Re: Development of simple gamess for maemo and iphone (ipod touch)

2008-12-21 Thread Yves Piguet
Hi,

> I think of programming some little applications (strategic games as
> kalaha) for maemo. I would love to compile (nearly) the same source  
> for
> the ipod touch (or the iphone) later.
>
> I have some experience with the maemo plattform (VNC viewer) but only
> read some general articles about iphone development. Is there any body
> who ported a maemo app to iphone, or who knows how to be prepared.

Not porting a Maemo app, but (cross-)developing for multiple platforms
including these. iPhone OS is a unix variant, so you should be able
to share C code related to your own algorithms (of course), network,
and file system as long as you don't need to access system files or  
share
files with other applications (it's neither possible nor permitted).
The GUI is programmed in Objective C, an object-oriented superset of
C, easy to learn. Libraries aren't compatible with Mac's.

Begin with the free Xcode environment + emulator on Mac OS X. Then
you need to pay 100 USD/year to run applications on your own iPhone
or iPod touch and 100 other devices for tests, and to distribute them
on the App Store. Read the documentation and play with the available
sample applications, to make sure that what you intend to do is
possible. Get used to the user interface by loading free applications
available on the App Store. The differences with desktop GUIs are
much more important than for Maemo.

I'm not sure GPL is incompatible with iPhone applications now that
the Apple NDA has been relaxed. With your own code, of course, you
do what you want.

The only multiplatform development environment which could be
considered for both Maemo and iPhone is Javascript, afaik.

Hth,

Yves
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Re: download and display image, please help.

2008-10-06 Thread Yves Piguet
On 6 oct. 08, at 21:01, maemo developer wrote:

> Many thanks. I have another newby question. I try to generate .deb  
> for my application to run on 770. Reading lengthy document like  
> "debian new maintainers' guide" really gives me headache. Also I  
> need to manully write Makefile.am autogen.sh configurat.ac? is there  
> easy way to create .deb file? Or is there a simpler tutorial  
> somewhere? thanks.

See http://nyctergatis.com/maemopkg/ if you don't need to upload your  
application to Extras.

Yves

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Re: Documentation for maemo.org Downloads section?

2008-09-16 Thread Yves Piguet
Thanks, Dave! Actually I had a problem I'm not proud of,
I tried to edit the unique result of a search without realizing
it wasn't the real product page. Thanks also to kind souls at
#maemo...

> Ideally, you should create a .install file which will make the
> application single-click installable by a tablet user: [...]

It's done now; it was the main reason why I wanted to edit the
page.

>> How do you edit your own entries? I don't have a Garage
>> project.
>
> You will need to create one.

I'll continue with my own page for the moment where the source
code is available, for lack of time. Also for lack of time, I'll
stick with my own dpkg-independant scripts for building packages
and my own repository :-/ See http://nyctergatis.com/maemopkg/

>> PS: sorry if this is a duplicate. I've tried to use directly
>> the developer forum at maemo.org and got a reply from this
>> mailing list saying I wasn't allowed to post, so I guess
>> messages posted on the forum are forwarded here, but I was
>> the first one to do it since it failed...
>
> I suspect that you weren't signed in? In any case, I hope this  
> helps :)

What surprised me was that it's possible to create a new thread
in the forum at http://maemo.org/community/maemo-developers/
if you're logged in with your maemo.org account, but havent't
subscribed to this mailing list; but then you get a mailing list
error.

Cheers,

Yves

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Documentation for maemo.org Downloads section?

2008-09-15 Thread Yves Piguet
http://scuba-diving-2008.blogspot.com/2008/09/scuba-diving-vacations.html

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