Re: [M100] CloudT fix for touchscreens

2023-01-16 Thread John R. Hogerhuis
On Sun, Jan 15, 2023, 11:59 PM Joshua O'Keefe 
wrote:

> > On Jan 16, 2023, at 7:32 PM, John R. Hogerhuis  wrote:
> >
> > Might work on iOS too, haven't tried it.
>
> Worked for me on iOS with touch, a touchpad, and the OEM's stylus -- all
> of which are semi-distinct pointing methods as far as the platform is
> concerned.  I didn't get a chance to haul out a mouse, it's buried under a
> pile of travel stuff at the moment, but I can't see any reason it wouldn't
> work.


Thanks for the testing, I appreciate it.

-- John.


Re: [M100] CloudT fix for touchscreens

2023-01-15 Thread Joshua O'Keefe
> On Jan 16, 2023, at 7:32 PM, John R. Hogerhuis  wrote:
> 
> Might work on iOS too, haven't tried it.

Worked for me on iOS with touch, a touchpad, and the OEM's stylus -- all of 
which are semi-distinct pointing methods as far as the platform is concerned.  
I didn't get a chance to haul out a mouse, it's buried under a pile of travel 
stuff at the moment, but I can't see any reason it wouldn't work.

[M100] CloudT fix for touchscreens

2023-01-15 Thread John R. Hogerhuis
I found that the drag/drop of the C0DE dialog title bar wasn't working
on Chrome mobile (Android). I found I needed to hook touch events as well
as mouse events. Fixed and deployed, dragging the C0DE dialog should now
work on Android as well as desktop. Might work on iOS too, haven't tried it.

-- John.