Re: Fwd: Try to wrap Midnight Commander in Rust

2021-08-17 Thread Yury V. Zaytsev

On Tue, 17 Aug 2021, Enrico Weigelt, metux IT consult wrote:


Why building rust code in mc at all ?

Do you wanna rewrite mc in rust ? Then you'd better start completely 
afresh. (and give it a different name).


He did give it a different (working) name - mc-rs - he's published his 
experiment on his own GitHub account and has invited anyone who is 
interested to contribute. All fine by me...


Since the original post contained questions about compiler warnings 
pertaining to the mc source code, I have forwarded it to this list, where 
it was quickly and helpfully answered.


If you have important opinions to share on Rust, please find a different 
forum for this though. But before you do, I'd urge you to rethink whether 
this is necessary in the first place...


Vitold is like anyone else entitled to use his time however he wants, and 
if he set out to rewrite mc in Rust, it's up to him to decide whether he 
should do it incrementally or by starting from scratch.


--
Sincerely yours,
Yury V. Zaytsev
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Re: Fwd: Try to wrap Midnight Commander in Rust

2021-08-16 Thread Enrico Weigelt, metux IT consult

On 15.08.21 11:30, Yury V. Zaytsev wrote:

Hello friends,




I am was try to make Rust wrapper for Midnight Commander in  >> 
https://github.com/vit1251/mc-rs 

could anyone please enlighten me, what's that all about ?

Why replacing the well tested current automake build system by an rust
program ? Just for the sake of calling it via cargo commend ? And if so,
why not just calling the usual build system ?


--mtx

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Enrico Weigelt, metux IT consult
Free software and Linux embedded engineering
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