Hi Kori,
I really appreciate the reply. This is very helpful.
Thanks
George
Kori Maleski wrote:
Hi George,
The Tiling Engine works based on how you have set up your Map Definition in
MapGuide Studio.
You specify the number zoom threshold scales over a specified range in
Studio for a Base Layer.
The tiling engine will loop through each of these, and based on the map
width and height in meters or feet, will generate a grid of tiles.
The tiles are automatically added to your site repository tile cache.
It is the MapGuide Server that does the processing, the Tiling Engine just
does the math and requests.
The metrics of the performance gain will vary by server configuration and
client monitor size, but I have seen 5-10x faster depending.
Cheers,
Kori Maleski
Senior Application Developer
WEBSOFT DEVELOPERS, INC.
P: (530) 759-8754 ext 114
F: (530) 759-0923
[EMAIL PROTECTED]
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of George McLean
Sent: Friday, September 14, 2007 1:18 PM
To: MapGuide Users Mail List
Subject: [mapguide-users] Tiling Success (I think)
I just ran the wsd tiling engine against a set of base layers. I do not
have any real metrics but it appears that the map redraws more quickly
now when I pan and zoom. I was curious if there was any way to see how
the layers were tiled? I would like to learn more about what is actually
happening when I run the tiling process. I could not find much detail on
the wsd website about this. Are there more details available?
Thanks
George McLean
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