Module: Mesa Branch: master Commit: 36c4b1a3da44a80624eab9da6543540b4b253f1d URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=36c4b1a3da44a80624eab9da6543540b4b253f1d
Author: Paul Berry <stereotype...@gmail.com> Date: Thu Aug 11 17:33:06 2011 -0700 glsl: Add constant gl_MaxClipDistances. Fixes piglit tests {vs,fs}-clip-distance-sizeable-to-max.shader_test. Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> --- src/glsl/ir_variable.cpp | 15 +++++++++++++++ 1 files changed, 15 insertions(+), 0 deletions(-) diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp index 3809456..e0b6f38 100644 --- a/src/glsl/ir_variable.cpp +++ b/src/glsl/ir_variable.cpp @@ -585,6 +585,17 @@ generate_120_vs_variables(exec_list *instructions, static void +generate_130_uniforms(exec_list *instructions, + struct _mesa_glsl_parse_state *state) +{ + glsl_symbol_table *const symtab = state->symbols; + + add_builtin_constant(instructions, symtab, "gl_MaxClipDistances", + state->Const.MaxClipPlanes); +} + + +static void generate_130_vs_variables(exec_list *instructions, struct _mesa_glsl_parse_state *state) { @@ -595,6 +606,8 @@ generate_130_vs_variables(exec_list *instructions, & builtin_130_vs_variables[i]); } + generate_130_uniforms(instructions, state); + /* From the GLSL 1.30 spec, section 7.1 (Vertex Shader Special * Variables): * @@ -811,6 +824,8 @@ generate_130_fs_variables(exec_list *instructions, { generate_120_fs_variables(instructions, state); + generate_130_uniforms(instructions, state); + /* From the GLSL 1.30 spec, section 7.2 (Fragment Shader Special * Variables): * _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit