Re: [Mageia-dev] Removal of sun java
Oh OK ! Thank's Le 29/03/2012 18:44, nicolas vigier a écrit : > On Thu, 29 Mar 2012, Bertaux Xavier wrote: > >> Why ? > Because newer versions of sun java are not longer available under the > same license as before : > http://robilad.livejournal.com/90792.html >
Re: [Mageia-dev] Removal of sun java
Why ? Xavier Le 29/03/2012 17:32, D.Morgan a écrit : > Hi, > > i removed java sun from non free repository as now we are not able to > provide it anymore.
Re: [Mageia-dev] [Freeze] please let in xonotic
Le 15/03/2012 17:39, Shlomi Fish a écrit : > Hi all, > > On Thu, 15 Mar 2012 16:50:33 +0200 > Anssi Hannula wrote: > >> 14.03.2012 09:26, Maarten Vanraes kirjoitti: >>> Op woensdag 14 maart 2012 01:16:23 schreef Juan Luis Baptiste: On Sun, Mar 11, 2012 at 7:21 AM, Michael Scherer wrote: > Le samedi 10 mars 2012 à 10:26 +0100, Thierry Vignaud a écrit : >> Hi >> >> please let in xonotic-0.6.0 >> It's just a game that impacts nothing else. > Niet. > > That's bugfix or security fixes. Well I vote to be updated, why ? global game servers are currently running 0.6.0, and by personal experience over several years (omg how much time wasted on this) these FPS games need to have the same client/server version, in some cases different versions won't work at all (ie. Urban Terror 3.7 -> 4.0 -> 4.1, Warsow 0.5 -> 0.8 etc). I just did the test of running a 0.5.0 client on a 0.6.0 server and it works, but a big and annoying yellow announce floats across the screen remaining you that a new version is available. I also talked with one dev over IRC and he told me that there could be issues when running different client/server versions. So just to be on the safe side this new version should be pushed. If not then probably we will need to do it later as an update if any problems arise. I commit my self to test the new version, I know very well how this game works. >>> IINM we have some kind of exception regarding games for their client/server >>> relation regarding updates vs backports? if so, then perhaps we could have >>> the >>> same policy wrt updates to version freeze? >> Yes, we do. Version policy (i.e. no-new-versions-in-updates policy) has >> an exception for "Software that is version-bound to an online service >> (games, virus scanners?) and will only work with the latest version." >> >> This doesn't 100% fit xonotic, though, as online play doesn't *require* >> a specific version. However, as it does impede the online playing >> experience and (AFAIU) online-play is a significant part of xonotic, I'd >> side on the 'update' verdict here. >> >> What do other people think regarding this aspect? >> > If this is the case, then I say that xonotic should be allowed to be updated. I'm not about to be okay with that, a version Freeze only accepts updates on bug fixes and security warnings, so RC to Release is OK but not to revision's change, otherwise that would mean that if fate xonotic in version 0.7 just before the Release we should built. To me this should be pushed Backport, to limit the update after Release Cheers Xavier
Re: [Mageia-dev] NVidia fallback to Nouveau after latest Kernel updates
Yes ! Xavier Le 06/03/2012 14:08, Colin Guthrie a écrit : > 'Twas brillig, and Barry Jackson at 06/03/12 12:26 did gyre and gimble: >> You could try blacklisting the nouveau module - but that won't fix the >> underlying issue - it may however get you working as a temporary fix ;) > If dkms-nvidia isn't building, then a blacklist likely won't help! :) > > Col > >
Re: [Mageia-dev] NVidia fallback to Nouveau after latest Kernel updates
yes and last night after installing the new kernel 3.3.0rc, dkms fails to build dkms-nvidia for this kernel. Cheers Xavier Le 06/03/2012 10:45, Robert Fox a écrit : > This was fixed once, but since the latest kernel updates (3.3.0) - the > problem has returned: > > > Since last Cauldron kernel update, I have two nvidia based system which > now fallback to nouveau when starting X - stating nvidia cannot be > loaded. > > checking in dmesg - I see that the nouveau driver grabs the card before > the nvidia driver can - but trying to remove the nouveau driver wants to > remove over 800 packages! > > How can I get the nvidia proprietary driver back?? > > Thx, > R.Fox > > >
Re: [Mageia-dev] NVidia fallback to Nouveau after latest Kernel updates
and I think both nvidia and fglrx tickets are the same problem Xavier Le 02/03/2012 17:27, Bertaux Xavier a écrit : > Le 02/03/2012 16:44, Wolfgang Bornath a écrit : >> 2012/3/2 EatDirt : >>> On 02/03/12 09:38, Robert Fox wrote: >>>> Since last Cauldron kernel update, I have two nvidia based system which >>>> now fallback to nouveau when starting X - stating nvidia cannot be >>>> loaded. >>>> >>> +1 >>> Recurrent pb for me as well. Did you try to add >>> >>> nokmsboot >>> >>> in the boot arguments? >> Same pb here, xorg.conf was changed (display driver changed to "nouveau"). >> Re-changed the display driver to "nvidia" and added nokmsboot to the >> boot args, next boot same pb again. > +1 > > Xavier
Re: [Mageia-dev] NVidia fallback to Nouveau after latest Kernel updates
Le 02/03/2012 16:44, Wolfgang Bornath a écrit : > 2012/3/2 EatDirt : >> On 02/03/12 09:38, Robert Fox wrote: >>> Since last Cauldron kernel update, I have two nvidia based system which >>> now fallback to nouveau when starting X - stating nvidia cannot be >>> loaded. >>> >> +1 >> Recurrent pb for me as well. Did you try to add >> >> nokmsboot >> >> in the boot arguments? > Same pb here, xorg.conf was changed (display driver changed to "nouveau"). > Re-changed the display driver to "nvidia" and added nokmsboot to the > boot args, next boot same pb again. +1 Xavier >
[Mageia-dev] Happy New Year !
Happy New Year, my best wishes for everyone!
Re: [Mageia-dev] [134638] - clean spec
Le 20/08/2011 15:34, D.Morgan a écrit : > On Sat, Aug 20, 2011 at 3:22 PM, wrote: >> Revision 134638 Author shadow95 Date 2011-08-20 15:22:52 +0200 (Sat, 20 Aug >> 2011) >> >> Log Message >> >> - clean spec >> >> Modified Paths >> > > Why do you clean by removing rpm macros ? what was wrong with them ? Hi, sorry I'm apprentice packager ! So on all spec Mageia that I've seen, macro %{_install} and macro %{_mkdir_p} are not used, but if it's better, I can remake that. Which difference in install and %{_install} and mkdir -p and %{_mkdir_p} ? Xavier