is implemented in C++ and licensed under MPL-2.0. The release tarball can be downloaded here:

https://github.com/swesterfeld/liquidsfz#releases

Overview of Changes in liquidsfz-0.3.2:

* Fix crashes triggered by Carla while saving without path
* Allow multiple overlapping notes during sustain (#38)
* Provide cross compiled LV2 plugin for Windows
* Use LV2_STATE__freePath if available (fixes LV2 on windows)
* Fixes for building on macOS and Windows
* Improve tests and CI checks
--
Stefan Westerfeld, http://space.twc.de/~stefan
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