Re: [MacRuby-devel] MacRuby build issues with LLVM
On Thu, Mar 10, 2011 at 1:34 PM, Laurent Sansonetti wrote: > Thanks for verifying the fixes. I will release trunk as 0.10 tomorrow evening. Is this still the plan? Many customers are on the new MacBook and I've had them roll back to a previous version of my app so it launches. Or, should I build my own MacRuby from trunk (if it will be a while before the official 0.10 release)? -- Geoffrey Grosenbach [email protected] PeepCode Screencasts http://peepcode.com ___ MacRuby-devel mailing list [email protected] http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel
Re: [MacRuby-devel] MacRuby build issues with LLVM
On 18.03.2011, at 19:56, Geoffrey Grosenbach wrote: > On Thu, Mar 10, 2011 at 1:34 PM, Laurent Sansonetti > wrote: >> Thanks for verifying the fixes. I will release trunk as 0.10 tomorrow >> evening. > > Is this still the plan? Many customers are on the new MacBook and I've > had them roll back to a previous version of my app so it launches. > > Or, should I build my own MacRuby from trunk (if it will be a while > before the official 0.10 release)? For what it's worth, the Rubinius folks solved this by forcing LLVM 2.8 to treat sandy bridge as a core2: https://github.com/evanphx/rubinius/commit/c94b07f36bb1fec270dfb683d0a2494a6c963b36 g, Markus ___ MacRuby-devel mailing list [email protected] http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel
Re: [MacRuby-devel] MacRuby build issues with LLVM
Hi Geoffrey, Yes, you can use trunk or the latest nightly builds. We are still working on the Xcode4 templates to release 0.10, and it's taking some time (the new template system is very different, and quite complex to understand). But besides the templates, trunk is ready, so you can bundle it. Laurent On Mar 18, 2011, at 11:56 AM, Geoffrey Grosenbach wrote: > On Thu, Mar 10, 2011 at 1:34 PM, Laurent Sansonetti > wrote: >> Thanks for verifying the fixes. I will release trunk as 0.10 tomorrow >> evening. > > Is this still the plan? Many customers are on the new MacBook and I've > had them roll back to a previous version of my app so it launches. > > Or, should I build my own MacRuby from trunk (if it will be a while > before the official 0.10 release)? > > -- > Geoffrey Grosenbach > [email protected] > > PeepCode Screencasts > http://peepcode.com > ___ > MacRuby-devel mailing list > [email protected] > http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel ___ MacRuby-devel mailing list [email protected] http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel
[MacRuby-devel] installer consultant needed for short gig
I've developed a Ruby plugin for SketchUp and need one- click installers for both Mac OS X and M$ Windows. The client wants "easy to use" and "pretty"; I want "robust" and "easy to extend and maintain". If you have strong expertise in developing Mac OS X or M$ Windows installers, and you're interested in a short consulting gig, please contact me off-list. -r Details The task is to develop the installer (described below) and show me the details. The specification is really very simple. Roughly: Preconditions * The user's machine has an installed, functioning copy of Google SketchUp 7 or greater. * The user has downloaded the appropriate archive. Installation * The user runs (eg, double-clicks) the installer. * The installer performs the following actions: - If the user's home directory has a "Foo" sub- directory, display a nastygram and exit. - If SketchUp's "plugins" directory contains a "Bar.pl" file, display a nastygram and exit. - Unpack a zip archive (Foo.zip) into the user's home directory, yielding a Foo sub-directory. - Copy a file from the "Foo" sub-directory tree to SketchUp's "plugins" directory. -- http://www.cfcl.com/rdmRich Morin http://www.cfcl.com/rdm/resume [email protected] http://www.cfcl.com/rdm/weblog +1 650-873-7841 Software system design, development, and documentation ___ MacRuby-devel mailing list [email protected] http://lists.macosforge.org/mailman/listinfo.cgi/macruby-devel
