Re: Cocoa front end

2009-02-22 Thread Derek Wyatt
Miguel and Oswald,

Thanks guys. My idea was to exercise some cocoa/objc skills. If most of my time 
is going to be spent not doing that, then I gotta find something else. 

Thanks for the tips guys. 
Cheers,
Derek

--Original Message--
From: Miguel de Icaza
To: de...@derekwyatt.org
Cc: mc-devel@gnome.org
Subject: Re: Cocoa front end
Sent: Feb 22, 2009 01:35

Hello,

 Looking at the code, it appears as though there may be some  
 refactoring required to abstract the UI a bit more before trying to  
 slap an objective-c gui on there (I write C++ almost exclusively  
 nowadays and haven't been in the pure C world for quite some  
 time :D). Does that seem like a reasonable statement to most?

A engine/GUI split was done at one point and we used to have a number  
of front-ends, one for GNOME, and one that used Tk.

The results were not pretty.   The code became a mess, and the GUI  
model vs the terminal model just did not blend well.

It might be much better to start an effort from scratch in that case,  
you will end up with something that is better integrated into the core  
OS than trying to build a UI on top.




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Cocoa front end

2009-02-21 Thread Derek Wyatt
Hi,

I was thinking of adding a cocoa front end to MC just for fun, and assuming I 
can scrape together the time (i.e. I wouldn't expect a patch anytime soon - or 
maybe ever). 

Looking at the code, it appears as though there may be some refactoring 
required to abstract the UI a bit more before trying to slap an objective-c gui 
on there (I write C++ almost exclusively nowadays and haven't been in the pure 
C world for quite some time :D). Does that seem like a reasonable statement to 
most?

I'm just looking for a bit of bootstrapping here, if someone's willing to give 
it. If that doesn't seem reasonable for code that may never see the light of 
day, that's cool :). The code's in english so I'm sure I can find my way around 
given enough time. 

Cheers and thanks for keeping mc alive,
Derek

Thanks for keeping this project alive,
Derek
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