Re: Python programming on the Mac.

2014-01-13 Thread Sean Murphy
Zachary

Do you have any documentation on how to get EmacSpeak to work on the Mac? Does 
it work with Mac voices?

On 13/01/2014, at 10:31 AM, Zachary Kline zkl...@speedpost.net wrote:

 Emacs or another programmer’s text editor will certainly be able to do this, 
 but the problem of VoiceOVer accessibility will still be there.
 I’ve managed to get Emacspeak working on the Mac, but it wasn’t the most 
 intuitive process as far as I recall. I do recommend it though, contrary to 
 the common perception I’ve found it a pretty great working environment once 
 you get it running
 Best,
 Zack.
 On Jan 12, 2014, at 3:26 PM, Travis Siegel tsie...@softcon.com wrote:
 
 Well, I don't use it, but from what I'm told, emacs can do this.  How you'd 
 set it up, or how well it works is unknown to me, but if you want to go that 
 route, let us know how it works out.  I honestly have no desire to use 
 emacs, (I've managed to avoid using it for the last 25+ years, and I 
 certainly have no desire to start using it now, so I can't help you in that 
 endeavour should you opt for it.
 The only way I know of to get indentation working properly is to set your 
 tab stops in text edit to be the number of spaces you want each indentation 
 level to be, then just pound away on the tab key the required number of 
 times until you're at the indentation level desired.
 I use a proprietary programming language to program diy hardware projects, 
 and it (like python) requires indentation to denote execution levels, and 
 it's a real pain for me to read someone else's code, though writing my own 
 is easy enough.  At one point, I'd considered writing a precompiler program 
 that would go through my source, and produce the proper indentation levels 
 based on tags I'd place in the code, but then I figured out it's easier (for 
 me at least) to just control the indentation levels myself, though I think 
 it may be useful for other people's code, so I may go ahead and write the 
 thing anyway, just so I can finally have a definite picture of unknown code 
 and indentation levels.
 On Jan 12, 2014, at 5:08 AM, Sean Murphy wrote:
 
 Travis,
 
 
 I have managed to work out how to do proper debugging with in python which 
 means I don't necessarily have to have all those print statements. Only 
 thing I would like to find is a good editor that would tell me the indents. 
  Voice-Over doesn't give you this information.
 
 
 Sean
 On 06/01/2014, at 3:42 AM, Travis Siegel tsie...@softcon.com wrote:
 
 Heh.  Good luck with that.
 Python isn't a programming language per se.  It's really more of a 
 scripting language.  As such, the typical tools used for debugging (gdb 
 and friends) won't work.  Really, you need to approach it the same way you 
 would if you were programming in an interpreted basic environment.  Put 
 print statements all over the place, and make it tell you what the 
 variables are at any given time. Php is like this too, sometimes it's hard 
 to know what's going on, especially if it's a production environment, and 
 error messages aren't printed (for security purposes of course) The only 
 thing you can do is springle print statements liberally through out the 
 code, and hope they tell you what you need to know.
 Not what you wanted to hear I'm sure, but it's the best you can do under 
 the circumstances.
 
 On Jan 2, 2014, at 11:04 PM, Sean Murphy wrote:
 
 All.
 
 I am seeking for people who are programming in Python on the Mac. I am 
 trying to find a method of debugging Python script. Any help on this is 
 more then welcomed.
 
 
 Sean
 --- Mac Access At Mac Access Dot Net ---
 
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 mac-access@mac-access.net
 
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Re: Python programming on the Mac.

2014-01-12 Thread Sean Murphy
Travis,


I have managed to work out how to do proper debugging with in python which 
means I don't necessarily have to have all those print statements. Only thing I 
would like to find is a good editor that would tell me the indents.  Voice-Over 
doesn't give you this information. 


Sean 
On 06/01/2014, at 3:42 AM, Travis Siegel tsie...@softcon.com wrote:

 Heh.  Good luck with that.
 Python isn't a programming language per se.  It's really more of a scripting 
 language.  As such, the typical tools used for debugging (gdb and friends) 
 won't work.  Really, you need to approach it the same way you would if you 
 were programming in an interpreted basic environment.  Put print statements 
 all over the place, and make it tell you what the variables are at any given 
 time. Php is like this too, sometimes it's hard to know what's going on, 
 especially if it's a production environment, and error messages aren't 
 printed (for security purposes of course) The only thing you can do is 
 springle print statements liberally through out the code, and hope they tell 
 you what you need to know.
 Not what you wanted to hear I'm sure, but it's the best you can do under the 
 circumstances.
 
 On Jan 2, 2014, at 11:04 PM, Sean Murphy wrote:
 
 All.
 
 I am seeking for people who are programming in Python on the Mac. I am 
 trying to find a method of debugging Python script. Any help on this is more 
 then welcomed.
 
 
 Sean
 --- Mac Access At Mac Access Dot Net ---
 
 To reply to this post, please address your message to 
 mac-access@mac-access.net
 
 You can find an archive of all messages postedto the Mac-Access forum at 
 either the list's own dedicated web archive:
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 worm-free.  However, this should in no way replace your own security 
 strategy.  We assume neither liability nor responsibility should something 
 unpredictable happen.
 
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Re: Python programming on the Mac.

2014-01-12 Thread Travis Siegel
Well, I don't use it, but from what I'm told, emacs can do this.  How  
you'd set it up, or how well it works is unknown to me, but if you  
want to go that route, let us know how it works out.  I honestly have  
no desire to use emacs, (I've managed to avoid using it for the last  
25+ years, and I certainly have no desire to start using it now, so I  
can't help you in that endeavour should you opt for it.
The only way I know of to get indentation working properly is to set  
your tab stops in text edit to be the number of spaces you want each  
indentation level to be, then just pound away on the tab key the  
required number of times until you're at the indentation level desired.
I use a proprietary programming language to program diy hardware  
projects, and it (like python) requires indentation to denote  
execution levels, and it's a real pain for me to read someone else's  
code, though writing my own is easy enough.  At one point, I'd  
considered writing a precompiler program that would go through my  
source, and produce the proper indentation levels based on tags I'd  
place in the code, but then I figured out it's easier (for me at  
least) to just control the indentation levels myself, though I think  
it may be useful for other people's code, so I may go ahead and write  
the thing anyway, just so I can finally have a definite picture of  
unknown code and indentation levels.

On Jan 12, 2014, at 5:08 AM, Sean Murphy wrote:


Travis,


I have managed to work out how to do proper debugging with in python  
which means I don't necessarily have to have all those print  
statements. Only thing I would like to find is a good editor that  
would tell me the indents.  Voice-Over doesn't give you this  
information.



Sean
On 06/01/2014, at 3:42 AM, Travis Siegel tsie...@softcon.com wrote:


Heh.  Good luck with that.
Python isn't a programming language per se.  It's really more of a  
scripting language.  As such, the typical tools used for debugging  
(gdb and friends) won't work.  Really, you need to approach it the  
same way you would if you were programming in an interpreted basic  
environment.  Put print statements all over the place, and make it  
tell you what the variables are at any given time. Php is like this  
too, sometimes it's hard to know what's going on, especially if  
it's a production environment, and error messages aren't printed  
(for security purposes of course) The only thing you can do is  
springle print statements liberally through out the code, and hope  
they tell you what you need to know.
Not what you wanted to hear I'm sure, but it's the best you can do  
under the circumstances.


On Jan 2, 2014, at 11:04 PM, Sean Murphy wrote:


All.

I am seeking for people who are programming in Python on the Mac.  
I am trying to find a method of debugging Python script. Any help  
on this is more then welcomed.



Sean
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Re: Python programming on the Mac.

2014-01-12 Thread Zachary Kline
Emacs or another programmer’s text editor will certainly be able to do this, 
but the problem of VoiceOVer accessibility will still be there.
I’ve managed to get Emacspeak working on the Mac, but it wasn’t the most 
intuitive process as far as I recall. I do recommend it though, contrary to the 
common perception I’ve found it a pretty great working environment once you get 
it running
Best,
Zack.
On Jan 12, 2014, at 3:26 PM, Travis Siegel tsie...@softcon.com wrote:

 Well, I don't use it, but from what I'm told, emacs can do this.  How you'd 
 set it up, or how well it works is unknown to me, but if you want to go that 
 route, let us know how it works out.  I honestly have no desire to use emacs, 
 (I've managed to avoid using it for the last 25+ years, and I certainly have 
 no desire to start using it now, so I can't help you in that endeavour should 
 you opt for it.
 The only way I know of to get indentation working properly is to set your tab 
 stops in text edit to be the number of spaces you want each indentation level 
 to be, then just pound away on the tab key the required number of times until 
 you're at the indentation level desired.
 I use a proprietary programming language to program diy hardware projects, 
 and it (like python) requires indentation to denote execution levels, and 
 it's a real pain for me to read someone else's code, though writing my own is 
 easy enough.  At one point, I'd considered writing a precompiler program that 
 would go through my source, and produce the proper indentation levels based 
 on tags I'd place in the code, but then I figured out it's easier (for me at 
 least) to just control the indentation levels myself, though I think it may 
 be useful for other people's code, so I may go ahead and write the thing 
 anyway, just so I can finally have a definite picture of unknown code and 
 indentation levels.
 On Jan 12, 2014, at 5:08 AM, Sean Murphy wrote:
 
 Travis,
 
 
 I have managed to work out how to do proper debugging with in python which 
 means I don't necessarily have to have all those print statements. Only 
 thing I would like to find is a good editor that would tell me the indents.  
 Voice-Over doesn't give you this information.
 
 
 Sean
 On 06/01/2014, at 3:42 AM, Travis Siegel tsie...@softcon.com wrote:
 
 Heh.  Good luck with that.
 Python isn't a programming language per se.  It's really more of a 
 scripting language.  As such, the typical tools used for debugging (gdb and 
 friends) won't work.  Really, you need to approach it the same way you 
 would if you were programming in an interpreted basic environment.  Put 
 print statements all over the place, and make it tell you what the 
 variables are at any given time. Php is like this too, sometimes it's hard 
 to know what's going on, especially if it's a production environment, and 
 error messages aren't printed (for security purposes of course) The only 
 thing you can do is springle print statements liberally through out the 
 code, and hope they tell you what you need to know.
 Not what you wanted to hear I'm sure, but it's the best you can do under 
 the circumstances.
 
 On Jan 2, 2014, at 11:04 PM, Sean Murphy wrote:
 
 All.
 
 I am seeking for people who are programming in Python on the Mac. I am 
 trying to find a method of debugging Python script. Any help on this is 
 more then welcomed.
 
 
 Sean
 --- Mac Access At Mac Access Dot Net ---
 
 To reply to this post, please address your message to 
 mac-access@mac-access.net
 
 You can find an archive of all messages postedto the Mac-Access forum 
 at either the list's own dedicated web archive:
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Re: Python programming on the Mac.

2014-01-05 Thread Travis Siegel

Heh.  Good luck with that.
Python isn't a programming language per se.  It's really more of a  
scripting language.  As such, the typical tools used for debugging  
(gdb and friends) won't work.  Really, you need to approach it the  
same way you would if you were programming in an interpreted basic  
environment.  Put print statements all over the place, and make it  
tell you what the variables are at any given time. Php is like this  
too, sometimes it's hard to know what's going on, especially if it's a  
production environment, and error messages aren't printed (for  
security purposes of course) The only thing you can do is springle  
print statements liberally through out the code, and hope they tell  
you what you need to know.
Not what you wanted to hear I'm sure, but it's the best you can do  
under the circumstances.


On Jan 2, 2014, at 11:04 PM, Sean Murphy wrote:


All.

I am seeking for people who are programming in Python on the Mac. I  
am trying to find a method of debugging Python script. Any help on  
this is more then welcomed.



Sean
--- Mac Access At Mac Access Dot Net ---

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Python programming on the Mac.

2014-01-02 Thread Sean Murphy
All.

I am seeking for people who are programming in Python on the Mac. I am trying 
to find a method of debugging Python script. Any help on this is more then 
welcomed.


Sean 
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somewhat to, programming question on mac

2013-08-28 Thread Rudolph, Douglas
Hey guys, since this i know will go into the off topic area, please email me 
off list at
douglas.rudo...@usask.ca

I have a friend who would like me to create a program that in the end will read 
out his motor information such as rpm speed fuel pressure oil pressure fuel 
gage etc. This is on his hyboosa motor bike. Now comes the redolent question. 
On a mac, how would i program for this end result. any pointers to look for the 
information how to program in this situation? i want to avoid the dreaded other 
os, so i want to keep it programming in mac, but i don't know if i can. please 
help!!!
thank you!

again, gordon lynne and tracey, I'm sorry if this is ot but you guys are the 
brains in mac, someone has to have an understanding in program creation :)
thnks

NOTICE
Contents of this email may be confidential or personally identifying. 
redistribution of this email message is strictly prohibited. If you have 
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Re: programming on the mac

2011-12-02 Thread Martin McCormick
This topic interests me. What does it take to write
applications for the iphone and ipad? I don't have either one
now, but it would be fun to get an ipad someday and be able to
play with the GPS, camera and sound. I am sure there are apps
out there that nobody has thought of yet or are so specialized
that they won't get done unless I do them.

When I began learning the Apple II in 1979, I started
learning assembly language for the 6502. I did the same thing
when I moved to P.C's and wrote my own screen reader for dos. I
figured I'd rather go through the pain and expense of buying an
assembler and learn something than go through the expense of
buying a sealed box, so to speak and wishing I could tweak
things.

So, if I ever get an ipad, I want to eventually be able
to write programs for that.

What I am most familiar with right now is gcc. C builds
character but mine isn't yet built.

Sean Murphy writes:
 Hi,
 
 Perl, ruby, Apple script are all good languages to learn basic 
 programming from. Apple Script is quite unusual compared to any other 
 language I have played with. I would suggest Ruby or Perl.
 
 The biggest issue with programming. You have to find a project that is 
 easy enough to do, but not so difficult that it is impossible at your 
 level of skill. If you are learning, then pick something that is simple.
 
 Programming can also include database management, web programming, system 
 calls and more.
 
 Sean
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Re: programming on the mac

2011-12-01 Thread Sean Murphy
Hi,

Perl, ruby, Apple script are all good languages to learn basic programming 
from. Apple Script is quite unusual compared to any other language I have 
played with. I would suggest Ruby or Perl.

The biggest issue with programming. You have to find a project that is easy 
enough to do, but not so difficult that it is impossible at your level of 
skill. If you are learning, then pick something that is simple.

Programming can also include database management, web programming, system calls 
and more.

Sean 
On 30/11/2011, at 1:32 AM, michael weaver wrote:

 is it possible to do programming on a mac and if so where could i start?
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programming on the mac

2011-11-29 Thread michael weaver
is it possible to do programming on a mac and if so where could i 
start?

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Re: programming on the mac

2011-11-29 Thread Travis Siegel
It isn't (yet) possible for a voiceover user to build an apple  
interface from start to finish without sighted assistance.  This  
means, that if you're trying to use apple provided tools (such as  
interface builder) you're out of luck if you want a gui and you don't  
have sighted help.  On the other hand,  it's possible to build and  
distribute apps built with other technologies such as java, without  
any sighted assistance at all, since java has some gui layouts that  
will do the work for you.  Then, there's the rennasaince development  
tools, which you can use to generate gui screens for you without need  
of sighted assistance.  The latest version of the renasaince system  
only works on 10.6 and later (so leopard/tiger is out) but if you're  
on snow leopard or lion, that's not a problem.

On the other hand (have I run out of hands yet?)
There's always apple scripts for simple tasks, which can generate a  
limited gui for small programs, and there's always terminal programs  
wich are of course not tied to any gui at all, and can be anything  
you like.
The long and short of it is, if you want to use apple tools, and you  
want to build from scratch, you'll need sighted help (and fairly  
knowledgeable help at that) to do the job.  If you're modifying  
existing things, or using java, you're fine.  If you're using  
something else, then it's possible you can do it alone, but most of  
the time, development environments for the mac tend to forget there's  
such thing as a non-gui interface, and we're sunk on those systems,  
but if you search hard enough, you may find something that works.


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Re: programming on the mac

2011-11-29 Thread Roger Woolgrove

Hi Michael,

I've been learning java on a couple of the other big OS with some success 
but have run into some difficulty installing any of the IDEs on my Macbook 
now I've switched to Mac.  Apple aren't quick to help as java is not their 
property.


If you want to do programming, it is worth doing some research about what is 
on offer.
For example you want to program for Mac OS then look what is on offer with 
Apple.  If it is visual games then you'll need something with a good support 
for visual effects and GUIs.
As a note, java is apparently going out of date and will soon be scrapped if 
you listen to rumour but I've found it simple enough to get a good 
understanding of programming principals.  Once the principals are in place 
and the terminology is understood, the syntax of the language should be easy 
enough to pick up.
I'm studying with the OU and have had some stress but on the whole it has 
been pretty good.
I am unaware of any good support networks for programming specifically with 
Mac and this could be a barrier.
Learning the basics is really important so learn them in the most 
comfortable environment before shutting off to a single OS.


Roger


- Original Message - 
From: michael weaver weavermi...@googlemail.com

To: mac-access@mac-access.net
Sent: Tuesday, November 29, 2011 2:32 PM
Subject: programming on the mac



is it possible to do programming on a mac and if so where could i start?
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Re: programming on the mac

2011-11-29 Thread Lewis Alexander
that's it.

ffrom my own experience, I use X Code to code certain products, but after that, 
I send my work off to a chap I know who can work on the GUI and between us work 
on voiceover tune ups.

I do miss the old days of C++ etc. oh well lol

oh by the way. too many ghands You're not Vishnu are you? if so, I humbly 
bow down to you.

On 29 Nov 2011, at 18:18, Travis Siegel wrote:

 It isn't (yet) possible for a voiceover user to build an apple interface from 
 start to finish without sighted assistance.  This means, that if you're 
 trying to use apple provided tools (such as interface builder) you're out of 
 luck if you want a gui and you don't have sighted help.  On the other hand,  
 it's possible to build and distribute apps built with other technologies such 
 as java, without any sighted assistance at all, since java has some gui 
 layouts that will do the work for you.  Then, there's the rennasaince 
 development tools, which you can use to generate gui screens for you without 
 need of sighted assistance.  The latest version of the renasaince system only 
 works on 10.6 and later (so leopard/tiger is out) but if you're on snow 
 leopard or lion, that's not a problem.
 On the other hand (have I run out of hands yet?)
 There's always apple scripts for simple tasks, which can generate a limited 
 gui for small programs, and there's always terminal programs wich are of 
 course not tied to any gui at all, and can be anything you like.
 The long and short of it is, if you want to use apple tools, and you want to 
 build from scratch, you'll need sighted help (and fairly knowledgeable help 
 at that) to do the job.  If you're modifying existing things, or using java, 
 you're fine.  If you're using something else, then it's possible you can do 
 it alone, but most of the time, development environments for the mac tend to 
 forget there's such thing as a non-gui interface, and we're sunk on those 
 systems, but if you search hard enough, you may find something that works.
 
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 mac-access@mac-access.net
 
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Mr. L. Alexander.
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Direct line: 07936 877500

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Mac Access Dot Net; The British Mac Accessibility Network, we're here to help 
anybody disabled with anything Apple!
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