Re: [alsa-devel] Jack sensing in snd_usb_audio ?
On Tue, 2016-10-18 at 14:07 +0200, Takashi Iwai wrote: > On Wed, 12 Oct 2016 18:15:04 +0200, > Bastien Nocera wrote: > > > > On Wed, 2016-10-12 at 18:06 +0200, Clemens Ladisch wrote: > > > Bastien Nocera wrote: > > > > On Wed, 2016-10-12 at 14:43 +0200, Clemens Ladisch wrote: > > > > > Bastien Nocera wrote: > > > > > > " > > > > > > A change of state in the audio function is most often > > > > > > caused by > > > > > > a > > > > > > certain event that takes place. An event can either be > > > > > > user- > > > > > > initiated > > > > > > or device-initiated. User-initiated jack insertion or > > > > > > removal > > > > > > is a > > > > > > typical example of a user-initiated event. > > > > > > " > > > > > > > > > > > > > > > There are not many USB Audio 2.0 devices, and I'm not aware > > > > > of > > > > > any > > > > > that actually implements this. > > > > > > > > > > > > I guess I would see whether there are events if I captured the > > > > USB > > > > traffic even without special handling/turning on a feature in > > > > the > > > > drivers, right? > > > > > > > > > Most devices do not even have the status endpoint (see "lsusb > > > -v"). > > > To check what events arrive, you can add logging to the > > > snd_usb_mixer_interrupt() function. > > > > I'm guessing it doesn't support it then (see attached log) > > So this looks like a HID, not from the audio device class. > It's an oft-seen implementation. > > > I also checked the input device output when plugging in something, > > with > > evtest, and no feedback either. > > Then at first you need to hack a HID driver to support this device. > It'll create an input device, and then we'll need to find some way to > couple the given input device and the audio device. We can parse the > sysfs device path to figure out, but I'm not sure what's the best way > to tell it to applications. You misunderstood. There's no input events on the input device, there's also no hidraw events (hid-recorder didn't see any events) and using usbmon also got me no USB events whatsoever when plugging or unplugging a jack on either the headphones or the microphone jack. So there's really nothing that we can do for this hardware. Shame, it would have been pretty useful to me :) Thanks all for your help -- To unsubscribe from this list: send the line "unsubscribe linux-usb" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html
Re: [alsa-devel] Jack sensing in snd_usb_audio ?
On Tue, 18 Oct 2016 15:33:42 +0200, Felipe Ferreri Tonello wrote: > > Hi Takashi > > On 18/10/16 13:07, Takashi Iwai wrote: > > On Wed, 12 Oct 2016 18:15:04 +0200, > > Bastien Nocera wrote: > >> > >> On Wed, 2016-10-12 at 18:06 +0200, Clemens Ladisch wrote: > >>> Bastien Nocera wrote: > On Wed, 2016-10-12 at 14:43 +0200, Clemens Ladisch wrote: > > Bastien Nocera wrote: > >> " > >> A change of state in the audio function is most often caused by > >> a > >> certain event that takes place. An event can either be user- > >> initiated > >> or device-initiated. User-initiated jack insertion or removal > >> is a > >> typical example of a user-initiated event. > >> " > > > > > > There are not many USB Audio 2.0 devices, and I'm not aware of > > any > > that actually implements this. > > > I guess I would see whether there are events if I captured the USB > traffic even without special handling/turning on a feature in the > drivers, right? > >>> > >>> > >>> Most devices do not even have the status endpoint (see "lsusb -v"). > >>> To check what events arrive, you can add logging to the > >>> snd_usb_mixer_interrupt() function. > >> > >> I'm guessing it doesn't support it then (see attached log) > > > > So this looks like a HID, not from the audio device class. > > It's an oft-seen implementation. > > > >> I also checked the input device output when plugging in something, with > >> evtest, and no feedback either. > > > > Then at first you need to hack a HID driver to support this device. > > It'll create an input device, and then we'll need to find some way to > > couple the given input device and the audio device. We can parse the > > sysfs device path to figure out, but I'm not sure what's the best way > > to tell it to applications. > > > > Why not use similar API as a normal ALSA card? This will enable jack > detection by default in applications using kcontrol interface. Are you suggesting to create another sound card object by a HID driver? This would be even less useful. Then you'll have two individual sound cards in the end that have no connection between them. Takashi -- To unsubscribe from this list: send the line "unsubscribe linux-usb" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html
Re: [alsa-devel] Jack sensing in snd_usb_audio ?
Hi Takashi On 18/10/16 13:07, Takashi Iwai wrote: > On Wed, 12 Oct 2016 18:15:04 +0200, > Bastien Nocera wrote: >> >> On Wed, 2016-10-12 at 18:06 +0200, Clemens Ladisch wrote: >>> Bastien Nocera wrote: On Wed, 2016-10-12 at 14:43 +0200, Clemens Ladisch wrote: > Bastien Nocera wrote: >> " >> A change of state in the audio function is most often caused by >> a >> certain event that takes place. An event can either be user- >> initiated >> or device-initiated. User-initiated jack insertion or removal >> is a >> typical example of a user-initiated event. >> " > > > There are not many USB Audio 2.0 devices, and I'm not aware of > any > that actually implements this. I guess I would see whether there are events if I captured the USB traffic even without special handling/turning on a feature in the drivers, right? >>> >>> >>> Most devices do not even have the status endpoint (see "lsusb -v"). >>> To check what events arrive, you can add logging to the >>> snd_usb_mixer_interrupt() function. >> >> I'm guessing it doesn't support it then (see attached log) > > So this looks like a HID, not from the audio device class. > It's an oft-seen implementation. > >> I also checked the input device output when plugging in something, with >> evtest, and no feedback either. > > Then at first you need to hack a HID driver to support this device. > It'll create an input device, and then we'll need to find some way to > couple the given input device and the audio device. We can parse the > sysfs device path to figure out, but I'm not sure what's the best way > to tell it to applications. > Why not use similar API as a normal ALSA card? This will enable jack detection by default in applications using kcontrol interface. -- Felipe 0x92698E6A.asc Description: application/pgp-keys
Re: [alsa-devel] Jack sensing in snd_usb_audio ?
On Wed, 12 Oct 2016 18:15:04 +0200, Bastien Nocera wrote: > > On Wed, 2016-10-12 at 18:06 +0200, Clemens Ladisch wrote: > > Bastien Nocera wrote: > > > On Wed, 2016-10-12 at 14:43 +0200, Clemens Ladisch wrote: > > > > Bastien Nocera wrote: > > > > > " > > > > > A change of state in the audio function is most often caused by > > > > > a > > > > > certain event that takes place. An event can either be user- > > > > > initiated > > > > > or device-initiated. User-initiated jack insertion or removal > > > > > is a > > > > > typical example of a user-initiated event. > > > > > " > > > > > > > > > > > > There are not many USB Audio 2.0 devices, and I'm not aware of > > > > any > > > > that actually implements this. > > > > > > > > > I guess I would see whether there are events if I captured the USB > > > traffic even without special handling/turning on a feature in the > > > drivers, right? > > > > > > Most devices do not even have the status endpoint (see "lsusb -v"). > > To check what events arrive, you can add logging to the > > snd_usb_mixer_interrupt() function. > > I'm guessing it doesn't support it then (see attached log) So this looks like a HID, not from the audio device class. It's an oft-seen implementation. > I also checked the input device output when plugging in something, with > evtest, and no feedback either. Then at first you need to hack a HID driver to support this device. It'll create an input device, and then we'll need to find some way to couple the given input device and the audio device. We can parse the sysfs device path to figure out, but I'm not sure what's the best way to tell it to applications. Takashi > Bus 003 Device 035: ID 1b3f:2008 Generalplus Technology Inc. > Device Descriptor: > bLength18 > bDescriptorType 1 > bcdUSB 1.10 > bDeviceClass0 > bDeviceSubClass 0 > bDeviceProtocol 0 > bMaxPacketSize0 8 > idVendor 0x1b3f Generalplus Technology Inc. > idProduct 0x2008 > bcdDevice1.00 > iManufacturer 1 GeneralPlus > iProduct2 USB Audio Device > iSerial 0 > bNumConfigurations 1 > Configuration Descriptor: > bLength 9 > bDescriptorType 2 > wTotalLength 253 > bNumInterfaces 4 > bConfigurationValue 1 > iConfiguration 0 > bmAttributes 0x80 > (Bus Powered) > MaxPower 100mA > Interface Descriptor: > bLength 9 > bDescriptorType 4 > bInterfaceNumber0 > bAlternateSetting 0 > bNumEndpoints 0 > bInterfaceClass 1 Audio > bInterfaceSubClass 1 Control Device > bInterfaceProtocol 0 > iInterface 0 > AudioControl Interface Descriptor: > bLength10 > bDescriptorType36 > bDescriptorSubtype 1 (HEADER) > bcdADC 1.00 > wTotalLength 100 > bInCollection 2 > baInterfaceNr( 0) 1 > baInterfaceNr( 1) 2 > AudioControl Interface Descriptor: > bLength12 > bDescriptorType36 > bDescriptorSubtype 2 (INPUT_TERMINAL) > bTerminalID 1 > wTerminalType 0x0101 USB Streaming > bAssocTerminal 0 > bNrChannels 2 > wChannelConfig 0x0003 > Left Front (L) > Right Front (R) > iChannelNames 0 > iTerminal 0 > AudioControl Interface Descriptor: > bLength12 > bDescriptorType36 > bDescriptorSubtype 2 (INPUT_TERMINAL) > bTerminalID 4 > wTerminalType 0x0201 Microphone > bAssocTerminal 0 > bNrChannels 1 > wChannelConfig 0x0001 > Left Front (L) > iChannelNames 0 > iTerminal 0 > AudioControl Interface Descriptor: > bLength 9 > bDescriptorType36 > bDescriptorSubtype 3 (OUTPUT_TERMINAL) > bTerminalID 3 > wTerminalType 0x0301 Speaker > bAssocTerminal 0 > bSourceID 6 > iTerminal 0 > AudioControl Interface Descriptor: > bLength 9 > bDescriptorType36 > bDescriptorSubtype 3 (OUTPUT_TERMINAL) > bTerminalID 2 > wTerminalType 0x0101 USB Streaming > bAssocTerminal 0 > bSourceID 9 > iTerminal 0 > AudioControl Interface Descriptor: > bLength 7 >
Re: [alsa-devel] Jack sensing in snd_usb_audio ?
On Wed, 2016-10-12 at 18:06 +0200, Clemens Ladisch wrote: > Bastien Nocera wrote: > > On Wed, 2016-10-12 at 14:43 +0200, Clemens Ladisch wrote: > > > Bastien Nocera wrote: > > > > " > > > > A change of state in the audio function is most often caused by > > > > a > > > > certain event that takes place. An event can either be user- > > > > initiated > > > > or device-initiated. User-initiated jack insertion or removal > > > > is a > > > > typical example of a user-initiated event. > > > > " > > > > > > > > > There are not many USB Audio 2.0 devices, and I'm not aware of > > > any > > > that actually implements this. > > > > > > I guess I would see whether there are events if I captured the USB > > traffic even without special handling/turning on a feature in the > > drivers, right? > > > Most devices do not even have the status endpoint (see "lsusb -v"). > To check what events arrive, you can add logging to the > snd_usb_mixer_interrupt() function. I'm guessing it doesn't support it then (see attached log) I also checked the input device output when plugging in something, with evtest, and no feedback either. Bus 003 Device 035: ID 1b3f:2008 Generalplus Technology Inc. Device Descriptor: bLength18 bDescriptorType 1 bcdUSB 1.10 bDeviceClass0 bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 8 idVendor 0x1b3f Generalplus Technology Inc. idProduct 0x2008 bcdDevice1.00 iManufacturer 1 GeneralPlus iProduct2 USB Audio Device iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 253 bNumInterfaces 4 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x80 (Bus Powered) MaxPower 100mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber0 bAlternateSetting 0 bNumEndpoints 0 bInterfaceClass 1 Audio bInterfaceSubClass 1 Control Device bInterfaceProtocol 0 iInterface 0 AudioControl Interface Descriptor: bLength10 bDescriptorType36 bDescriptorSubtype 1 (HEADER) bcdADC 1.00 wTotalLength 100 bInCollection 2 baInterfaceNr( 0) 1 baInterfaceNr( 1) 2 AudioControl Interface Descriptor: bLength12 bDescriptorType36 bDescriptorSubtype 2 (INPUT_TERMINAL) bTerminalID 1 wTerminalType 0x0101 USB Streaming bAssocTerminal 0 bNrChannels 2 wChannelConfig 0x0003 Left Front (L) Right Front (R) iChannelNames 0 iTerminal 0 AudioControl Interface Descriptor: bLength12 bDescriptorType36 bDescriptorSubtype 2 (INPUT_TERMINAL) bTerminalID 4 wTerminalType 0x0201 Microphone bAssocTerminal 0 bNrChannels 1 wChannelConfig 0x0001 Left Front (L) iChannelNames 0 iTerminal 0 AudioControl Interface Descriptor: bLength 9 bDescriptorType36 bDescriptorSubtype 3 (OUTPUT_TERMINAL) bTerminalID 3 wTerminalType 0x0301 Speaker bAssocTerminal 0 bSourceID 6 iTerminal 0 AudioControl Interface Descriptor: bLength 9 bDescriptorType36 bDescriptorSubtype 3 (OUTPUT_TERMINAL) bTerminalID 2 wTerminalType 0x0101 USB Streaming bAssocTerminal 0 bSourceID 9 iTerminal 0 AudioControl Interface Descriptor: bLength 7 bDescriptorType36 bDescriptorSubtype 5 (SELECTOR_UNIT) bUnitID 9 bNrInPins 1 baSource( 0)5 iSelector 0 AudioControl Interface Descriptor: bLength10 bDescriptorType36 bDescriptorSubtype 6 (FEATURE_UNIT) bUnitID 6 bSourceID 8 bControlSize1 bmaControls( 0) 0x01 Mute Control bmaControls( 1) 0x02 Volume Control bmaControls( 2) 0x02 Volume Control iFeature0 AudioControl Interface
Re: [alsa-devel] Jack sensing in snd_usb_audio ?
Bastien Nocera wrote: > On Wed, 2016-10-12 at 14:43 +0200, Clemens Ladisch wrote: >> Bastien Nocera wrote: >>> " >>> A change of state in the audio function is most often caused by a >>> certain event that takes place. An event can either be user- >>> initiated >>> or device-initiated. User-initiated jack insertion or removal is a >>> typical example of a user-initiated event. >>> " >> >> There are not many USB Audio 2.0 devices, and I'm not aware of any >> that actually implements this. > > I guess I would see whether there are events if I captured the USB > traffic even without special handling/turning on a feature in the > drivers, right? Most devices do not even have the status endpoint (see "lsusb -v"). To check what events arrive, you can add logging to the snd_usb_mixer_interrupt() function. Regards, Clemens -- To unsubscribe from this list: send the line "unsubscribe linux-usb" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html
Re: [alsa-devel] Jack sensing in snd_usb_audio ?
On Wed, 2016-10-12 at 14:43 +0200, Clemens Ladisch wrote: > Bastien Nocera wrote: > > Looks like whether or not jack sensing works depends on the device > > itself, but there is a mechanism to propagate the change in setup > > in > > the USB Audio 2.0 spec > > > Some recent Windows 10 beta added partial support for USB Audio 2.0. > Earlier Windowses implement only USB Audio 1.0, which does not > mention > jacks. > > > " > > A change of state in the audio function is most often caused by a > > certain event that takes place. An event can either be user- > > initiated > > or device-initiated. User-initiated jack insertion or removal is a > > typical example of a user-initiated event. > > " > > > There are not many USB Audio 2.0 devices, and I'm not aware of any > that actually implements this. I guess I would see whether there are events if I captured the USB traffic even without special handling/turning on a feature in the drivers, right? -- To unsubscribe from this list: send the line "unsubscribe linux-usb" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html
Re: [alsa-devel] Jack sensing in snd_usb_audio ?
Bastien Nocera wrote: > Looks like whether or not jack sensing works depends on the device > itself, but there is a mechanism to propagate the change in setup in > the USB Audio 2.0 spec Some recent Windows 10 beta added partial support for USB Audio 2.0. Earlier Windowses implement only USB Audio 1.0, which does not mention jacks. > " > A change of state in the audio function is most often caused by a > certain event that takes place. An event can either be user-initiated > or device-initiated. User-initiated jack insertion or removal is a > typical example of a user-initiated event. > " There are not many USB Audio 2.0 devices, and I'm not aware of any that actually implements this. Regards, Clemens -- To unsubscribe from this list: send the line "unsubscribe linux-usb" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html