Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-16 Thread george anzinger

Rik van Riel wrote:
> 
> On Thu, 12 Apr 2001, Pavel Machek wrote:
> 
> > > One rule of optimization is to move any code you can outside the loop.
> > > Why isn't the nice_to_ticks calculation done when nice is changed
> > > instead of EVERY recalc.?  I guess another way to ask this is, who needs
> >
> > This way change is localized very nicely, and it is "obviously right".
> 
> Except for two obvious things:
> 
> 1. we need to load the nice level anyway
> 2. a shift takes less cycles than a load on most
>CPUs
> 
Gosh, what am I missing here?  I think "top" and "ps" want to see the
"nice" value so it needs to be available and since the NICE_TO_TICK()
function looses information (i.e. is not reversible) we can not compute
it from ticks.  Still, yes we need to load something, but is it nice? 
Why not the result of the NICE_TO_TICK()?  

A shift and a subtract are fast, yes, but this loop runs over all tasks
(not just the run list).  This loop can put a real dent in preemption
times AND the notion of turning on interrupts while it is done can run
into some interesting race conditions.  (This is why the MontaVista
scheduler does the loop without dropping the lock, AFTER optimizing the
h... out of it.)

What am I missing?

George
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Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-16 Thread Rik van Riel

On Thu, 12 Apr 2001, Pavel Machek wrote:

> > One rule of optimization is to move any code you can outside the loop. 
> > Why isn't the nice_to_ticks calculation done when nice is changed
> > instead of EVERY recalc.?  I guess another way to ask this is, who needs
> 
> This way change is localized very nicely, and it is "obviously right".

Except for two obvious things:

1. we need to load the nice level anyway
2. a shift takes less cycles than a load on most
   CPUs

Rik
--
Virtual memory is like a game you can't win;
However, without VM there's truly nothing to lose...

http://www.surriel.com/
http://www.conectiva.com/   http://distro.conectiva.com.br/

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Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-16 Thread Pavel Machek

Hi!

> One rule of optimization is to move any code you can outside the loop. 
> Why isn't the nice_to_ticks calculation done when nice is changed
> instead of EVERY recalc.?  I guess another way to ask this is, who needs

This way change is localized very nicely, and it is "obviously right".

-- 
Philips Velo 1: 1"x4"x8", 300gram, 60, 12MB, 40bogomips, linux, mutt,
details at http://atrey.karlin.mff.cuni.cz/~pavel/velo/index.html.

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Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-16 Thread Pavel Machek

Hi!

 One rule of optimization is to move any code you can outside the loop. 
 Why isn't the nice_to_ticks calculation done when nice is changed
 instead of EVERY recalc.?  I guess another way to ask this is, who needs

This way change is localized very nicely, and it is "obviously right".

-- 
Philips Velo 1: 1"x4"x8", 300gram, 60, 12MB, 40bogomips, linux, mutt,
details at http://atrey.karlin.mff.cuni.cz/~pavel/velo/index.html.

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Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-16 Thread Rik van Riel

On Thu, 12 Apr 2001, Pavel Machek wrote:

  One rule of optimization is to move any code you can outside the loop. 
  Why isn't the nice_to_ticks calculation done when nice is changed
  instead of EVERY recalc.?  I guess another way to ask this is, who needs
 
 This way change is localized very nicely, and it is "obviously right".

Except for two obvious things:

1. we need to load the nice level anyway
2. a shift takes less cycles than a load on most
   CPUs

Rik
--
Virtual memory is like a game you can't win;
However, without VM there's truly nothing to lose...

http://www.surriel.com/
http://www.conectiva.com/   http://distro.conectiva.com.br/

-
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Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-16 Thread george anzinger

Rik van Riel wrote:
 
 On Thu, 12 Apr 2001, Pavel Machek wrote:
 
   One rule of optimization is to move any code you can outside the loop.
   Why isn't the nice_to_ticks calculation done when nice is changed
   instead of EVERY recalc.?  I guess another way to ask this is, who needs
 
  This way change is localized very nicely, and it is "obviously right".
 
 Except for two obvious things:
 
 1. we need to load the nice level anyway
 2. a shift takes less cycles than a load on most
CPUs
 
Gosh, what am I missing here?  I think "top" and "ps" want to see the
"nice" value so it needs to be available and since the NICE_TO_TICK()
function looses information (i.e. is not reversible) we can not compute
it from ticks.  Still, yes we need to load something, but is it nice? 
Why not the result of the NICE_TO_TICK()?  

A shift and a subtract are fast, yes, but this loop runs over all tasks
(not just the run list).  This loop can put a real dent in preemption
times AND the notion of turning on interrupts while it is done can run
into some interesting race conditions.  (This is why the MontaVista
scheduler does the loop without dropping the lock, AFTER optimizing the
h... out of it.)

What am I missing?

George
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Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-12 Thread Pozsar Balazs

On Wed, Apr 11, 2001 at 12:53:16PM -0300, Rik van Riel wrote:
> On Wed, 11 Apr 2001, Rik van Riel wrote:
> 
> > OK, here it is. It's nothing like montavista's singing-dancing
> > scheduler patch that does all, just a really minimal change that
> > should stretch the nice levels to yield the following CPU usage:
> > 
> > Nice05   10   15   19
> > %CPU  100   56   2561
> 
>   PID USER PRI  NI  SIZE SWAP  RSS SHARE STAT %CPU %MEM   TIME COMMAND
>   980 riel  17   0   2960  296   240 R54.1  0.5  54:19 loop
>  1005 riel  16   5   2960  296   240 R N  27.0  0.5   0:34 loop
>  1006 riel  17  10   2960  296   240 R N  13.5  0.5   0:16 loop
>  1007 riel  18  15   2960  296   240 R N   4.5  0.5   0:05 loop
>   987 riel  20  19   2960  296   240 R N   0.4  0.5   0:25 loop

How does this scale to negative nice levels? Afaik it should, in some way.
(I don't mean that it's wrong in this state, i'm just asking).

regards,
Balazs.
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Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-12 Thread Pozsar Balazs

On Wed, Apr 11, 2001 at 12:53:16PM -0300, Rik van Riel wrote:
 On Wed, 11 Apr 2001, Rik van Riel wrote:
 
  OK, here it is. It's nothing like montavista's singing-dancing
  scheduler patch that does all, just a really minimal change that
  should stretch the nice levels to yield the following CPU usage:
  
  Nice05   10   15   19
  %CPU  100   56   2561
 
   PID USER PRI  NI  SIZE SWAP  RSS SHARE STAT %CPU %MEM   TIME COMMAND
   980 riel  17   0   2960  296   240 R54.1  0.5  54:19 loop
  1005 riel  16   5   2960  296   240 R N  27.0  0.5   0:34 loop
  1006 riel  17  10   2960  296   240 R N  13.5  0.5   0:16 loop
  1007 riel  18  15   2960  296   240 R N   4.5  0.5   0:05 loop
   987 riel  20  19   2960  296   240 R N   0.4  0.5   0:25 loop

How does this scale to negative nice levels? Afaik it should, in some way.
(I don't mean that it's wrong in this state, i'm just asking).

regards,
Balazs.
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Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-11 Thread george anzinger

One rule of optimization is to move any code you can outside the loop. 
Why isn't the nice_to_ticks calculation done when nice is changed
instead of EVERY recalc.?  I guess another way to ask this is, who needs
to see the original nice?  Would it be worth another task_struct entry
to move this calculation out of the loop?

George

Rik van Riel wrote:
> 
> On Tue, 10 Apr 2001, Rik van Riel wrote:
> 
> > I'll try to come up with a recalculation change that will make
> > this thing behave better, while still retaining the short time
> > slices for multiple normal-priority tasks and the cache footprint
> > schedule() and friends currently have...
> 
> OK, here it is. It's nothing like montavista's singing-dancing
> scheduler patch that does all, just a really minimal change that
> should stretch the nice levels to yield the following CPU usage:
> 
> Nice05   10   15   19
> %CPU  100   56   2561
> 
> Note that the code doesn't change the actual scheduling code,
> just the recalculation. Care has also been taken to not increase
> the cache footprint of the scheduling and recalculation code.
> 
> I'd love to hear some test results from people who are interested
> in wider nice levels. How does this run on your system?  Can you
> trigger bad behaviour in any way?
> 
> regards,
> 
> Rik
> --
> Virtual memory is like a game you can't win;
> However, without VM there's truly nothing to lose...
> 
> http://www.surriel.com/
> http://www.conectiva.com/   http://distro.conectiva.com.br/
> 
> --- linux-2.4.3-ac4/kernel/sched.c.orig Tue Apr 10 21:04:06 2001
> +++ linux-2.4.3-ac4/kernel/sched.c  Wed Apr 11 06:18:46 2001
> @@ -686,8 +686,26 @@
> struct task_struct *p;
> spin_unlock_irq(_lock);
> read_lock(_lock);
> -   for_each_task(p)
> +   for_each_task(p) {
> +   if (p->nice <= 0) {
> +   /* The normal case... */
> p->counter = (p->counter >> 1) + NICE_TO_TICKS(p->nice);
> +   } else {
> +   /*
> +* Niced tasks get less CPU less often, leading to
> +* the following distribution of CPU time:
> +*
> +* Nice05   10   15   19
> +* %CPU  100   56   2561
> +*/
> +   short prio = 20 - p->nice;
> +   p->nice_calc += prio;
> +   if (p->nice_calc >= 20) {
> +   p->nice_calc -= 20;
> +   p->counter = (p->counter >> 1) + NICE_TO_TICKS(p->nice);
> +   }
> +   }
> +   }
> read_unlock(_lock);
> spin_lock_irq(_lock);
> }
> --- linux-2.4.3-ac4/include/linux/sched.h.orig  Tue Apr 10 21:04:13 2001
> +++ linux-2.4.3-ac4/include/linux/sched.h   Wed Apr 11 06:26:47 2001
> @@ -303,7 +303,8 @@
>   * the goodness() loop in schedule().
>   */
> long counter;
> -   long nice;
> +   short nice_calc;
> +   short nice;
> unsigned long policy;
> struct mm_struct *mm;
> int has_cpu, processor;
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Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-11 Thread Rik van Riel

On Wed, 11 Apr 2001, Rik van Riel wrote:

> OK, here it is. It's nothing like montavista's singing-dancing
> scheduler patch that does all, just a really minimal change that
> should stretch the nice levels to yield the following CPU usage:
> 
> Nice05   10   15   19
> %CPU  100   56   2561

  PID USER PRI  NI  SIZE SWAP  RSS SHARE STAT %CPU %MEM   TIME COMMAND
  980 riel  17   0   2960  296   240 R54.1  0.5  54:19 loop
 1005 riel  16   5   2960  296   240 R N  27.0  0.5   0:34 loop
 1006 riel  17  10   2960  296   240 R N  13.5  0.5   0:16 loop
 1007 riel  18  15   2960  296   240 R N   4.5  0.5   0:05 loop
  987 riel  20  19   2960  296   240 R N   0.4  0.5   0:25 loop

... is what I got when testing it here. It seems that nice levels
REALLY mean something with the patch applied ;)

You can get it at http://www.surriel.com/patches/2.4/2.4.3ac4-largenice

Since there seems to be quite a bit of demand for this feature,
please test it and try to make it break. If it doesn't break we
can try to put it in the kernel...

regards,

Rik
--
Virtual memory is like a game you can't win;
However, without VM there's truly nothing to lose...

http://www.surriel.com/
http://www.conectiva.com/   http://distro.conectiva.com.br/

-
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[test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-11 Thread Rik van Riel

On Tue, 10 Apr 2001, Rik van Riel wrote:

> I'll try to come up with a recalculation change that will make
> this thing behave better, while still retaining the short time
> slices for multiple normal-priority tasks and the cache footprint
> schedule() and friends currently have...

OK, here it is. It's nothing like montavista's singing-dancing
scheduler patch that does all, just a really minimal change that
should stretch the nice levels to yield the following CPU usage:

Nice05   10   15   19
%CPU  100   56   2561

Note that the code doesn't change the actual scheduling code,
just the recalculation. Care has also been taken to not increase
the cache footprint of the scheduling and recalculation code.

I'd love to hear some test results from people who are interested
in wider nice levels. How does this run on your system?  Can you
trigger bad behaviour in any way?

regards,

Rik
--
Virtual memory is like a game you can't win;
However, without VM there's truly nothing to lose...

http://www.surriel.com/
http://www.conectiva.com/   http://distro.conectiva.com.br/



--- linux-2.4.3-ac4/kernel/sched.c.orig Tue Apr 10 21:04:06 2001
+++ linux-2.4.3-ac4/kernel/sched.c  Wed Apr 11 06:18:46 2001
@@ -686,8 +686,26 @@
struct task_struct *p;
spin_unlock_irq(_lock);
read_lock(_lock);
-   for_each_task(p)
+   for_each_task(p) {
+   if (p->nice <= 0) {
+   /* The normal case... */
p->counter = (p->counter >> 1) + NICE_TO_TICKS(p->nice);
+   } else {
+   /*
+* Niced tasks get less CPU less often, leading to
+* the following distribution of CPU time:
+*
+* Nice05   10   15   19
+* %CPU  100   56   2561
+*/
+   short prio = 20 - p->nice;
+   p->nice_calc += prio;
+   if (p->nice_calc >= 20) {
+   p->nice_calc -= 20;
+   p->counter = (p->counter >> 1) + NICE_TO_TICKS(p->nice);
+   }
+   }
+   }
read_unlock(_lock);
spin_lock_irq(_lock);
}
--- linux-2.4.3-ac4/include/linux/sched.h.orig  Tue Apr 10 21:04:13 2001
+++ linux-2.4.3-ac4/include/linux/sched.h   Wed Apr 11 06:26:47 2001
@@ -303,7 +303,8 @@
  * the goodness() loop in schedule().
  */
long counter;
-   long nice;
+   short nice_calc;
+   short nice;
unsigned long policy;
struct mm_struct *mm;
int has_cpu, processor;

-
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[test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-11 Thread Rik van Riel

On Tue, 10 Apr 2001, Rik van Riel wrote:

 I'll try to come up with a recalculation change that will make
 this thing behave better, while still retaining the short time
 slices for multiple normal-priority tasks and the cache footprint
 schedule() and friends currently have...

OK, here it is. It's nothing like montavista's singing-dancing
scheduler patch that does all, just a really minimal change that
should stretch the nice levels to yield the following CPU usage:

Nice05   10   15   19
%CPU  100   56   2561

Note that the code doesn't change the actual scheduling code,
just the recalculation. Care has also been taken to not increase
the cache footprint of the scheduling and recalculation code.

I'd love to hear some test results from people who are interested
in wider nice levels. How does this run on your system?  Can you
trigger bad behaviour in any way?

regards,

Rik
--
Virtual memory is like a game you can't win;
However, without VM there's truly nothing to lose...

http://www.surriel.com/
http://www.conectiva.com/   http://distro.conectiva.com.br/



--- linux-2.4.3-ac4/kernel/sched.c.orig Tue Apr 10 21:04:06 2001
+++ linux-2.4.3-ac4/kernel/sched.c  Wed Apr 11 06:18:46 2001
@@ -686,8 +686,26 @@
struct task_struct *p;
spin_unlock_irq(runqueue_lock);
read_lock(tasklist_lock);
-   for_each_task(p)
+   for_each_task(p) {
+   if (p-nice = 0) {
+   /* The normal case... */
p-counter = (p-counter  1) + NICE_TO_TICKS(p-nice);
+   } else {
+   /*
+* Niced tasks get less CPU less often, leading to
+* the following distribution of CPU time:
+*
+* Nice05   10   15   19
+* %CPU  100   56   2561
+*/
+   short prio = 20 - p-nice;
+   p-nice_calc += prio;
+   if (p-nice_calc = 20) {
+   p-nice_calc -= 20;
+   p-counter = (p-counter  1) + NICE_TO_TICKS(p-nice);
+   }
+   }
+   }
read_unlock(tasklist_lock);
spin_lock_irq(runqueue_lock);
}
--- linux-2.4.3-ac4/include/linux/sched.h.orig  Tue Apr 10 21:04:13 2001
+++ linux-2.4.3-ac4/include/linux/sched.h   Wed Apr 11 06:26:47 2001
@@ -303,7 +303,8 @@
  * the goodness() loop in schedule().
  */
long counter;
-   long nice;
+   short nice_calc;
+   short nice;
unsigned long policy;
struct mm_struct *mm;
int has_cpu, processor;

-
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Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-11 Thread Rik van Riel

On Wed, 11 Apr 2001, Rik van Riel wrote:

 OK, here it is. It's nothing like montavista's singing-dancing
 scheduler patch that does all, just a really minimal change that
 should stretch the nice levels to yield the following CPU usage:
 
 Nice05   10   15   19
 %CPU  100   56   2561

  PID USER PRI  NI  SIZE SWAP  RSS SHARE STAT %CPU %MEM   TIME COMMAND
  980 riel  17   0   2960  296   240 R54.1  0.5  54:19 loop
 1005 riel  16   5   2960  296   240 R N  27.0  0.5   0:34 loop
 1006 riel  17  10   2960  296   240 R N  13.5  0.5   0:16 loop
 1007 riel  18  15   2960  296   240 R N   4.5  0.5   0:05 loop
  987 riel  20  19   2960  296   240 R N   0.4  0.5   0:25 loop

... is what I got when testing it here. It seems that nice levels
REALLY mean something with the patch applied ;)

You can get it at http://www.surriel.com/patches/2.4/2.4.3ac4-largenice

Since there seems to be quite a bit of demand for this feature,
please test it and try to make it break. If it doesn't break we
can try to put it in the kernel...

regards,

Rik
--
Virtual memory is like a game you can't win;
However, without VM there's truly nothing to lose...

http://www.surriel.com/
http://www.conectiva.com/   http://distro.conectiva.com.br/

-
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to [EMAIL PROTECTED]
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Please read the FAQ at  http://www.tux.org/lkml/



Re: [test-PATCH] Re: [QUESTION] 2.4.x nice level

2001-04-11 Thread george anzinger

One rule of optimization is to move any code you can outside the loop. 
Why isn't the nice_to_ticks calculation done when nice is changed
instead of EVERY recalc.?  I guess another way to ask this is, who needs
to see the original nice?  Would it be worth another task_struct entry
to move this calculation out of the loop?

George

Rik van Riel wrote:
 
 On Tue, 10 Apr 2001, Rik van Riel wrote:
 
  I'll try to come up with a recalculation change that will make
  this thing behave better, while still retaining the short time
  slices for multiple normal-priority tasks and the cache footprint
  schedule() and friends currently have...
 
 OK, here it is. It's nothing like montavista's singing-dancing
 scheduler patch that does all, just a really minimal change that
 should stretch the nice levels to yield the following CPU usage:
 
 Nice05   10   15   19
 %CPU  100   56   2561
 
 Note that the code doesn't change the actual scheduling code,
 just the recalculation. Care has also been taken to not increase
 the cache footprint of the scheduling and recalculation code.
 
 I'd love to hear some test results from people who are interested
 in wider nice levels. How does this run on your system?  Can you
 trigger bad behaviour in any way?
 
 regards,
 
 Rik
 --
 Virtual memory is like a game you can't win;
 However, without VM there's truly nothing to lose...
 
 http://www.surriel.com/
 http://www.conectiva.com/   http://distro.conectiva.com.br/
 
 --- linux-2.4.3-ac4/kernel/sched.c.orig Tue Apr 10 21:04:06 2001
 +++ linux-2.4.3-ac4/kernel/sched.c  Wed Apr 11 06:18:46 2001
 @@ -686,8 +686,26 @@
 struct task_struct *p;
 spin_unlock_irq(runqueue_lock);
 read_lock(tasklist_lock);
 -   for_each_task(p)
 +   for_each_task(p) {
 +   if (p-nice = 0) {
 +   /* The normal case... */
 p-counter = (p-counter  1) + NICE_TO_TICKS(p-nice);
 +   } else {
 +   /*
 +* Niced tasks get less CPU less often, leading to
 +* the following distribution of CPU time:
 +*
 +* Nice05   10   15   19
 +* %CPU  100   56   2561
 +*/
 +   short prio = 20 - p-nice;
 +   p-nice_calc += prio;
 +   if (p-nice_calc = 20) {
 +   p-nice_calc -= 20;
 +   p-counter = (p-counter  1) + NICE_TO_TICKS(p-nice);
 +   }
 +   }
 +   }
 read_unlock(tasklist_lock);
 spin_lock_irq(runqueue_lock);
 }
 --- linux-2.4.3-ac4/include/linux/sched.h.orig  Tue Apr 10 21:04:13 2001
 +++ linux-2.4.3-ac4/include/linux/sched.h   Wed Apr 11 06:26:47 2001
 @@ -303,7 +303,8 @@
   * the goodness() loop in schedule().
   */
 long counter;
 -   long nice;
 +   short nice_calc;
 +   short nice;
 unsigned long policy;
 struct mm_struct *mm;
 int has_cpu, processor;
-
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