I'm learning about maemo using zoom2 hardware.  I have a bug where worldclock
hangs when I make a certain sequence of user-input. I have used gdb to see
what is going on, but without source, since this is a closed package, the
clock-ui package.  It looks as if the app spawns a thread to do something
and then starts pthread_cond_timedwait. And then the thread quits very
quickly and the originating thread never progresses.

My question is whether it is worth raising this as an issue, since the zoom2
is only for development hacking and, further, my build is not anything like
an official maemo release?
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